Naval Support not showing up on Base screen
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Naval Support not showing up on Base screen
I have an island base in one of my games where the naval support present at the base is not appearing on the Base Screen, and is not being utilized in loading/unloading (I checked the rates).
Port is size 3(0). It is not damaged (shouldn't matter).
2x USN Base Forces are present. The 100x Naval Support from each Base Force is at the base.
For that matter, I picked up unit fragments and returned them to the base, thinking that maybe there was a weird bug happening where the full unit needed to be there.
The base has full supplies (shouldn't matter).
Both base forces were previously present at other islands, and their Naval Support totals were included for those bases when they were there.
Initially, I only had 1 USN Base Force at the island. I added the 2nd to see if it would be counted, but it is not.
So it seems to be a problem with the base, and not with the units?
The units are in Combat mode. First thing I checked.
What gives?
Port is size 3(0). It is not damaged (shouldn't matter).
2x USN Base Forces are present. The 100x Naval Support from each Base Force is at the base.
For that matter, I picked up unit fragments and returned them to the base, thinking that maybe there was a weird bug happening where the full unit needed to be there.
The base has full supplies (shouldn't matter).
Both base forces were previously present at other islands, and their Naval Support totals were included for those bases when they were there.
Initially, I only had 1 USN Base Force at the island. I added the 2nd to see if it would be counted, but it is not.
So it seems to be a problem with the base, and not with the units?
The units are in Combat mode. First thing I checked.
What gives?
RE: Naval Support not showing up on Base screen
ORIGINAL: Lokasenna
I have an island base in one of my games where the naval support present at the base is not appearing on the Base Screen, and is not being utilized in loading/unloading (I checked the rates).
Port is size 3(0). It is not damaged (shouldn't matter).
2x USN Base Forces are present. The 100x Naval Support from each Base Force is at the base.
For that matter, I picked up unit fragments and returned them to the base, thinking that maybe there was a weird bug happening where the full unit needed to be there.
The base has full supplies (shouldn't matter).
Both base forces were previously present at other islands, and their Naval Support totals were included for those bases when they were there.
Initially, I only had 1 USN Base Force at the island. I added the 2nd to see if it would be counted, but it is not.
So it seems to be a problem with the base, and not with the units?
The units are in Combat mode. First thing I checked.
What gives?
I believe this is a know bug. From my experience the bases around the North Pacific are a problem. What mod are you playing?....GP
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AKA General Patton
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SCW Manual Lead & Beta Support Team
"Do everything you ask of those you command"....Gen. George S. Patton
RE: Naval Support not showing up on Base screen
ORIGINAL: btd64
ORIGINAL: Lokasenna
I have an island base in one of my games where the naval support present at the base is not appearing on the Base Screen, and is not being utilized in loading/unloading (I checked the rates).
Port is size 3(0). It is not damaged (shouldn't matter).
2x USN Base Forces are present. The 100x Naval Support from each Base Force is at the base.
For that matter, I picked up unit fragments and returned them to the base, thinking that maybe there was a weird bug happening where the full unit needed to be there.
The base has full supplies (shouldn't matter).
Both base forces were previously present at other islands, and their Naval Support totals were included for those bases when they were there.
Initially, I only had 1 USN Base Force at the island. I added the 2nd to see if it would be counted, but it is not.
So it seems to be a problem with the base, and not with the units?
The units are in Combat mode. First thing I checked.
What gives?
I believe this is a know bug. From my experience the bases around the North Pacific are a problem. What mod are you playing?....GP
No mod.
And ugh - SPS 0 ports (or "ports") are exactly where naval support is most useful. Nevermind that port infrastructure at this location is actually built fully to level 3.
- geofflambert
- Posts: 14887
- Joined: Thu Dec 23, 2010 2:18 pm
- Location: St. Louis
RE: Naval Support not showing up on Base screen
It is an old bug.
Lanai is a base SE of Pearl Harbor. It has port 0 and the base is in the range of command HQ from Pearl Harbor. However, on Dec 8, the base never shows any Naval Support at the Lanai.
