Naval Air for Fighter Bombers

WarPlan Pacific is an operational level wargame which covers all the nations at war in the Pacific theatre from December 1941 to 1945 on a massive game scale.

Moderator: AlvaroSousa

Post Reply
User avatar
ncc1701e
Posts: 10721
Joined: Tue Oct 29, 2013 7:50 pm
Location: Utopia Planitia Fleet Yards

Naval Air for Fighter Bombers

Post by ncc1701e »

As per manual:
Naval Air — Navigation and targeting of naval assets at sea or in a port

Image
Attachments
navalair1.jpg
navalair1.jpg (142.31 KiB) Viewed 110 times
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
User avatar
ncc1701e
Posts: 10721
Joined: Tue Oct 29, 2013 7:50 pm
Location: Utopia Planitia Fleet Yards

RE: Naval Air for Fighter Bombers

Post by ncc1701e »

Since fighters have sunk a lot of ships during the Pacific war, I was wondering if it would be possible to add some naval air values for Fighter Bombers starting 1943 advancement level?

Something like:
1943 - 1 naval air point
1944 - 2 naval air points
1945 - 3 naval air points

Fighter Bombers only.

Image
Attachments
navalair2.jpg
navalair2.jpg (119.49 KiB) Viewed 110 times
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
User avatar
ncc1701e
Posts: 10721
Joined: Tue Oct 29, 2013 7:50 pm
Location: Utopia Planitia Fleet Yards

RE: Naval Air for Fighter Bombers

Post by ncc1701e »

And, for Allies only, replace "Kamikaze" with something like "Dive Bomber" with a bonus like "2x naval-air" for example.

Perhaps "2x naval air" is a bit too strong by the way... Alvaro, I am sure you will find out. [:)]

Image
Attachments
navalair3.jpg
navalair3.jpg (67.93 KiB) Viewed 110 times
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
Remington700
Posts: 1089
Joined: Sun May 16, 2021 12:42 pm

RE: Naval Air for Fighter Bombers

Post by Remington700 »

I agree with a 1943 buff but I would like to see the range improved to simulate the use of drop tanks by P-47s and 4FUs. In game, I found the Fighter Bomber to be effective early on but not worth the cost of research late in the game.
User avatar
AlvaroSousa
Posts: 12022
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Naval Air for Fighter Bombers

Post by AlvaroSousa »

The balance in the air is also about sorties.

A stuka can fly a lot of times being close to the battle field.
A P-47 with drop tanks going long distance can't fly as many sorties. Sitting in that cockpit is tiresome for the pilot.

But mostly it is for game balance.

fighter bombers can bomb and intercept.

But I will think about it.

No I will not give 2x dive bomber to the USA lol.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Post Reply

Return to “Warplan Pacific”