I was playing the scenario Brother against Brother. The first minute all was good, game ran in normal speed.
After the initial submarine attack that sinks on of my ships, a lot of contacts are constantly spammed on my map.
I could see a lot of biological contacts in the sea and the enemy ships to the north of my sub were detected. But I should not have seen them, as I was too far away with all my submarine to pick them up.
All (>30) biological contacts & false contacts were constantly displayed and hidden, every second. They were identified contacts and no radar contacts (with the "last-seen" timer").
This made my game stutter so much, that I could not play the scenario in any way.
The task manager showed ~2GB of RAM used and ~10% usage of CPU and GPU. My hardware is not the newest gen, but should easily handle this scenario.
32GB RAM
2060 Super
Ryzen 7
Switching back to the non-beta version solved the issue. The bio contacts were not spammed, I didn't see the enemy ships and no stutter occurred.
If you really need I could create a screenshot of the error, but I would have to download the 12GB patch again
