Hell on Earth (Axis) HLYA vs (Soviet) JubJub

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erikbengtsson
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by erikbengtsson »

HLYA,
There are a lot of us that really enjoy and appreciate your AAR, and posts in general, and who are really looking forward to seeing this game continue. And it seems like you do too. Don't give up on that, please.

As for that other thing, frankly I think it's mostly your imagination (I know myself what it can do). But even if there is substance to it, and I do don't for a second believe their is, so what? Don't make that stop the beautiful way you play this game. Please, reconsider.
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by Aurelian »

If this "person of high standing" has that much control over you, then that's just........ sad.

To be blunt, grow up and fix it. Running away fixes nothing.
Building a new PC.
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by Joel Billings »

I just want to say that if there are any posts by anyone that attacks another person personally, they should be reported and dealt with as appropriate. Aside from that, we welcome constructive criticism and feedback. It is only by seeing the game in action in AARs like this one, and with issues brought up that the game improves. Bottom line though re any game is that if no saves are made within I think 2 months, they basically go away and we can't get them back.

As far as air game changes, the 1.01.15 version (I think) broke auto intercepts by air units not in GS ADs. That has been fixed in a version that has gone to Matrix today. Also, Pavel looked into Tyrone's report of AS not intercepting enemy air attacks. In the case he gave he had a size 2 box with a panzer unit in the corner of the box. Pavel discovered that the range calculating routine was saying the hex was 3 hexes distant instead of 2 at the time of the intercept check. We had 2 similar routines that do range checks, and Pavel found 1 was buggy. Once he standardized on the working function, the AS intercepted as it should. This doesn't say that all AS issues are fixed, but we will need to get more saves with specific AS issues once the new version goes out. As for op losses and night bombing, Gary is tinkering with some adjustments, although they are not in the version sent to Matrix. We realize op losses are high per sortie, but we have concerns about drastically lowering op losses as other losses may be low. We don't know if that's true or if it's just the AI flies less than human players and that given human activity the losses will be good enough. It's very possible a blanket reduction in op losses may throw balance to the Germans since they are crushing Soviet a/c in the sky in 41/42 (yes they should crush, but to what level is the issue). So whatever we do will likely need other adjustments down the road. As for the difficulty of intercepting GA missions (especially against lead panzer divisions without AS over them) this is WAD. We are willing to look at this, but will need some more saves for this.

You may have noticed that the Steam release was just announced. About 1 month ago once we realized that the in-game scaling had come together quicker than expected, we decided to take the December 9 release slot that became available. That forced Pavel to halt work on the editor and shift over to completing the Steam changes. That's done now, and as part of that we did take some time to fix some other bugs. Pavel had made some progress on some very important editor changes, and now should be able to get back to it. There's at least a solid month of work to be done on the editor, and it's tough work that requires focus. If we get some additional saves that show problems with the air game we will probably pull Pavel off the editor to look at these, although we'd really like to be able to let him finish that work as soon as possible. That's the latest. Sorry to distract from the AAR, but since it's on hold now anyway, I thought it was worth updating people her on what's going on.
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HardLuckYetAgain
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by HardLuckYetAgain »

ORIGINAL: Aurelian

If this "person of high standing" has that much control over you, then that's just........ sad.

To be blunt, grow up and fix it. Running away fixes nothing.

I personally think I have been trying and we still come to an impasse. I forward to the Higher powers of the forum for assistance. If it does not come to fruition I move on. I have nothing but love for the people that have made the game, posts on the forum, play the game and the person in question. I just don't want the person to be seen in a bad light is all. Thus I rather fall on the sword myself and alleviate it.
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by HardLuckYetAgain »

ORIGINAL: erikbengtsson

HLYA,
There are a lot of us that really enjoy and appreciate your AAR, and posts in general, and who are really looking forward to seeing this game continue. And it seems like you do too. Don't give up on that, please.

