Chinese army

WarPlan Pacific is an operational level wargame which covers all the nations at war in the Pacific theatre from December 1941 to 1945 on a massive game scale.

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ncc1701e
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Chinese army

Post by ncc1701e »

With the introduction of this new rule, did anyone try to put most of the Chinese army in garrison mode?
It should help to contain the Japanese, no?
Change garrisoning a unit returns half the PPs of making it a garrison
Change garrisoned units +2 anti-tank
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
Remington700
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RE: Chinese army

Post by Remington700 »

In China, late in the game I put the Japanese divisions in garrison mode. They still got pushed back and did not have the mobility or attack capabilities to plug gaps or counterattack. I assume this would be the same for the Chinese armies. I think garrison can are useful in some situations but I will be more careful with its deployment in the future.

You can put single islands in garrison mode for a nice defensive buff however you then lose the ability to invade. When invading units cannot advance I have successfully captured the port by burning ten additional landing ships to land a division in the friendly LZ and advancing into the recently vacated enemy hex.
kennonlightfoot
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RE: Chinese army

Post by kennonlightfoot »

Using garrison mode for the Chinese line has some potential but would need some testing. Garrison mode creates a problem if there is a breakthrough. In China they probably can't move more than one hex so you would have to use a mix of garrison and active units to be able to plug holes in your line. Also, later in the game when you want to go on the offensive against Japan you will have to "buy" them back to active status at additional cost in PP. I don't remember what the extra amount is but was put in to provide a penalty for using garrison to "create" production points.
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ncc1701e
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RE: Chinese army

Post by ncc1701e »

ORIGINAL: kennonlightfoot

I don't remember what the extra amount is but was put in to provide a penalty for using garrison to "create" production points.

PP are double to go back from garrison to normal mode. We were creating too much Panzer corps with this. [:D]
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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