(Closed) German player GC need to End of game that will do matching AAR

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HardLuckYetAgain
Posts: 9203
Joined: Fri Feb 05, 2016 12:26 am

(Closed) German player GC need to End of game that will do matching AAR

Post by HardLuckYetAgain »

German player for GC to the end

1. Pick Normal or No Early End
2. Pick TB control you would like
3. NO Air AI
4. Full FOG of WAR
5. Pick Locked HQ or unlocked for your side
6. Current patch & update every patch
7. No rush on turns

Only House Rule that I wish to play with
* no para drops more than 3 hexes from front lines
* I have no other house rules unless you specifically ask for them.
* Feel free to tailor the game how you would like to play. I am ok with everything else in the game

Post here or PM me if interested. All welcome but must play to end, by either going to 1945 or win by Victory condition. Would like a German perspective AAR to the AAR I write. If not then will only be my side on the AAR.



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K62_
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Joined: Fri Jun 07, 2002 3:34 am
Location: DC

RE: German player GC need to End of game that will do matching AAR

Post by K62_ »

I'd be interested if you're still available. Would normal campaign, no enhanced TB control, locked HQs work for you? I also like Xhoel's motorization house rule (only one motorized unit at any time, must be announced to the other player, can't be rifle corps).
"Power always thinks it has a great soul and vast views beyond the comprehension of the weak" - John Adams
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HardLuckYetAgain
Posts: 9203
Joined: Fri Feb 05, 2016 12:26 am

RE: German player GC need to End of game that will do matching AAR

Post by HardLuckYetAgain »

ORIGINAL: K62

I'd be interested if you're still available. Would normal campaign, no enhanced TB control, locked HQs work for you? I also like Xhoel's motorization house rule (only one motorized unit at any time, must be announced to the other player, can't be rifle corps).

I am available. I am good with any rules you like. The only one I ask for is not having Para's go more than 3 hexes beyond the front line. Set up the game the way you want on the Server, send me the PW & I will accept.
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HardLuckYetAgain
Posts: 9203
Joined: Fri Feb 05, 2016 12:26 am

RE: German player GC need to End of game that will do matching AAR

Post by HardLuckYetAgain »

ORIGINAL: HardLuckYetAgain

ORIGINAL: K62

I'd be interested if you're still available. Would normal campaign, no enhanced TB control, locked HQs work for you? I also like Xhoel's motorization house rule (only one motorized unit at any time, must be announced to the other player, can't be rifle corps).

I am available. I am good with any rules you like. The only one I ask for is not having Para's go more than 3 hexes beyond the front line. Set up the game the way you want on the Server, send me the PW & I will accept.

Thank you for the game btw.
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HardLuckYetAgain
Posts: 9203
Joined: Fri Feb 05, 2016 12:26 am

RE: German player GC need to End of game that will do matching AAR

Post by HardLuckYetAgain »

I have the following for the game;

Normal GC Game
No Enhanced TB
Locked HQ's
Full fog of War
Current Patch and update when new patch comes out
No para drops beyond 3 hexes from front line
Only 1 Motorized unit(up to division level) at any time and must be announced to other side. This can't be a Corps. (I am assuming up to division level but please correct me if I have this mistaken, meaning you could do 3 regiments equivalence?????)
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HardLuckYetAgain
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Joined: Fri Feb 05, 2016 12:26 am

(Closed) German player GC need to End of game that will do matching AAR

Post by HardLuckYetAgain »

Closed, thank you for looking. Please check each sides AAR in the coming days.
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