Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

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RangerJoe
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by RangerJoe »

ORIGINAL: Evoken
ORIGINAL: Lowpe

Ok, so I am guessing this isn't normal.

Did you watch another replay or end turn on your AI game ? I believe this happens when the game replaces sigint and operation files with a new turn , check your archive folder if you have it enabled. Combat Reports , Combat Animation and Combat Summaries are clientside i am pretty sure , i can turn them on and off in my allied PBEM game.

If he doesnt want to see those thats fine but i think you should have them on as it makes it easier for your AAR and for readers

Just because he does not want them does not mean that you should be denied them. It is up to the individual to use them as they wish.
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Lowpe
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

ORIGINAL: Evoken
ORIGINAL: Lowpe

Ok, so I am guessing this isn't normal.

Did you watch another replay or end turn on your AI game ? I believe this happens when the game replaces sigint and operation files with a new turn , check your archive folder if you have it enabled. Combat Reports , Combat Animation and Combat Summaries are clientside i am pretty sure , i can turn them on and off in my allied PBEM game.

If he doesnt want to see those thats fine but i think you should have them on as it makes it easier for your AAR and for readers

Bingo!, Evoken[&o]. I set the game up so long ago, I forgot I set it to archive...pretty much because I want to play with Intel Monkey.

Everything is working fine...just your noobish AFB here forgetting how and when reports are generated. Expect many more signs of complete ignorance!


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Lowpe
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

ORIGINAL: BBfanboy

I also bought out the 254th. Now November 1942 and I have the General Lees but having trouble getting enough motorized support and support squads. The latter is because I followed someone's advice to let the Chinese units take support squads and the former because there are so many units that want trucks. I haven't the patience or focus to shut down all the competing demands and build a stockpile just for this one unit.

I didn't know that the Chinese took motorized support much, so I guess you are saying you turned replacements on for all? most? half? Chinese units and they have managed to drain the support pools?

Wow, I didn't think it possible to deplete them.

I have turned replacements support on for some Chinese units, but only those destined for off base defense in x3 terrain. Those units that will defend in bases will rely upon an HQ to share support.

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Lowpe
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

ORIGINAL: Alamander

Just a suggestion, but I would station that 254th armored brigade at Chihkiang, the city 4 hexes east of the crossing south of Kweiyang. Here it can cover 2 river crossing and respond both east or west (to the river crossing south of Kweiyang if necessary) along the main road leading in both directions. This is a key location for withdrawing from the Changsha pocket, so holding it can allow units to withdraw if the front collapses near Ichang or to the west.

Also the unit lacks internal engineers to build field fortications, so in a city it can benefit from local general fort construction.

All suggestions welcome.[:)]

I tend to use my armor, as a JFB, as mobile AT and fire brigades defensively. So, the 254th will move forward to Kweiyang, and the road network there is excellent so it should be able to help counter threats from a number of areas. I think the IJ are going to push at Changsha...in which case you have an excellent suggestion, but I also think I can initially hold them and a bigger threat might very well be from Tank Divisions coming up out of Hong Kong/Canton.

It has been my experience that local infantry will help the tank units dig in...just a little more time needed. However, the Chinese Corps are generally very good at digging in, so I will have no problem assigning the 254th an off base hex to defend as long as it can be grouped up with enough other units to form a defense.
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

ORIGINAL: RangerJoe

ORIGINAL: Evoken
ORIGINAL: Lowpe

Ok, so I am guessing this isn't normal.

Did you watch another replay or end turn on your AI game ? I believe this happens when the game replaces sigint and operation files with a new turn , check your archive folder if you have it enabled. Combat Reports , Combat Animation and Combat Summaries are clientside i am pretty sure , i can turn them on and off in my allied PBEM game.

If he doesnt want to see those thats fine but i think you should have them on as it makes it easier for your AAR and for readers

Just because he does not want them does not mean that you should be denied them. It is up to the individual to use them as they wish.

I probably would be quite comfortable doing without sigint in this game, I think. Just another handicap/obstacle. However, I couldn't play a game without ops reports. So much flavor of the game would be gone. Anyhow, not a problem, just my stupidity showing thru...
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Lowpe
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

ORIGINAL: Alfred

Manual

S.2.5.1 - combat reports - if off not produced for Signit or Combat Operations
S.2.6.5 - combat animations
S.2.6.6 - combat summaries - if on a text summary produced immediately after the battle

Alfred

Thanks Alfred, I had read it and actually for once understood it.[:)]
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Lowpe
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

So, I will reinforce Portland, although I think there is no chance of the IJ pulling off any West Coast Raids. Restricted AA will be directed to protect important bases and economic centers that could be targeted.

