I wish it would be possible to introduce this new rule:eskuche wrote: Thu Feb 24, 2022 5:32 pm Once you get into PBEM, you'll see that the US can move a ton of low strength units overseas then reinforce them magically. That's kind of the one complaint I have about WPP at this time but I don't think there is enough vocality about game balance at the moment.
When 1 manpower is required to repair a given unit in Port Supply, and not Main Supply, then 1 transport point is removed from the transport pool and declared In Use.
As such, if no transport is available, no repair is done.
The player will use the Normal reinforcements / Prioritized reinforcements to indicate which transport allocation must be used in priority.
If the player has a big offensive to start, he will stop repair on units, not needed, in Port Supply. As such, he will have a pool of transports to use. But, he may continue to use the Upgrade Only option to upgrade its units, in Port Supply, with its PP points since Upgrade only does not use any manpower.
Any ships or air units in Port Supply Interdiction on a given port, containing an enemy unit under repair and requiring transport of manpower, may have a chance to sink a transport carrying manpower. This sunk transport will be removed from the transport pool of the given country and one manpower point will be lost for the given country.
Since, as per the rule, a unit will repair 20% of its full strength each turn if possible, if several manpower points are used, the equivalent number of transports are used. Its mean one or more transport, manpower points could be sunk and eliminated during a repair.
As an example, if 3 manpower points are used to repair an unit in a port in Port Supply Interdiction. If an enemy air unit is sinking 2 transports, the unit will gain only one manpower back. 2 manpower points and 2 transports will be removed from the pool of the given country.
Air unit won't be affected since, as per manual, air units do not require manpower to repair.
In the Pacific, there are countless stories of troop transports, carrying divisions, sunk by US submarines preventing reinforcements of Japanese occupied islands.
I really like this idea. For me, this is an elegant way to resolve the above problem without too much micromanagement.