As for that other thing, frankly I think it's mostly your imagination (I know myself what it can do). But even if there is substance to it, and I do don't for a second believe their is, so what? Don't make that stop the beautiful way you play this game. Please, reconsider.


I am this close >|< to starting a Twitch channel. I already have my account set up "HardLuckYetAgainWITE2" that way anyone that wants to watch can watch in real time my failures without any of the drama of the Forums. I am contemplating the Scenario "Operation Typhoon 41" as the first go before going H2H after the Air patch in month or two. What do you think?
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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HardLuckYetAgain
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by HardLuckYetAgain »

Here is XTGR on Slitherine TV right now doing "Operation Typhon" https://www.twitch.tv/slitherinetv

Of course I would not be on SlitherineTV but my own channel for the Scenarios and future H2H games if I decide to do this which I am heavily leaning towards.
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by HardLuckYetAgain »

ORIGINAL: HardLuckYetAgain

Here is XTGR on Slitherine TV right now doing "Operation Typhon" https://www.twitch.tv/slitherinetv

Of course I would not be on SlitherineTV but my own channel for the Scenarios and future H2H games if I decide to do this which I am heavily leaning towards.

I am contemplating Tuesday/Wednesday at the earliest to start :) (starting with only Scenarios against AI until Air patch comes out)
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by Beethoven1 »

ORIGINAL: HardLuckYetAgain

I am this close >|< to starting a Twitch channel. I already have my account set up "HardLuckYetAgainWITE2" that way anyone that wants to watch can watch in real time my failures without any of the drama of the Forums. I am contemplating the Scenario "Operation Typhoon 41" as the first go before going H2H after the Air patch in month or two. What do you think?

What I think is that most of your potential twitch audience right now are people here on this thread and on the forum reading this thread, and I would bet most of them would rather watch the ongoing Operation Typhoon that you have in this game right here as opposed to a new one (particularly a new one against AI, when you have an opponent right here). You are on what, turn 12 or so? And you are focusing on pushing to Moscow. Sounds like Operation Typhoon to me, both in terms of the approximate timing and in terms of the target of the operation.
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by HardLuckYetAgain »

ORIGINAL: Beethoven1
ORIGINAL: HardLuckYetAgain

I am this close >|< to starting a Twitch channel. I already have my account set up "HardLuckYetAgainWITE2" that way anyone that wants to watch can watch in real time my failures without any of the drama of the Forums. I am contemplating the Scenario "Operation Typhoon 41" as the first go before going H2H after the Air patch in month or two. What do you think?

What I think is that most of your potential twitch audience right now are people here on this thread and on the forum reading this thread, and I would bet most of them would rather watch the ongoing Operation Typhoon that you have in this game right here as opposed to a new one (particularly a new one against AI, when you have an opponent right here). You are on what, turn 12 or so? And you are focusing on pushing to Moscow. Sounds like Operation Typhoon to me, both in terms of the approximate timing and in terms of the target of the operation.

Of course you are correct. But when I am accused of things that are not correct then the forum dies for me as a medium of exchange.

At a minimum Twitch would save me time of having to write up, take pictures, and then post on the forum. Plus the AI games are just practice before the Air Patch that comes out in a month or two. Then I can have this game re-instated and continued on TwitchTV without having to worry about "offending" the person with typed words on the Forum. He just doesn't have to listen to my TwitchTV channel.
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by loki100 »

ORIGINAL: HardLuckYetAgain

I am sorry to say this game is at an end. I have resigned from the game.

I will leave now for awhile.

thats a real pity, as others have said this game is in an interesting position due to your approach and the new patch may well open up more opportunities.

even if too late for something decisive in 1941 then being well placed for 1942. I still think it would be good to see more HtH games go into the second year of the war, not least to test out the proposition that the real auto-win point is the late summer/autumn 42 VP tests?

Fwiw, I do think you over-reacted to the unplanned change in the last patch re GS. There was a ready work around of simply allocating your fighters into the GS AD, you could still get something out of them in other AD. But it depends on what you were trying to achieve
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by HardLuckYetAgain »

ORIGINAL: loki100

ORIGINAL: HardLuckYetAgain

I am sorry to say this game is at an end. I have resigned from the game.