The bug has crept in between some of the beta patches in 2016.
Lanai is a base SE of Pearl Harbor. It has port 0 and the base is in the range of command HQ from Pearl Harbor. However, on Dec 8, the base never shows any Naval Support at the Lanai.
The bug has crept in between some of the beta patches in 2016.
RE: Naval Support not showing up on Base screen
ORIGINAL: geofflambert
Out of curiosity, what HQ is the base assigned to?
An unrestricted one. Probably Pacific Ocean Areas.
RE: Naval Support not showing up on Base screen
Bear in mind, naval support will still show up in Tracker in port 0 bases. In scen001, Lanai has 0 naval support on map, and 30 naval support in Tracker on turn 2. If you mostly use Tracker to quickly check global assets, it may take some time before you note lack of naval support on the map itself.
RE: Naval Support not showing up on Base screen
Nauru Island, Iba not affected by naval support. Nav support not shown and also dont allow to rearm ships.
Example:
Nauru Island, port 3, Naval HQ with 240 navsupport and range 9.
Cannot rearm 12cm/45 3YT gun (which required port 3 and 40 navsupp) and 53 cm torpedo type 92 (port 3 and 204 navsupp required).
Ocean Island also not affected (range 4 from Nauru, when Naval HQ have range 9). But Tarawa (range 9 from Nauru) correctly show navsupp 24.
Screenshots
P.S. No mods, scenario 2 Hakko Ichu, ver. 1.8.11.26b
Example:
Nauru Island, port 3, Naval HQ with 240 navsupport and range 9.
Cannot rearm 12cm/45 3YT gun (which required port 3 and 40 navsupp) and 53 cm torpedo type 92 (port 3 and 204 navsupp required).
Ocean Island also not affected (range 4 from Nauru, when Naval HQ have range 9). But Tarawa (range 9 from Nauru) correctly show navsupp 24.
Screenshots
P.S. No mods, scenario 2 Hakko Ichu, ver. 1.8.11.26b
RE: Naval Support not showing up on Base screen
Does the Naval HQ have NS squads or just Support squads?ORIGINAL: Pentakomo
Nauru Island, Iba not affected by naval support. Nav support not shown and also dont allow to rearm ships.
Example:
Nauru Island, port 3, Naval HQ with 240 navsupport and range 9.
Cannot rearm 12cm/45 3YT gun (which required port 3 and 40 navsupp) and 53 cm torpedo type 92 (port 3 and 204 navsupp required).
Ocean Island also not affected (range 4 from Nauru, when Naval HQ have range 9). But Tarawa (range 9 from Nauru) correctly show navsupp 24.
Screenshots
P.S. No mods, scenario 2 Hakko Ichu, ver. 1.8.11.26b
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: Naval Support not showing up on Base screen
Combined Fleet Naval HQ and 5th Fleet Command HQ have 240 naval support and 0 support squads.ORIGINAL: BBfanboy
Does the Naval HQ have NS squads or just Support squads?
RE: Naval Support not showing up on Base screen
ORIGINAL: Pentakomo
Nauru Island, Iba not affected by naval support. Nav support not shown and also dont allow to rearm ships.
All ports which have a base level of (0) will never utilize Naval support, even if you build them up to the maximum: 3(0)
Whether it's a bug or by design, that's how the exe works and there's nothing you can do to change it.
RE: Naval Support not showing up on Base screen
This is changed in beta patch? Because before it always affect any port from 0. Wonder why we have naval support units like Shipping Engineers if they cannot gain port or beach navy support?
Here some screenshots from latest official patch (1.7.11.24)game
Coff Harbour port 0(0) have 160 navsupp from area Naval HQs
Nauru have 240 nav support from NE Fleet Command HQ (240 navsupp)
Ocean Island have 48 navsupp from area NE Fleet
Tarawa 24 nav supp from same HQ
P.S. Also manual dont said port must have initial size >0, but only port size + nav support for rearm ships or load/unload rate. Im think it bug when initial port size value used for calculation.
