Map drived campaign mode

Flashpoint Campaigns Southern Storm is a grand tactical wargame set at the height of the Cold War, with the action centered on the year 1989.

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DCETRADER
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Map drived campaign mode

Post by DCETRADER »

It is recommended that the FC series consider adopting a general campaign mode similar to Steel Division 2 (Warno) in the future. In this campaign mode, players (or AI) from both sides will deploy troops on the grand campaign map, encounter them, and then transfer to the mini map to engage in combat, which is a nested wargaming process .

This mechanism is also present in LnL's "World At War 85: Storing the Gap - The Drive On Giessen". The following excerpt from BBG's introduction:

The Drive on Giessen is a campaign game for WaW85 that allows the play of a set of linked game scenarios depicting a Soviet division’s drive across West Germany against NATO forces.

The Operational map will depict an area roughly from Eisenach GDR to Giessen FRG; a distance of about 75 kilometers in depth and 20 kilometers wide.

The Operational map will consist of a series of locations connected across the map. Each location will represent a game area of two maps where each scenario will be played. Links between these map locations will represent road connections which will regulate how many game formations will be able to transit during each operational turn.

During an Operational turn, both players may move their forces on the Operational map point to point to adjacent locations. This is done simultaneously and hidden from the opposing player. Forces that do not move from their location may improve their defensive positions or regroup.

Battles will occur at each location that contains forces of both opposing players. How the forces arrived on the map will determine how the scenario will be set up. As battles occur, both sides may have reinforcements that can move into battle from adjacent locations. Also, artillery units in adjacent locations may be assigned as Artillery Support, and so act as off-board artillery for the battle.

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CapnDarwin
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Re: Map drived campaign mode

Post by CapnDarwin »

While this is a cool idea, it is well beyond what we could do as it would take a bunch of extra time and effort to layer in a useful mega-map concept that would use existing maps and need to include new maps. There is an entire AI item here, and there would be more forces in play with the larger area, all well beyond our scope. From a user standpoint, you may be able to make the mega camp map yourself and then build forces to match the counters of those on the map. Dealing with Air and off-map assets may be a headache as they could be used in multiple fights. Another hurdle is the type of fight and VP locations (and supporting reports).
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
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Bagpipe
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Re: Map drived campaign mode

Post by Bagpipe »

What you need to play is Armoured Brigade, which will be releasing it's second iteration some time in the near 2023 future.
I agree with Monsieur Darwin that this would not necessarily work too well with FCSS and would require far too much work to include as part of the base game, at least.
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DCETRADER
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Re: Map drived campaign mode

Post by DCETRADER »

Bagpipe wrote: Sat Apr 15, 2023 11:17 am What you need to play is Armoured Brigade, which will be releasing it's second iteration some time in the near 2023 future.
I agree with Monsieur Darwin that this would not necessarily work too well with FCSS and would require far too much work to include as part of the base game, at least.
Thank you for your response.

There are too many micro controls for the single unit size of AB (I would rather combine the HPS/WDS modern campaign series with FC to play), but it's really fun to customize the campaign by selecting multiple maps....
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kevinkins
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Re: Map drived campaign mode

Post by kevinkins »

Wargamers for generations have lived by the Rolling Bones moto:

"You can't always get what you want
But if you try sometimes you just might find
You just might find
You get what you need, ah yeah"
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
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