Weird Bug

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Atomikkrab
Posts: 28
Joined: Tue Aug 04, 2020 1:20 pm

Weird Bug

Post by Atomikkrab »

I opened my turn in a mp game. Had a report I conquered a city i already own... followed by it falling to conquest, then a second city I owned said I captured it, followed by conquest... and I got fate points. But the control of the cities did not change hands.


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One city is threatened by rebels, the other is... not having anything near it.


I have no idea what caused this.

Will e-mail a copy of the turn


GazBot
Posts: 135
Joined: Sun Jul 12, 2020 5:50 am

RE: Weird Bug

Post by GazBot »

Yep I have had a very similar thing over three times in 2 separate games.

Whenever I gain a Regime Feat on that Turn - My Capital City falls to conquest (which is impossible as no enemys near by - no rebels etc....), then It says I capture the city.

On one go, the Governor just disappeared to never been seen again, worker happiness and pop happiness drops to zero, about 90% of your public workers all leave their jobs, assets under construction just disappear (this included an industrial upgrade to Level 4 with 1 turn left to complete...).

On other 2 occasions various parts of the above.....

Its pretty massive effect on your Empire.....

Im guessing this is not some awesome strategem??? If it is is this working as intended???

The game appears to give no explanation as to what is happening.....
Atomikkrab
Posts: 28
Joined: Tue Aug 04, 2020 1:20 pm

RE: Weird Bug

Post by Atomikkrab »

In my case population happiness and worker happiness shot up to max!

and I got fate points and packs. tbh more benefit than loss
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Clux
Posts: 449
Joined: Sat Sep 15, 2018 9:00 pm
Location: Mexico

RE: Weird Bug

Post by Clux »

This is a new bug happening with beta 8, what we have done in most of the mp games on the unofficial discord server its than we downgraded to beta 7b (just replace the files again and play your turn as usual). So far the bug hasn't happened again after we downgraded.
Amateurs talk about strategy. Professionals talk about logistics!
DTurtle
Posts: 443
Joined: Mon Apr 26, 2010 6:05 pm

RE: Weird Bug

Post by DTurtle »

Yeah, this has now popped up in all the 1.08 games.

Losing everything being built, lots of workers, happiness, etc really sucks.
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Vic
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RE: Weird Bug

Post by Vic »

---fixed in beta9 , call for saves has been cancelled --
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Jorgas
Posts: 47
Joined: Wed Jan 30, 2013 6:56 pm

RE: Weird Bug

Post by Jorgas »

I've replied to your email Vic, attached the last 3 autosaves, and some screenshots of build versions from gamemenu and ingame menus etc. lets us know if you need anything else from us.
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Vic
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RE: Weird Bug

Post by Vic »

Hi all,

Big thanks for those saves!

I found the culprit. It was indeed a lousy line of code added in beta8 that caused Strategic Transfer to cause this.

Apologies once more and will upload Beta9 ASAP! (somewhere today)

Best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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