I am going to be struggling here for a bit to get aerial search up, as I am prioritizing training first. I do have some tools to use, but I need to be careful, as the experience levels are so low.

Even with the KB north north west of Pearl on a course towards Midway possibly, plans and loading will commence to take Marcus, some of the Jimas and reinforce Midway and Wake. Lots of energy will be at least initially put here -- realize it may all come to naught though.

Nygiants always likes to rest the squadrons to get their morale back up in the 90s+, but I am a sterner trainer, and they will start training even at low morale levels as longs as the runways aren't crowded and have sufficient aviation support...which San Fran does.



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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Nomad »

If you move the 51st PG to Eastern USA, then you can move them to Capetown. You do not need any ships to do it, the assumption is that there is
the necessary shipping off map.
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by RangerJoe »

ORIGINAL: Lowpe

ORIGINAL: Alfred

Manual

S.2.5.1 - combat reports - if off not produced for Signit or Combat Operations
S.2.6.5 - combat animations
S.2.6.6 - combat summaries - if on a text summary produced immediately after the battle

Alfred

Thanks Alfred, I had read it and actually for once understood it.[:)]

I wonder, and not that I am saying that your opponent is doing this, if a player ran the turn with those reports on for himself, then ran it with those reports off for the opponent if the results would be the same. If that is the case, then it could be a way for someone to cheat his opponent. Again, I am not stating that your opponent or any opponent here is doing so, but it could be a possibility.
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Lowpe
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

I am still bouncing around the map and looking at things that interest me, and haven't really started to seriously buckle down and do the turn...

One of my favorite ships is the super destroyer Le Triomphant...and here we see an excellent French Captain for her. I believe this randomly generated at start so a bit of luck here.

I have lost the Triomphant several times in Ironman games years ago to a lurking Iboat on Dec 8th, so I have gotten in the habit of waiting for some other destroyers to join her before she leaves port. Not sure that is needed here, but I think I will risk putting her in a task force and have her sitting docked awaiting her new squadron mates. Level 3 port...she should be safe I think from subs...can't recall with 100% accuracy though.



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Lowpe
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

ORIGINAL: RangerJoe

ORIGINAL: Lowpe

ORIGINAL: Alfred

Manual

S.2.5.1 - combat reports - if off not produced for Signit or Combat Operations
S.2.6.5 - combat animations
S.2.6.6 - combat summaries - if on a text summary produced immediately after the battle

Alfred

Thanks Alfred, I had read it and actually for once understood it.[:)]

I wonder, and not that I am saying that your opponent is doing this, if a player ran the turn with those reports on for himself, then ran it with those reports off for the opponent if the results would be the same. If that is the case, then it could be a way for someone to cheat his opponent. Again, I am not stating that your opponent or any opponent here is doing so, but it could be a possibility.

No, he is not doing it. This was 100% me forgetting how the reports are generated and that I was using archive switch.

I don't believe Japan can toggle combat reports on or off once the game starts, they can however toggle on or off animations and summaries but then they carry forward thru to the next Japanese turn.
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Lowpe
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

ORIGINAL: Nomad

If you move the 51st PG to Eastern USA, then you can move them to Capetown. You do not need any ships to do it, the assumption is that there is
the necessary shipping off map.

I thought that was the case, but it is slower generally? They really need better air frames generally and definitely better training so there isn't an overwhelming rush to get them headed towards Cape Town.

Unlike the fighters and units I have targeted for Oz...I want them away asap before the IJ can seriously attempt to isolate Oz.
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Lowpe
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

Troops at sea and early reinforcements (extremely variable)...



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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by rustysi »

Level 3 port...she should be safe I think from subs...can't recall with 100%

Subs can't penetrate level 3 ports.
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Encircled
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Encircled »

Been on a two week holiday in RL and pleased to see this has got going!

Never done a two day turn game (100% not my thing!) but that looks like a pretty good start for the allies.
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

Thanks Rusty.[&o]

Welcome back Encircled.

