Strategic damage over production

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sveint
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Strategic damage over production

Post by sveint »

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stjeand
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RE: Strategic damage over production

Post by stjeand »

I could make a guess

This captured hex produces 1.66 so maybe damage rounds up but production rounds down
CHINCHIN
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RE: Strategic damage over production

Post by CHINCHIN »

I think not, only 1PP is lost. This only occurs when your bomber deals 2 damage and only 1 healthy PP remains. because if not the game does not allow bombing production to zero.
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AlvaroSousa
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RE: Strategic damage over production

Post by AlvaroSousa »

I will take a look. It is calcing it right.
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AlvaroSousa
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RE: Strategic damage over production

Post by AlvaroSousa »

Odd. It checks for modified production when the damage is done and takes the smaller of the 2 values. productionCurrentDamage + bombDamage or productionValueModified.

I am not sure why.
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sveint
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RE: Strategic damage over production

Post by sveint »

Worse example

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ncc1701e
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RE: Strategic damage over production

Post by ncc1701e »

Is the number on the right (here 4) is not still based on the initial value before the fall of France?
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RE: Strategic damage over production

Post by AlvaroSousa »

Yes. It shouldn't as I just looked at the code though. Still working
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