Okay I have successfully (well 98% anyway) converted all the misc tiles to fix the original artwork bug.
The reason I say 98% is because of the huge misc tile. Try as I might I just can't get it to 100%, it is not playing nice with coastlines that are drawn and made unplayable. Most likely how the code is throwing bitmaps onto the screen.
I am done fiddling with graphics for now. I'll have an update for those that are interested.
I.E. my Dropbox graphic mods for
Board War game map and counter look and feel, i.e.: my flat 2D counters, new icon symbols (border guards, assault guns, heavy (siege) artillery, and Static units) my map mods and font mod for the place name name you see below, warning it's also set for 4k monitor, so if you don't have one of those, just copy the hex color down to your ini).
Ultra Tiny:
Tiny:
Small:
Large:
Huge:
Notice the issue here in highlight (aka the 98% percent):
Here you can see the coastline that bleeds out/over, I am tired of fiddling with this, and saying its good enough: