New JTCS West Front review at The Wargamer

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich

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Crossroads
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New JTCS West Front review at The Wargamer

Post by Crossroads »

Thank you TheWargamer for your review! Olden but Golden for sure, agreed [:)]

https://www.wargamer.com/reviews/john-t ... gn-series/
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Crossroads
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RE: New JTCS West Front review at The Wargamer

Post by Crossroads »

If I'd have to choose one game from the three, I'd probably pick West Front as well. Must be the AH Panzer Leader being my first wargame, back in the eighties [:'(]
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DM729
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RE: New JTCS West Front review at The Wargamer

Post by DM729 »

My favorite uncle served in Patton's Fourth Armored from 1944-45.

When I first got the game I played all the Fourth Armored scenarios first!
edward77
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RE: New JTCS West Front review at The Wargamer

Post by edward77 »

Could anyone please tell me how to create accurate maps for East Front? I have Corel PaintShop Pro. Thank you.
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Jason Petho
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RE: New JTCS West Front review at The Wargamer

Post by Jason Petho »

You can use the map editor that comes with the game.

Just find some good source maps and remember the scale for the hexes is 250m across.

Good luck mapping!
edward77
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RE: New JTCS West Front review at The Wargamer

Post by edward77 »

Jason I'm well aware of the simple solutions. What I want to find is the overlay method using an actual map. That is why I mwentioned my graphics software PaintShop Pro.
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RE: New JTCS West Front review at The Wargamer

Post by Jason Petho »

You have to make a hex grid on a separate layer in paintshop pro at 250 metres per hex.

Overlay it on your base map then you can use that as your base for making an accurate map in EF.
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