Here some screenshots from latest official patch (1.7.11.24)game
Coff Harbour port 0(0) have 160 navsupp from area Naval HQs
Nauru have 240 nav support from NE Fleet Command HQ (240 navsupp)
Ocean Island have 48 navsupp from area NE Fleet
Tarawa 24 nav supp from same HQ
P.S. Also manual dont said port must have initial size >0, but only port size + nav support for rearm ships or load/unload rate. Im think it bug when initial port size value used for calculation.
RE: Naval Support not showing up on Base screen
ORIGINAL: Pentakomo
This is changed in beta patch? Because before it always affect any port from 0. Wonder why we have naval support units like Shipping Engineers if they cannot gain port or beach navy support?
Here some screenshots from latest official patch (1.7.11.24)game
Coff Harbour port 0(0) have 160 navsupp from area Naval HQs
Nauru have 240 nav support from NE Fleet Command HQ (240 navsupp)
Ocean Island have 48 navsupp from area NE Fleet
Tarawa 24 nav supp from same HQ
P.S. Also manual dont said port must have initial size >0, but only port size + nav support for rearm ships or load/unload rate. Im think it bug when initial port size value used for calculation.
Of course it is a bug found only in the last Beta but don't mention it because too many around here demand that AE be played using the last beta, not the last official patch. These people tend to place the last Beta on a pedestal above any criticism.
Alfred
RE: Naval Support not showing up on Base screen
Even though I hate to contradict Alfred, the latest official version as per "my page" is the 1126a version and it does have the Naval Support bug present. The 1124 version did not, but does not seem to be available anymore.
RE: Naval Support not showing up on Base screen
ORIGINAL: Nomad
Even though I hate to contradict Alfred, the latest official version as per "my page" is the 1126a version and it does have the Naval Support bug present. The 1124 version did not, but does not seem to be available anymore.
Confirmed. The "bug" (personally I think this is WAD) is definitely present in "a" and "b" versions.
Edit: This is easy to confirm. Start any new campaign, and there's a Naval HQ in Soerabaja with Nav support and a command radius of 4. One hex away are a pair of 1(0) ports, and they have zero naval support. Two hexes distant is Pamekasan with a 1(1) port and no native Naval support, but it displays the 28 it gets from the Soerabaja HQ. This is true for both "a" and "b" exes.
RE: Naval Support not showing up on Base screen
Whether it is a bug or WAD, I am glad it is there....especially to protect from bombardment spam. It doesn't stop it, but it does slow the pace down a bit.
RE: Naval Support not showing up on Base screen
ORIGINAL: Lowpe
Whether it is a bug or WAD, I am glad it is there....especially to protect from bombardment spam. It doesn't stop it, but it does slow the pace down a bit.
Never did that, I just take a few AKEs.
RE: Naval Support not showing up on Base screen
Hmm, just to clear up any possible confusion.
The game design is that (0,0) ports should have naval support show up. It is the last Beta which introduced the bug of the naval support not being accounted for.
Patch #7 (which is the last official patch) has it WAD. It is the last Beta which is not WAD.
Alfred
The game design is that (0,0) ports should have naval support show up. It is the last Beta which introduced the bug of the naval support not being accounted for.
Patch #7 (which is the last official patch) has it WAD. It is the last Beta which is not WAD.
Alfred
RE: Naval Support not showing up on Base screen
Alfred - it probably is a bug (although personally I think it makes size (0) ports less useful and is thus beneficial), but it absolutely was not introduced by the beta patch. v1.01.26a is the last official release, and it has exactly the same issue.
RE: Naval Support not showing up on Base screen
ORIGINAL: Kull
Alfred - it probably is a bug (although personally I think it makes size (0) ports less useful and is thus beneficial), but it absolutely was not introduced by the beta patch. v1.01.26a is the last official release, and it has exactly the same issue.
The last official release is actually 1.7.11.24 of 25 December 2014. There was a delay between Matrix approval and release.
This screenshot is from 1.7.11.24 (=Patch #7) and shows a dot base built up to port size 3 with 100 naval support showing.

Alfred
Edit: The naval support comes from the USN BF located at the base
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