WitP Windowed Mode : Can anyone please HELP me ?
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- geofflambert
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RE: WitP Windowed Mode : Can anyone please HELP me ?
Oh, for the good old days of the CRT with knobs you could turn to squish the vertical and horizontal.
RE: WitP Windowed Mode : Can anyone please HELP me ?
ORIGINAL: BBfanboy
Try putting an f in front of your px and py values (but after the hyphen). That is supposed to "force" the computer to accept the resolution.
Thanks, is it safe to "force" a given Resolution or might it happen some harm to either the Graphics Card or the Display hardware ?
The reason for asking, is that my impression is that the supported Resolutions are in steps...
All Resolutions are "Landscape"
1366 x 768 is the recommended one
then the other Resolutions "steps" on the slider are :
1360 x 768
1280 x 768
1280 x 720
1024 x 768
Do you think I could, for example, "force" a Resolution of 1350 x 750 (a little less wide and a little as high as compared to the 1366 x 768 which produces those 2 screenshots which I attached in my posts above this one) and this, without worrying that such "forcing" could damage the Graphics Card or the Display hardware ?
Sorry for the question, but my tech knowledge is quite limited...
Thanks for the help !!
RE: WitP Windowed Mode : Can anyone please HELP me ?
ORIGINAL: pavel01
ORIGINAL: BBfanboy
Try putting an f in front of your px and py values (but after the hyphen). That is supposed to "force" the computer to accept the resolution.
Thanks, is it safe to "force" a given Resolution or might it happen some harm to either the Graphics Card or the Display hardware ?
The reason for asking, is that my impression is that the supported Resolutions are in steps...
All Resolutions are "Landscape"
1366 x 768 is the recommended one
then the other Resolutions "steps" on the slider are :
1360 x 768
1280 x 768
1280 x 720
1024 x 768
Do you think I could, for example, "force" a Resolution of 1350 x 750 (a little less wide and a little as high as compared to the 1366 x 768 which produces those 2 screenshots which I attached in my posts above this one) and this, without worrying that such "forcing" could damage the Graphics Card or the Display hardware ?
Forcing does not cause damage, but could result in slightly slower graphics handling because the Graphics Processor has to handle the non-native stuff while the native resolutions would have pre-programmed chips to handle those.
Sorry for the question, but my tech knowledge is quite limited...
Thanks for the help !!
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: WitP Windowed Mode : Can anyone please HELP me ?
yes, Im pretty sure you can adjust the resolution pixel-wise without any worry for your hardware using the f-suffix.
I had the same issue with the windowed mode - but using W10 here.
My command line: WitPaAE.exe -wd -pxf1900 -pyf1060 -deepColor -dd_sw -altFont -archive
You can also use the "SeaBee" Tool to adjust the command line. All options are explained there.
I had the same issue with the windowed mode - but using W10 here.
My command line: WitPaAE.exe -wd -pxf1900 -pyf1060 -deepColor -dd_sw -altFont -archive
You can also use the "SeaBee" Tool to adjust the command line. All options are explained there.
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RE: WitP Windowed Mode : Can anyone please HELP me ?
I have a similar problem but my recomended native sizes is bigger, 1920x1080. The only way I could get the graphics to look right and enable me to do what you want to do is it run in a window set one display size lower then this. It turns out to be 1600x900.
I suggest you set yours to 1280x750.
I suggest you set yours to 1280x750.
RE: WitP Windowed Mode : Can anyone please HELP me ?
Thanks for the Reply.
Unfortunately, I did try with 1280 x 750 but it did not work, you can see the result in the picture here, I am missing the last Industry Line at the bottom for Base hexes....
And no, trying to "adjust" the game Window moving it does not work... I cannot resize it at the buttom to include that last game Window line (the Industry bar at Base Hexes) and it makes things even worse because the Window Bar at the top (which in the picture as you can see is not visible), as soon as I try to "adjust" the WitP game Window, "pops up" thus killing even the Ground Units bar at the bottom when at the Bases Hexes....
I also tried forcing vary smaller resolutions "outside" of my "stepped" Resolutions like -pxf1350 -pyf750 or around these numbers, give or take, but the result always comes out as the one in the picture here. I still loose informations at the edge of the Vetical screen, most notably, like the last 1 or 2 lines (Industry and sometimes also Ground units...).
