once again dumbfounded by AI movement

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

Moderator: AlvaroSousa

Post Reply
shadowX
Posts: 53
Joined: Tue Jun 23, 2009 5:53 pm

once again dumbfounded by AI movement

Post by shadowX »

again the ai is acting crazy. in finland this time. i have finland and sweden in the war and both countries have their armies in russia along the road leading to kem. the russians have sent a couple of units over to the area a mech and a tank as well as the infantry unit that was there. i have a line of troops along the road from hossa to kem as well as the road from medvezhyegorsk to kem but the ai is able to move these units anywhere it wants with easy and through my units ZOC. this last move had the mech unit move from hex 190. 85, which is south of the little lake hex, that before my unit couldnt attack through, it moved north through my units across the road to hex 190.88. these units have been moving like this for several turns now. disreguarding my units ZOC as well as supply and ranges. i have no idea how they are doing it but to me its wrong. i dont care if the ai needs different movement scripts or not like in my other thread about the us units appearing in england on the turn that the us entered the war. this is getting out of hand. the ai units should have to obey the same movement scripts that the player does. and while im at it id like to mention the unrealistic partisan issue. every single rail hex every single turn has partisans attacking it?? there is no way the axis player has enough troops to keep this from happening. i have units as far inland as saratov with stalingrad in axis hands as well where i moved them up from the middle east and they are all out of supply because every single rail hex is now a lvl 1 supply due to partisans attacking every single rail hex. if there isnt going to a max limit of rail hexes that partisans can attack then at least please put in the ability to turn partisans off in the game controls because this is too much. it has gotten to the point where i dont know if i will play this again after i finish with this camp. because of this issue. this is a game not 1943 russia. the partisan problem shouldnt be this bad and im sure others would agree. again it just my thoughts and i wanted to voice them even if they will not be taken into account. thank you and rant over...for now.
User avatar
AlvaroSousa
Posts: 12017
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: once again dumbfounded by AI movement

Post by AlvaroSousa »

Sorry for your frustration.

The only thing I can think of is that the minors havent not declared war on Russia. Double check they are at war with Russia.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
shadowX
Posts: 53
Joined: Tue Jun 23, 2009 5:53 pm

RE: once again dumbfounded by AI movement

Post by shadowX »

yep they are both at war with russia.
shadowX
Posts: 53
Joined: Tue Jun 23, 2009 5:53 pm

RE: once again dumbfounded by AI movement

Post by shadowX »

another ai move.
Attachments
Screenshot2.jpg
Screenshot2.jpg (183.02 KiB) Viewed 493 times
shadowX
Posts: 53
Joined: Tue Jun 23, 2009 5:53 pm

RE: once again dumbfounded by AI movement

Post by shadowX »

ah finally got the attachment to load. yay!! this is the most outrageous move ive seen so far. all the way across the map. lol sorry but something is wrong with the ai movement script.
User avatar
jzardos
Posts: 677
Joined: Tue Mar 15, 2011 1:05 pm

RE: once again dumbfounded by AI movement

Post by jzardos »

ORIGINAL: shadowX

ah finally got the attachment to load. yay!! this is the most outrageous move ive seen so far. all the way across the map. lol sorry but something is wrong with the ai movement script.

LOL, you might want to play a more challenging AI. Looks very clear to me this is an easy comp stomp. To each their own, I guess.
shadowX
Posts: 53
Joined: Tue Jun 23, 2009 5:53 pm

RE: once again dumbfounded by AI movement

Post by shadowX »

it is easy mode. i always play my first play through on easy while im learning the game but easy or not theres no excuse for the way the AI is moving.
User avatar
AlvaroSousa
Posts: 12017
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: once again dumbfounded by AI movement

Post by AlvaroSousa »

Can you send me a save game of a turn before this happens so I can see what is going on. I thought I PMed you.

Land units don't teleport in WarPlan for the A.I. I didn't design it that way.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
shadowX
Posts: 53
Joined: Tue Jun 23, 2009 5:53 pm

RE: once again dumbfounded by AI movement

Post by shadowX »

whats the directory path for the saved games? i looked in the warplan directory but couldnt find anything about the saved games.
User avatar
AlvaroSousa
Posts: 12017
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: once again dumbfounded by AI movement

Post by AlvaroSousa »

Save game files are here
C:\Users\"your user name"\Documents\My Games\WarPlan\SavedGames
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
shadowX
Posts: 53
Joined: Tue Jun 23, 2009 5:53 pm

RE: once again dumbfounded by AI movement

Post by shadowX »

files have been sent. had to send you 5 emails. 1 save per email. all 5 saves. couldnt remember which one was the last prior to the move i showed however the ai has moved a 2nd unit to the same spot. file 1 has the earliest save, file 5 has the saves i make during a single turn. hope they help. email 1 has an explanation of which saves are which.
User avatar
AlvaroSousa
Posts: 12017
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: once again dumbfounded by AI movement

Post by AlvaroSousa »

Thanks
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Post Reply

Return to “WarPlan”