A World Ablaze (3-player game)

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Orm
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Re: A World Ablaze (3-player game)

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Bad weather all over.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A World Ablaze (3-player game)

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Picture from Jan/Feb '40 Impulse #13 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A World Ablaze (3-player game)

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Picture from Jan/Feb '40 Impulse #13 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A World Ablaze (3-player game)

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Picture from Jan/Feb '40 Impulse #13 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A World Ablaze (3-player game)

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Picture from Jan/Feb '40 Impulse #13 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A World Ablaze (3-player game)

Post by NatRapsEno »

Will be a quick impulse.

Naval actions for Italy and Germany. Combined for Japan.

Germany challenges the North Sea and moves their transport from Memel to Kiel. Italy makes all their naval moves in the Italian Coast. Allies will be able to initiate there.

First North Sea.
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NatRapsEno
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Re: A World Ablaze (3-player game)

Post by NatRapsEno »

Miss in North Sea.

Do Allies wish to search Italian Coast?
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Re: A World Ablaze (3-player game)

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No search, thank you.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A World Ablaze (3-player game)

Post by NatRapsEno »

Turn Ends.

No Partisans.

Placed USSR pact marker on offense. Germany's on offense.

Turn sent for US Entry.

Axis SAS - All ships/subs move down to 3 box in North Sea. All Ships/subs in Italian Coast Move down a box. Those in 0 to La Spezia. Land loaded Japanese transport in Hiachow with marine division. Other Japanese transports to Tokyo.

Further Instructions for oil and builds will follow shortly.
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Re: A World Ablaze (3-player game)

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Jan/Feb '40
End of Turn

US place one entry marker in the Japanese pool, and then selects to open resources to China. No tension added (10 rolled)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A World Ablaze (3-player game)

Post by NatRapsEno »

Only use .45 oil for each power. That should be fine for Italy and Germany to get all back. For Japan, leave the amphib without oil.

Production - Push all oil and 5 saved oil to production for Germany. That should max them out and leave them with only 1 saved oil. Push 1 saved oil to production for Italy. Push 3 saved oil to production for Japan.

Axis Builds

Germany - Scrap the HS 123 Land 2 for Germany and the 4-4-7 sub first. 1 fighter 2, 1 land 2, 2 pilots, 1 Armor, 2 new German subs, Militia.

Italy - 2 Amphib, 1 fighter 2.

Japan - Orange Aircraft carrier, pilot, Artillery, Infantry, Militia, 2 carrier planes.

Modify lending from Germany to Italy. Drop resources sent to 3. Place reinforcements in logical places. If Axis win initiative, the Allies will move first.
NatRapsEno
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Re: A World Ablaze (3-player game)

Post by NatRapsEno »

Return the He 111B to reserve pool for Germany.
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Re: A World Ablaze (3-player game)

Post by NatRapsEno »

Put pilots in the Heija and Stuka for Germany. For Italy put the pilot in the Falco and place in Rome. For J-apan in the arriving Land 3.
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Re: A World Ablaze (3-player game)

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Is it the intention to use the Sardinian resource for production, and thus stay with the CP in the Italian coast?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A World Ablaze (3-player game)

Post by NatRapsEno »

yes
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Re: A World Ablaze (3-player game)

Post by NatRapsEno »

CP will always stay unless I specifically mention them for return.
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Re: A World Ablaze (3-player game)

Post by Orm »

Yes, I thought so. It just wanted a confirmation since I could get another idle resource to production, and thus use one saved oil less.

Later noticed that the same could be done by Japan.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A World Ablaze (3-player game)

Post by Orm »

NatRapsEno wrote: Thu Oct 06, 2022 4:45 pm Only use .45 oil for each power. That should be fine for Italy and Germany to get all back. For Japan, leave the amphib without oil.
Japan has one more unit that needs to stay disorganized. Or disorganize the LND3 instead of the AMPH.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A World Ablaze (3-player game)

Post by NatRapsEno »

leave the G3M2 disorganized. Should be able to reorg everything else.************
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Re: A World Ablaze (3-player game)

Post by Orm »

Allies end of turn:

Preliminary planning:
CW - 20 production points - 18 BPs. One oil saved in UK is used for production.
France - 13 production points - 10 BPs.
USA - 40 production points - 11 BPs.
USSR - 27 production points - 16 BPs.
China - 5 production points - 5 BPs

Stay at sea:
The following units stay at sea.

CW:
All CPs
Convoy escorts
Cruiser squadron in the East Med.

France:
All CPs except 6 CPs in the Far East.
Convoy escorts
Battle fleet in the West Med.

USA:
CPs

USSR:
CPs

Return to Base:

France:
TRS + MIL -> Brest
Battle fleet -> Brest
Battle fleet -> Marseilles
4 CP -> New Caledonia
2 CP -> NEI

CW:
Liner + MIL -> Tunis
BB -> Tunis
2 TRS -> Plymouth
TRS -> Halifax
TRS -> Liverpool
3 SUB -> Malta
CV -> Plymouth
CVs + fast battleships -> Gibraltar
Plenty of SCS returning to standard CW naval bases

USA:
TRS -> Long Beach

USSR:
-

Use Oil:

USSR:
All units are reorganized for 1 oil (0,6).

CW:
All units. except one CL, are reorganized for 3 oil (3,45).

France:
All units are reorganized for 1 oil (1,0).

USA:
TRS + 3 BB are reorganized for 0 oil (0,4).

China:
All units are reorganized for 0 oil (0,4).

Breakdown:
USA: INF (Boston) -> INF + MOT Divs

Prod plan Final:
x

Scrap: -

Production:

China (5):
GARR
INF

CW (18):
INF
MOT
2 FTR2
2 Pilot
Fort
CP

France (10):
GARR
INF
FTR2
Pilot
Save 1 BP in Bayonne

USA (11):
CA
BB
TRS
NAV3
Pilot
SUB

USSR (16):
INF
MTN
HQI
LND4

Conquest:
Belgium was conquered by Germany. New home country for Netherlands is UK.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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