The only 2 Resolutions which "seem" to get the entire screen, but go "over" it, thus cutting out all of the game informations at the edges of the game window, are 1366 x 768 which is the recommended one for my Graphic card/Display, and 1360 x 768 which also gets moreless same results as 1366 x 768. You can see the Pictures in a couple of Posts above where it is indicated "Minimized" and "Maximized". The Main losses are the lower screen ones, the Lines with all Ground Units and Industries at the Bases Hexes....
The other Resolutions "Steps" supported by by Video Card/Display are :
1280 x 768 (Tried this but while the width is smaller, the hight is still too high, I loose info)
1280 x 720 (This one comes as the picture here attached. Loose the last bottom line with Industry)
1024 x 768 (This one comes as the picture here attached. Loose the last bottom line with Industry)
Honestly, I have no clue how to sort this problem out.... do I need to surrender and give up my desire to play WitP ?

Unfortunately, I did try with 1280 x 750 but it did not work, you can see the result in the picture here, I am missing the last Industry Line at the bottom for Base hexes....
And no, trying to "adjust" the game Window moving it does not work... I cannot resize it at the buttom to include that last game Window line (the Industry bar at Base Hexes) and it makes things even worse because the Window Bar at the top (which in the picture as you can see is not visible), as soon as I try to "adjust" the WitP game Window, "pops up" thus killing even the Ground Units bar at the bottom when at the Bases Hexes....
I also tried forcing vary smaller resolutions "outside" of my "stepped" Resolutions like -pxf1350 -pyf750 or around these numbers, give or take, but the result always comes out as the one in the picture here. I still loose informations at the edge of the Vetical screen, most notably, like the last 1 or 2 lines (Industry and sometimes also Ground units...).
The only 2 Resolutions which "seem" to get the entire screen, but go "over" it, thus cutting out all of the game informations at the edges of the game window, are 1366 x 768 which is the recommended one for my Graphic card/Display, and 1360 x 768 which also gets moreless same results as 1366 x 768. You can see the Pictures in a couple of Posts above where it is indicated "Minimized" and "Maximized". The Main losses are the lower screen ones, the Lines with all Ground Units and Industries at the Bases Hexes....
The other Resolutions "Steps" supported by by Video Card/Display are :
1280 x 768 (Tried this but while the width is smaller, the hight is still too high, I loose info)
1280 x 720 (This one comes as the picture here attached. Loose the last bottom line with Industry)
1024 x 768 (This one comes as the picture here attached. Loose the last bottom line with Industry)
Honestly, I have no clue how to sort this problem out.... do I need to surrender and give up my desire to play WitP ?

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- WitP1280x750.jpg (353.76 KiB) Viewed 368 times
RE: WitP Windowed Mode : Can anyone please HELP me ?
Have you tried the -dd_sw or -altFont options?
Even if it doesn't make a difference for my system, maybe it does for yours?
These options affect the display as well.
No other ideas here, sorry.

Even if it doesn't make a difference for my system, maybe it does for yours?
These options affect the display as well.
No other ideas here, sorry.

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- SeaBeeWitPAE.jpg (79.86 KiB) Viewed 368 times
RE: WitP Windowed Mode : Can anyone please HELP me ?
-dd_sw or -altFont options?
I tried with the -dd_sw or -altFont options, but unfortunately, it did not change it...
I still miss the one line in the lower part of the Window that Displays the Industries at the Bases Hexes....
I am running the "official" Version 1.8.11.26a July 10 2016.
I seem to understand that a 26b "beta" version is available, is it OK to use it ?
Would it help me with my Windowed Mode problem ?
What is different in 26b from 26a ?
RE: WitP Windowed Mode : Can anyone please HELP me ?
When you force the resolutions you do not have to use the ones that come up on your desktop properties. You should be able to reduce the height while keeping the width you have. It will give some minor distortion (horizontal stretching) of the graphics but not enough to make them unusable.
I may have given the wrong position for the 'f' when forcing the resolution. The other player who commented placed it after the -px/-py. You can try it both ways to see which one succeeds. Be sure to use the hyphen with the switch, not the minus sign on the numeric keyboard area.
I may have given the wrong position for the 'f' when forcing the resolution. The other player who commented placed it after the -px/-py. You can try it both ways to see which one succeeds. Be sure to use the hyphen with the switch, not the minus sign on the numeric keyboard area.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: WitP Windowed Mode : Can anyone please HELP me ?
ORIGINAL: BBfanboy
When you force the resolutions you do not have to use the ones that come up on your desktop properties. You should be able to reduce the height while keeping the width you have. It will give some minor distortion (horizontal stretching) of the graphics but not enough to make them unusable.