I will leave now for awhile.

thats a real pity, as others have said this game is in an interesting position due to your approach and the new patch may well open up more opportunities.

even if too late for something decisive in 1941 then being well placed for 1942. I still think it would be good to see more HtH games go into the second year of the war, not least to test out the proposition that the real auto-win point is the late summer/autumn 42 VP tests?

Fwiw, I do think you over-reacted to the unplanned change in the last patch re GS. There was a ready work around of simply allocating your fighters into the GS AD, you could still get something out of them in other AD. But it depends on what you were trying to achieve


With 37 divisions and a Corps HQ surrounded turn 12 the tables have tipped towards the Germans. The South is neutered of Soviets except for two armies of Armor/Mech and a Soviet infantry army in the Crimea. The North is a thin line of Soviets. The Soviet Center will be strong for 2 turns as I clean up the pocket but turn 14 or 15 will see the full onslaught of the German Army towards Moscow and Tula threatened from 2nd panzer from the South. The scales have tipped ever more towards the Germans. The 37 divisions surrounded will net 350,000 to 500,000 prisoners bringing the total to around 3 million losses. As for the Air the wait is necessary to start gnawing the Soviet Air Force down in the area since my current Air units were on AS missions. Thus I have to bring in extra to the front area to be on the safe side. Thus I predict Moscow should be surrounded in October. Supply in the area is optimum and I can throw it over the top with a Super-Depot if I wanted. The Soviets will be hard pressed to stop me unless the weather turns bad and stays bad for a long time is the only item I can see saving the Soviets from the loss of Moscow. But that is only me and my knowledge of playing over 200+ H2H games.

This game is a "No-Early-End" and thus no auto-win for the Germans how I see it. I have to wait till Dec 1944 and pray my high water mark is good enough to win. I will meet if not exceed most historical objectives in the game in 41. But of course Jubjub is an excellent player and maybe I am just blind to the fact. Maybe Soviets are way more powerful than I could have imagined. But I do feel that the Soviets are hurting.
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: Hell on Earth (Axis) HLYA vs (Soviet) JubJub

Post by HardLuckYetAgain »

ORIGINAL: HardLuckYetAgain
ORIGINAL: Beethoven1
ORIGINAL: HardLuckYetAgain

It has "nothing" to do with the game at all. I feel that the Germans are very powerful and when the Air war gets the patch will make them even more powerful. My departure has more to do with keeping the peace with an individual of high stature on the forum. With my departure I bring back the tranquility.

If so, to me that seems like all the more reason to not let things that are nothing to do with the game itself from interfering with the game.

I would suggest, instead of quitting the game entirely, if you feel it is really needed for some reason, take a break from writing the AAR for a week or two, or a month, and maybe after then when there has been time for things to cool down, come back to it and then you can report later what has been happening in the game.

But keep playing the game, unless the game itself is not worth playing. If nothing else, I would bet jubjub has probably been enjoying the challenge.

My game is tied to the AAR. The AAR is tied to me posting. My postings are tied to what the individual of high stature has a problem with. I don't want disharmony & have given the problem over to the higher powers to see if a solution can be made. If a solution can be had the Powers in charge can re-instate the game. If not... then this game is over. If that makes sense.

There was never a solution so this game ended. I would have hoped a couple of months of not posting AAR's would have made things better but it has not. That person is still the same and he immediately made an assumption and a lie in his AAR thread about me after I left a comment. Well this time I will not back down from Loki & will call him out at every opportunity. I still have respect for his knowledge of the manual but his assumptions and brow beating me, or anyone down that he does not agree with, I will not tolerate any longer in my posts.

Just an FYI there are plenty of people that have games into 44 and beyond. Just because those are not reported on the Matrix forums doesn't mean these games can be dismissed away like some wet dream to suit someones ego as having the only one on the Matrix forums into 43/44 as having experience.



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