WitPTracker AE Release 1.11 Available!
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: WitPTracker AE Release 1.0
My guess is that you did not install the lib folder in the tracker folder.
Make sure that in the folder c:\wip\witptracker ae release 1.10 <2> that there is a folder named lib and in it are three files.
Make sure that in the folder c:\wip\witptracker ae release 1.10 <2> that there is a folder named lib and in it are three files.
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- Posts: 10
- Joined: Mon Jan 20, 2003 9:30 pm
- Location: pennsylvania
RE: WitPTracker AE Release 1.0
Attached is the tracker files,it looks like the LIB folder is there ???
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- trackerpathJPG.jpg (83.31 KiB) Viewed 417 times
RE: WitPTracker AE Release 1.0
You will have to wait for Floyd to stop by.
RE: WitPTracker AE Release 1.0
You could try deleting all the files that have trackerdb.xxx and rerun the bat file.
RE: WitPTracker AE Release 1.0
Hello guys, I have a quick question. For the love of God I cant figure out how to load a new turn in the tracker. So I managed to load turn 2, then I played turn 3, saved it and put it in the tracker folder under the name that is in tracker setup txt file (wpae004). Then I ran batch file again, it started tracker but its still showing me turn 2?
Edit: Oh and read turn does absolutely nothing
Edit: Oh and read turn does absolutely nothing
RE: WitPTracker AE Release 1.0
Fixed it, for some reason only no map bat works correctly...
RE: WitPTracker AE Release 1.0
My saved files are stored in AppData, not in the game folder. I don't know why... maybe you do and could tell me how to change this.
Anyway, this means that I cannot use [SaveMode] equal to 1 or 2, which I'd prefer instead of copying the saved file to WitPTracker's folder every turn. I wonder if the [Dir] setting can be changed to point to where the saved files are or if it really needs to point to where the game is installed.
Thanks for any help.
/Marconi
Anyway, this means that I cannot use [SaveMode] equal to 1 or 2, which I'd prefer instead of copying the saved file to WitPTracker's folder every turn. I wonder if the [Dir] setting can be changed to point to where the saved files are or if it really needs to point to where the game is installed.
Thanks for any help.
/Marconi
RE: WitPTracker AE Release 1.0
ORIGINAL: conao
My saved files are stored in AppData, not in the game folder. I don't know why... maybe you do and could tell me how to change this.
Anyway, this means that I cannot use [SaveMode] equal to 1 or 2, which I'd prefer instead of copying the saved file to WitPTracker's folder every turn. I wonder if the [Dir] setting can be changed to point to where the saved files are or if it really needs to point to where the game is installed.
Thanks for any help.
/Marconi
The [Dir] is for the SAVE and also for the ART folder. So if you change it, you'd lose all of the graphics.
You can use the Multi-turn load and then select any folder you want.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
RE: WitPTracker AE Release 1.0
Everything was working fine until this turn it would not load the turn and I gat this error:
Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: D:\Matrix Games\WitPTracker AE Release 1.10\pwsdll7.dll: Not enough memory resources are available to process this command
Can someone tell me how to fix this?
Thanks
Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: D:\Matrix Games\WitPTracker AE Release 1.10\pwsdll7.dll: Not enough memory resources are available to process this command
Can someone tell me how to fix this?
Thanks
"You go over there and attract their attention while I . . . "
Member Henchmen and Sidekicks Local 272
Member Henchmen and Sidekicks Local 272
RE: WitPTracker AE Release 1.0
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
RE: WitPTracker AE Release 1.0
Thanks. Turns out Dropbox was the problem.
"You go over there and attract their attention while I . . . "
Member Henchmen and Sidekicks Local 272
Member Henchmen and Sidekicks Local 272
RE: WitPTracker AE Release 1.0
Everything works for me except the map part is black. Anyone else had this problem and know a fix?

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- Posts: 20
- Joined: Sat Apr 07, 2007 11:44 pm
RE: WitPTracker AE Release 1.0
Just as an FYI to anyone trying to run Tracker and getting the following error response:
"Error: Unable to access jarfile WitPTracker.jar"
I was receiving this and tried everything I could find online as a possible solution, with no luck.
In the end I stumbled upon an accidental solution -- to NOT run the witptracker.bat batch file in administrator mode. That works for some reason.
This is on my laptop running windows 10.
Tracker hasn't worked for years on my desktop either, which I think is running win 7. Haven't checked to see if this will also fix things on that computer.
"Error: Unable to access jarfile WitPTracker.jar"
I was receiving this and tried everything I could find online as a possible solution, with no luck.
In the end I stumbled upon an accidental solution -- to NOT run the witptracker.bat batch file in administrator mode. That works for some reason.
This is on my laptop running windows 10.
Tracker hasn't worked for years on my desktop either, which I think is running win 7. Haven't checked to see if this will also fix things on that computer.
RE: WitPTracker AE Release 1.0
ORIGINAL: Tanaka
Everything works for me except the map part is black. Anyone else had this problem and know a fix?
Is your [Dir] property set correctly in the witptracker.properties file?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
RE: WitPTracker AE Release 1.0
ORIGINAL: floydg
ORIGINAL: Tanaka
Everything works for me except the map part is black. Anyone else had this problem and know a fix?
Yes everything works except the map is black...
I am using a map mod?