I may have given the wrong position for the 'f' when forcing the resolution. The other player who commented placed it after the -px/-py. You can try it both ways to see which one succeeds. Be sure to use the hyphen with the switch, not the minus sign on the numeric keyboard area.
Unfortunately, I tried with the 'f' either before or after -px/-py and with various combinations of Resolution like 1360 x 760 OR 1360 x 750 OR 1350 x 750 but they all result in the screen shot that you can see in Post # 26 that I made....
Oh, and I did make sure to use the hyphen which is right next to the 0 (zero) key, to the right of the 0 (zero) key.....
It looks like, for some reasons, it would not accept "forced" Resolutions for my Video Card/Display but only those Resolutions "in steps" indicated... which are :
1366 x 768 (See the images attached in Posts # 14 & 15. I loose the bottom Line for Industry)
1360 x 768 (See the images attached in Posts # 14 & 15. I loose the bottom Line for Industry)
1280 x 768 (Tried this but while the width is smaller, the hight is still too high, I loose info)
1280 x 720 (This one comes as the picture here attached. Loose the last bottom line with Industry)
1024 x 768 (This one comes as the picture here attached. Loose the last bottom line with Industry)
What I do not understand, is why this issue is ONLY with the Window for War in the Pacific: Admiral Edition....
I can resize ANY OTHER Window just fine....
Browsers Window, Applications windows, ANY other Window I can resize as I want.
NOT the Window for War in the Pacific: Admiral Edition.
What gives ? Why is that ?
Also, I am running the "official" Version 1.8.11.26a July 10 2016.
I seem to understand that a 26b "beta" version is available, is it OK to use it ?
Would it help me with my Windowed Mode problem ?
What is different in 26b from 26a ?
RE: WitP Windowed Mode : Can anyone please HELP me ?
The Beta will not help with game display. AFAIK it only differs from the official patch in having a fix to underway replenishment from AEs and AOs which is not available until 1945.ORIGINAL: pavel01
ORIGINAL: BBfanboy
When you force the resolutions you do not have to use the ones that come up on your desktop properties. You should be able to reduce the height while keeping the width you have. It will give some minor distortion (horizontal stretching) of the graphics but not enough to make them unusable.
I may have given the wrong position for the 'f' when forcing the resolution. The other player who commented placed it after the -px/-py. You can try it both ways to see which one succeeds. Be sure to use the hyphen with the switch, not the minus sign on the numeric keyboard area.
Unfortunately, I tried with the 'f' either before or after -px/-py and with various combinations of Resolution like 1360 x 760 OR 1360 x 750 OR 1350 x 750 but they all result in the screen shot that you can see in Post # 26 that I made....
Oh, and I did make sure to use the hyphen which is right next to the 0 (zero) key, to the right of the 0 (zero) key.....
It looks like, for some reasons, it would not accept "forced" Resolutions for my Video Card/Display but only those Resolutions "in steps" indicated... which are :
1366 x 768 (See the images attached in Posts # 14 & 15. I loose the bottom Line for Industry)
1360 x 768 (See the images attached in Posts # 14 & 15. I loose the bottom Line for Industry)
1280 x 768 (Tried this but while the width is smaller, the hight is still too high, I loose info)
1280 x 720 (This one comes as the picture here attached. Loose the last bottom line with Industry)
1024 x 768 (This one comes as the picture here attached. Loose the last bottom line with Industry)
What I do not understand, is why this issue is ONLY with the Window for War in the Pacific: Admiral Edition....
I can resize ANY OTHER Window just fine....
Browsers Window, Applications windows, ANY other Window I can resize as I want.
NOT the Window for War in the Pacific: Admiral Edition.
What gives ? Why is that ?
Also, I am running the "official" Version 1.8.11.26a July 10 2016.
I seem to understand that a 26b "beta" version is available, is it OK to use it ?
Would it help me with my Windowed Mode problem ?
What is different in 26b from 26a ?
The game was rolled out back when Win 95 and Vista were the current operating systems and the game engine had a pedigree going back long before that (to Uncommon Valor I think). So the hardware of computers and the way the Windows OS handles programs have changed substantially - thus the need for switches.
Win 8 was a bit of a dog as an OS - did not handle a lot of things well. Add to that, laptops are not as responsive to switches as desktop systems are. I think it has to do with the BIOS which in laptops would be minimal because of space/heat/battery considerations, but I am no computer expert.
