Guided Bombs and high powered munitions.

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Heatseeker
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Joined: Thu May 09, 2019 6:01 pm

Guided Bombs and high powered munitions.

Post by Heatseeker »

How would I go about representing guided bombs and other high power long range munitions? In addition, is it possible to add larger explosions through modding or are the preset bombs the only ones available?
Mr_Luxury_Yacht
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Joined: Sat Jun 15, 2019 8:01 pm

RE: Guided Bombs and high powered munitions.

Post by Mr_Luxury_Yacht »

Best way to make a guided bomb would probably be to make an ammo type similar to an ATGM, but with a really slow speed and using one of the no smoke tracer types.
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Veitikka
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RE: Guided Bombs and high powered munitions.

Post by Veitikka »

The explosion and bomb types are currently not moddable.
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nikolas93TS
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RE: Guided Bombs and high powered munitions.

Post by nikolas93TS »

There was a Maverick missile in freeware database with JA-37 Viggen, working as fire-and-forget missile. The issue was that aircraft would launch it as any standard unguided ordinance, and procede with target overflight, basically annulling the stand-off.
Armored Brigade Database Specialist
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