RE: WitPTracker AE Release 1.0
ORIGINAL: Tanaka
ORIGINAL: floydg
ORIGINAL: Tanaka
Everything works for me except the map part is black. Anyone else had this problem and know a fix?
Yes everything works except the map is black...
I am using a map mod?
Is your [Dir] property set correctly in the witptracker.properties file?
Do you see any error messages in the Command Prompt window that launches the program?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
RE: WitPTracker AE Release 1.0
ORIGINAL: floydg
ORIGINAL: Tanaka
ORIGINAL: floydg
Yes everything works except the map is black...
I am using a map mod?
Is your [Dir] property set correctly in the witptracker.properties file?
E:\WITPAE Notes\WitPTracker AE Release 1.10>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 4 seconds
WARNING: Unable to open bitmap file <WPEH00.bmp>
WARNING: Unable to open bitmap file <WPEH01.bmp>
WARNING: Unable to open bitmap file <WPEH02.bmp>
WARNING: Unable to open bitmap file <WPEH03.bmp>
WARNING: Unable to open bitmap file <WPEH04.bmp>
WARNING: Unable to open bitmap file <WPEH05.bmp>
WARNING: Unable to open bitmap file <WPEH06.bmp>
WARNING: Unable to open bitmap file <WPEH07.bmp>
WARNING: Unable to open bitmap file <WPEH08.bmp>
WARNING: Unable to open bitmap file <WPEH09.bmp>
WARNING: Unable to open bitmap file <WPEH10.bmp>
WARNING: Unable to open bitmap file <WPEH11.bmp>
WARNING: Unable to open bitmap file <WPEH12.bmp>
WARNING: Unable to open bitmap file <WPEH13.bmp>
WARNING: Unable to open bitmap file <WPEH14.bmp>
WARNING: Unable to open bitmap file <WPEH15.bmp>
WARNING: Unable to open bitmap file <WPEH16.bmp>
WARNING: Unable to open bitmap file <WPEH17.bmp>
WARNING: Unable to open bitmap file <WPEH18.bmp>
WARNING: Unable to open bitmap file <WPEH19.bmp>
WARNING: Unable to open bitmap file <WPEH20.bmp>
WARNING: Unable to open bitmap file <WPEH21.bmp>
WARNING: Unable to open bitmap file <WPEH22.bmp>
WARNING: Unable to open bitmap file <WPEH23.bmp>
WARNING: Unable to open bitmap file <WPEH24.bmp>
WARNING: Unable to open bitmap file <WPEH25.bmp>
WARNING: Unable to open bitmap file <WPEH26.bmp>
WARNING: Unable to open bitmap file <WPEH27.bmp>
WARNING: Unable to open bitmap file <WPEH28.bmp>
WARNING: Unable to open bitmap file <WPEH29.bmp>
WARNING: Unable to open bitmap file <WPEH30.bmp>
WARNING: Unable to open bitmap file <WPEH31.bmp>
WARNING: Unable to open bitmap file <WPEH32.bmp>
WARNING: Unable to open bitmap file <WPEH33.bmp>
WARNING: Unable to open bitmap file <WPEH34.bmp>
WARNING: Unable to open bitmap file <WPEH35.bmp>
WARNING: Unable to open bitmap file <WPEH36.bmp>
WARNING: Unable to open bitmap file <WPEH37.bmp>
WARNING: Unable to open bitmap file <WPEH38.bmp>
WARNING: Unable to open bitmap file <WPEH39.bmp>
WARNING: Unable to open bitmap file <WPEH40.bmp>
WARNING: Unable to open bitmap file <WPEH41.bmp>

RE: WitPTracker AE Release 1.0
I am also using Combat Reporter and it loads the map just fine...
Using Kamikaze Bellum Pacifica map mod.
Using Kamikaze Bellum Pacifica map mod.

RE: WitPTracker AE Release 1.0
For some reason, the program can't find the files. Are they in the ART folder?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.