Anyway, others have complained about difficulty with getting laptops to display what they wanted - but they were usually trying for full screen and solved their problems by going to Windowed mode. Some mentioned changing a few Windows settings that cured some graphics glitches. I don't know what the answer to your problem is, but I am out of ideas. You might try reading the "Slow Performance" thread in the Tech section because it covers a host of user problems and solutions found.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: WitP Windowed Mode : Can anyone please HELP me ?
Some mentioned changing a few Windows settings that cured some graphics glitches.
Do you happen to know about how to cure the Graphics glitches ?
The reason for me asking this, is that my issue of wanting the Windowed Mode for WitP, is because I have to always have to go back to the Manual, to this Forum as well as other sources to find informations, tutorials and other stuff while I play the game to learn the ins and outs of it, being such the complex game that it is.
Now, at first I tried it full screen, and it works, I get all fit in my screen, without missing anything at the edges.
The problem starts, though, when I need to "exit" momentarily the game to access the informations from the Manual, Forum etc. either doing ALT + TAB or Windows Key + D , when I get back into the game, I get all these Graphics glitches which make the game totally unplayable.
Now, if I could get rid of these Glitches when I momentarily exit it and get back in, I could play it Full Screen and be finally OK.
Is there a way to fix these Graphics Glitches then ?
RE: WitP Windowed Mode : Can anyone please HELP me ?
I don't know. Try the Slow Performance thread in the Tech forum. If there are no ideas there, post your question there since it is a technical one.ORIGINAL: pavel01
Some mentioned changing a few Windows settings that cured some graphics glitches.
Do you happen to know about how to cure the Graphics glitches ?
The reason for me asking this, is that my issue of wanting the Windowed Mode for WitP, is because I have to always have to go back to the Manual, to this Forum as well as other sources to find informations, tutorials and other stuff while I play the game to learn the ins and outs of it, being such the complex game that it is.
Now, at first I tried it full screen, and it works, I get all fit in my screen, without missing anything at the edges.
The problem starts, though, when I need to "exit" momentarily the game to access the informations from the Manual, Forum etc. either doing ALT + TAB or Windows Key + D , when I get back into the game, I get all these Graphics glitches which make the game totally unplayable.
Now, if I could get rid of these Glitches when I momentarily exit it and get back in, I could play it Full Screen and be finally OK.
Is there a way to fix these Graphics Glitches then ?
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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- Joined: Thu Jan 17, 2002 10:00 am
- Location: Cottesmore, Rutland
RE: WitP Windowed Mode : Can anyone please HELP me ?
The Beta good. I'd use it. As to wether it makes any difference to your problem .... That's one heck of a border around your game?
Don't know if this will help but here's my line. Copy and paste but change the pixels. Also note it's pointing to the Beta.
"C:\Matrix Games\WitP AE PBEM\Beta2\War in the Pacific Admiral Edition.exe" -px1600 -py900 -cpu4 -SingleCpuOrders -dd_sw -altFont -multiaudio -deepColor -skipVideo -archive -w
Don't know if this will help but here's my line. Copy and paste but change the pixels. Also note it's pointing to the Beta.
"C:\Matrix Games\WitP AE PBEM\Beta2\War in the Pacific Admiral Edition.exe" -px1600 -py900 -cpu4 -SingleCpuOrders -dd_sw -altFont -multiaudio -deepColor -skipVideo -archive -w
RE: WitP Windowed Mode : Can anyone please HELP me ?
Mine is (note that I coped exe-file from Beta folder to main and overwrote the one there):
"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -altFont -cpu2 -multiaudio -dd_sw -SingleCpuOrders -px1366 -py768 -deepColor -skipVideo
Works fine for me in full screen (1366x768). There is Win 10 glitch that if you have e.g. browser open too and not minimized, it'll "show through" and graphic glitches. But that is probably not cause of your problem.
Note that switch has to point to right exe-file too.
"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -altFont -cpu2 -multiaudio -dd_sw -SingleCpuOrders -px1366 -py768 -deepColor -skipVideo
Works fine for me in full screen (1366x768). There is Win 10 glitch that if you have e.g. browser open too and not minimized, it'll "show through" and graphic glitches. But that is probably not cause of your problem.
Note that switch has to point to right exe-file too.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


RE: WitP Windowed Mode : Can anyone please HELP me ?
ORIGINAL: Sardaukar
Mine is (note that I coped exe-file from Beta folder to main and overwrote the one there):
"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -altFont -cpu2 -multiaudio -dd_sw -SingleCpuOrders -px1366 -py768 -deepColor -skipVideo
Works fine for me in full screen (1366x768). There is Win 10 glitch that if you have e.g. browser open too and not minimized, it'll "show through" and graphic glitches. But that is probably not cause of your problem.
