Game vs German AI. Road to Leningrad.
Altitude 9000 for bombers, 15000 for escort.
2nd turn.

Moderator: Joel Billings
That's insane efficiencyORIGINAL: Stamb
Yep. Isolated and probably with low TOE as it was turn 2.
It's very difficult for me to say where the truth is. In any case, Aviation has high losses and higher production, at least 41-42 years of production, in general, this is very similar to reality, in my opinion. However, I personally question how these losses are achieved.ORIGINAL: Rosencrantus
Did you even look at the first photo in this post or the photos in the tech support thread about it? Flak losses shouldn't even approach those numbers even accounting for the fact that flak losses are now counted properly.
Save for a few situations like at the very beginning of the GC 41 the overall losses per GS mission is substantially higher than before for both axis and soviets.
ORIGINAL: ShaggyHiK
ORIGINAL: Rosencrantus
Did you even look at the first photo in this post or the photos in the tech support thread about it? Flak losses shouldn't even approach those numbers even accounting for the fact that flak losses are now counted properly.
Save for a few situations like at the very beginning of the GC 41 the overall losses per GS mission is substantially higher than before for both axis and soviets.
German players use their aircraft badly, that's a fact. I have not yet seen German players waging an air war after the first move.
I admit that such losses are due to poor player settings.
ORIGINAL: ShaggyHiK
You need to compare the total losses.
ORIGINAL: ShaggyHiK
German players use their aircraft badly, that's a fact. I have not yet seen German players waging an air war after the first move.
I admit that such losses are due to poor player settings.
ORIGINAL: ShaggyHiK
In addition, you do not take into account the situation that the planes could fly from the congested airfield of the first level.
ORIGINAL: ShaggyHiK
I do not want to say that there are no problems in the principle, I just want to note that most screenshots do not stand up to criticism.
ORIGINAL: ShaggyHiK
Not everyone knows how to do this, and for the German side, I generally see only passive player, I suggest those who actively play for the German side try to bomb Soviet airfields after the first move, not on the entire front, but locally when you can create superiority. Potential railway stations.
ORIGINAL: ShaggyHiK
The results of such battles will be more important than a lonely screenshot where 7 anti-aircraft guns shoot down 16 planes.
ORIGINAL: ShaggyHiK
5. Under certain conditions, surface-to-air missiles are not needed to achieve good air defense results, a slow aircraft such as the Ju-88, He-111 and ...
Lol, effective ceiling for a 20mm gun was basically below 3,000 feet, with good optics between 5,500-6,000 feet.altitude of 9000 feet or 2700 meters. Ideal target for medium anti-aircraft guns 20-
ORIGINAL: PeteJC
Sorry Sauron_II. I just noticed you gave some feedback on this in the Tech forum thread. Seems that the 8-9% flak & ops loss ratio is reasonable. I am fine with that. I agree on your other comment the German bombers had it too soft before anyway. I will just be more judicious on my GS attacks.
If someone does have a good source or reference though, please share. The internet is all over the place.
ORIGINAL: PeteJC
Sorry Sauron_II. I just noticed you gave some feedback on this in the Tech forum thread. Seems that the 8-9% flak & ops loss ratio is reasonable. I am fine with that. I agree on your other comment the German bombers had it too soft before anyway. I will just be more judicious on my GS attacks.
If someone does have a good source or reference though, please share. The internet is all over the place.