With 2 day turns, which I feel benefit the defender, and with the IJ opening we have shifted gears a bit from plan. As you can see from the graphic, still going support China very heavily, and yet we are shifting over for now to a Fortress Palembang gambit...which, I hope will morph into a fortress Singapore gambit. All these troops going to Palembang/Singapore will be sacrificed to buy time...and that will protect India and China and Oz.

Course it all goes out the window with a Mersing landing in the next day or two...but, maybe not.

I think I could stuff enough into Palembang that it breaks Japan early on, and feel a little bad about doing it....but if I get the opportunity, I think a fair bit more will be stuffed into Singers and I never feel bad about defending Singers.



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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Lowpe »

Oh, forgot to mention there is a light bomber squadron that starts at Ledo. It's normal upgrade path is to fighters (Mohawk on up) and they stick around for the entire game.

But for a few PP you can keep the bomber upgrade path. I am betting no AFB ever spent the points to convert them to bomber path, but tbh I am considering it. Not right away, they are off to Calcutta for training for now, but down the road...I don't really think too highly of British fighters till Spitfire with a bunch of numbers appear or their Jugs which is far, far down the road.
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by witpqs »

ORIGINAL: Lowpe

ORIGINAL: Evoken
ORIGINAL: Lowpe

Ok, so I am guessing this isn't normal.

Did you watch another replay or end turn on your AI game ? I believe this happens when the game replaces sigint and operation files with a new turn , check your archive folder if you have it enabled. Combat Reports , Combat Animation and Combat Summaries are clientside i am pretty sure , i can turn them on and off in my allied PBEM game.

If he doesnt want to see those thats fine but i think you should have them on as it makes it easier for your AAR and for readers

Bingo!, Evoken[&o]. I set the game up so long ago, I forgot I set it to archive...pretty much because I want to play with Intel Monkey.

Everything is working fine...just your noobish AFB here forgetting how and when reports are generated. Expect many more signs of complete ignorance!


I suppose if you still have the emails you could re-run the combat animations just to get the reports.

If you have not even gotten the 001 files for each turn, then a more manual approach (read: not yet automated) would be required. When you open a turn the combat report - the true one, with no sync bug - gets written out. You could copy that to the archive folder with the proper date appended.

The same might be true for the SigInt report, I just don't remember if the other reports get written out when you open a turn, or if it's only the combat report.
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by BBfanboy »

ORIGINAL: Lowpe

ORIGINAL: BBfanboy

I also bought out the 254th. Now November 1942 and I have the General Lees but having trouble getting enough motorized support and support squads. The latter is because I followed someone's advice to let the Chinese units take support squads and the former because there are so many units that want trucks. I haven't the patience or focus to shut down all the competing demands and build a stockpile just for this one unit.

I didn't know that the Chinese took motorized support much, so I guess you are saying you turned replacements on for all? most? half? Chinese units and they have managed to drain the support pools?

Wow, I didn't think it possible to deplete them.

I have turned replacements support on for some Chinese units, but only those destined for off base defense in x3 terrain. Those units that will defend in bases will rely upon an HQ to share support.
Yes, the advice was to stockpile the 350 Inf Squads per turn the Chinese get and instead let them take support (most do not use motorized support) squads. The idea was that these would enable faster recovery of the infantry squads that they already have and which arrive disabled. It worked a bit too well because I have a shipping lifeline to China and have shoved about 4 million tons of supply in there, as well as some Allied units to increase firepower. For now I have turned off all Chinese unit replacements but left their upgrades on. One big benefit - morale and experience climbed quickly when the Chinese got more support squads.

My support squad pool is still 0, thanks to pent-up demand from other units like the 254th (Calcutta) and 255th (Madras) armoured units. I am OCD about getting units close to their 100% TOE before deploying them because it is easier to do close to supply sources, but I understand that if it was an emergency I might have to use them early.
Motorized support pools are less than 50, again thanks to a lot of Allied units that need trucks.
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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

Post by Q-Ball »

On USAAF Training, one quick bit of advice: Train some units right away on NAV-B. At the end of the month a Group of A-24s shows up in Brisbane. They are useful with decent pilots, but the ones they come with are horrendous. Train some up and maybe they can at least be 50-ish in NAV-B by the time you get the planes.
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