Note that switch has to point to right exe-file too.
I am not sure I understand what you are saying....
The Beta Folder you mention about is this ? https://www.matrixgames.com/forums/tm.asp?m=3185062#
If so, you say "(note that I coped exe-file from Beta folder to main and overwrote the one there)"
Yet, the instruction in the beta patch at the Folder that I posted above, say : "This does NOT affect the normal EXE and DLL in the main install directory. You can still use your normal shortcuts to run the official version of the program."
So, I do not understand, the 1126b (beta) patch from that Folder, to my understanding, does not (and I assume, should not) overwrite the 1126a Patch in the game Folder.
If so, why did you say that you copied the exe file from the beta folder to main and overwrite the one there?
I am quite worried to use this "unofficial" 1126b (beta) patch, though, the game is already complicated,and I am worried that, with the changes done to the game by the patch, I might then have serious trouble in following the Manual which refers to the 1126a patch.... as well as the advice which more experienced players give on these Forums...
What do most players who post on these Forums play, the official 1126a Patch Version or the 1126b (beta) Patch Version ?
I tried reading through the list of changes at https://www.matrixgames.com/forums/tm.asp?m=3185062# but I do not understand the game well enough to understand whether these changes are decisively impacting to game play versus the official 1126a Patch Version....
Can anyone knowldged about the 1126b (Beta) patch please summarize them to me and explain whether they are "game changer" or not that much ? Thanks !
Also could you please kindly explain what these Switches which you added to you executable file do ?
-altFont
-cpu2
-multiaudio
-dd_sw
-SingleCpuOrders
-px1366 -py768 (this uses a Windowed Mode resolution of 1366 x 768)
-deepColor
-skipVideo (this skips the Introduction video)
I have a question on the 1366x768 Resolution which you indicate as a switch. I noticed that in your command like there is no '-w'. Isn't it necessary in order to have the Game run in WIndowed Mode ?
Since my Computer indicates this 1366x768 Resolution as the "recommended" one and, yet, it does not work for me (it is a bit too large, both laterally and vertically and I cannot see the very bottom line with the Industry setting when at a Base Hex), I am MUCH surprised to hear that it works for you....
I am using Windows 8.1, what OS are you using ? I wonder if it depends on the Operating system used....
Does the game Window for you show with all of the informations, included those at the lateral and vertical edges ? Including the very bottom line with the Industry settings when at a Base Hex ?
RE: WitP Windowed Mode : Can anyone please HELP me ?
I seem to understand that a 26b "beta" version is available, is it OK to use it ?
Yes, been using it on my Win7 machine.
It is seldom that liberty of any kind is lost all at once. Hume
In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche
Cave ab homine unius libri. Ltn Prvb
In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche
Cave ab homine unius libri. Ltn Prvb
RE: WitP Windowed Mode : Can anyone please HELP me ?
Would it help me with my Windowed Mode problem ?
No.
It is seldom that liberty of any kind is lost all at once. Hume
In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche
Cave ab homine unius libri. Ltn Prvb
In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche
Cave ab homine unius libri. Ltn Prvb
RE: WitP Windowed Mode : Can anyone please HELP me ?
AFAIK it only differs from the official patch in having a fix to underway replenishment from AEs and AOs which is not available until 1945.
My understanding as well. Still this is important to the Allies.
It is seldom that liberty of any kind is lost all at once. Hume
In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche
Cave ab homine unius libri. Ltn Prvb
In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche
Cave ab homine unius libri. Ltn Prvb
RE: WitP Windowed Mode : Can anyone please HELP me ?
Do you happen to know about how to cure the Graphics glitches ?
Not really...
"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -altFont -cpu2 -multiaudio -dd_sw -SingleCpuOrders -px1366 -py768 -deepColor -skipVideo
...but the proper switches will make the difference. They must be added in the proper local. The command line I believe.
Also could you please kindly explain what these Switches which you added to you executable file do ?
-altFont
-cpu2
-multiaudio
-dd_sw
-SingleCpuOrders
-px1366 -py768 (this uses a Windowed Mode resolution of 1366 x 768)
-deepColor
-skipVideo (this skips the Introduction video)
The explanations are located in a read me file, or some such.
It is seldom that liberty of any kind is lost all at once. Hume
In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche
Cave ab homine unius libri. Ltn Prvb
In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche
Cave ab homine unius libri. Ltn Prvb