ORIGINAL: Cassini
It was later in my play, that I discovered the 'trick' to getting all those binary techs to become available, was to engage in a level 1 'scientific exchange' with a major power - then all the sudden the binary techs started to magically flow in.
Is the exchange with an AI major, human major or either?
ORIGINAL: Cassini
So my recommendation at this point would be to have the 'game' to SLOW THINGS DOWN - cut the rate of tech progression by at least half, possibly two-thirds.
What 'development speed' are you referring to, normal, slower or slowest? I also tend to think things go much too fast, especially at normal rate. Perhaps if things were slowed down across the board, we'd also need an option to start at higher tech (e.g. 6 or 7) so players who want to play with star-wars weaponry don't have to play hundreds of rounds to get them.
-Mark R.