Port blockade/supply question

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jonpfl
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Joined: Sat Mar 26, 2005 3:03 pm

Port blockade/supply question

Post by jonpfl »

All,

I have a few questions regarding blockading a port.

Using the below pic
1) If I have a ship at A and B, I assume the port is blockaded and the port 6 will become 5 the next turn (and then 4 and so on), correct?
2) If 1) is correct, what advantage does that provide me as the attacker?
3) If 1) is correct, does that affect the supply at Kalamata and Patras?
4) If there is an enemy unit at D, how do I go about starving it? Will the fact that my friendly unit at C is stopping the rails from providing support AS WELL AS the port blockade starve it out over X turns?
5) Assuming A and B have my ships and D is a friendly unit, will they still be getting supply from Kalamata or Patras? I assume yes BUT will that supply at both of those cities/town slowly degrade by 1 each turn (ie Kalamata from 6 to 5 to 4... and Patras from 4 to 3 to 2...)?

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Thx
jonpfl
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Platoonist
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Re: Port blockade/supply question

Post by Platoonist »

jonpfl wrote: Sat Sep 14, 2024 7:59 pm All,

I have a few questions regarding blockading a port.

Using the below pic
1) If I have a ship at A and B, I assume the port is blockaded and the port 6 will become 5 the next turn (and then 4 and so on), correct?
2) If 1) is correct, what advantage does that provide me as the attacker?
3) If 1) is correct, does that affect the supply at Kalamata and Patras?
4) If there is an enemy unit at D, how do I go about starving it? Will the fact that my friendly unit at C is stopping the rails from providing support AS WELL AS the port blockade starve it out over X turns?
5) Assuming A and B have my ships and D is a friendly unit, will they still be getting supply from Kalamata or Patras? I assume yes BUT will that supply at both of those cities/town slowly degrade by 1 each turn (ie Kalamata from 6 to 5 to 4... and Patras from 4 to 3 to 2...)?
1. Yes, although you can sometimes speed up the process by naval or strategic bombardment.
2. It means supply levels drop throughout the Peloponnese peninsula from what they should be.
3. Also reduced since with the port and rail blockaded, they can't trace supply to a primary or secondary supply source anymore.
4. Yes, assuming it stays put and doesn't take refuge in one of those towns. Although at some point the enemy unit will suffer from so many negatives due to reduced morale, efficiency and low supply that it'd quicker to destroy it in a high odds attack then wait for it to slowly starve to zero.
5. You might have to clarify your question. If A and B are friendly ships and Kalamata and Patras are under your control, I fail to see why supply would degrade at all.
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jonpfl
Posts: 64
Joined: Sat Mar 26, 2005 3:03 pm

Re: Port blockade/supply question

Post by jonpfl »

Platoonist wrote: Sat Sep 14, 2024 9:00 pm
jonpfl wrote: Sat Sep 14, 2024 7:59 pm All,

I have a few questions regarding blockading a port.

Using the below pic
1) If I have a ship at A and B, I assume the port is blockaded and the port 6 will become 5 the next turn (and then 4 and so on), correct?
2) If 1) is correct, what advantage does that provide me as the attacker?
3) If 1) is correct, does that affect the supply at Kalamata and Patras?
4) If there is an enemy unit at D, how do I go about starving it? Will the fact that my friendly unit at C is stopping the rails from providing support AS WELL AS the port blockade starve it out over X turns?
5) Assuming A and B have my ships and D is a friendly unit, will they still be getting supply from Kalamata or Patras? I assume yes BUT will that supply at both of those cities/town slowly degrade by 1 each turn (ie Kalamata from 6 to 5 to 4... and Patras from 4 to 3 to 2...)?
1. Yes, although you can sometimes speed up the process by naval or strategic bombardment.
2. It means supply levels drop throughout the Peloponnese peninsula from what they should be.
3. Also reduced since with the port and rail blockaded, they can't trace supply to a primary or secondary supply source anymore.
4. Yes, assuming it stays put and doesn't take refuge in one of those towns. Although at some point the enemy unit will suffer from so many negatives due to reduced morale, efficiency and low supply that it'd quicker to destroy it in a high odds attack then wait for it to slowly starve to zero.
5. You might have to clarify your question. If A and B are friendly ships and Kalamata and Patras are under your control, I fail to see why supply would degrade at all.
Thanks!

In regards to 5), I meant that Kalamata and Patras are under my enemies control while I am still blockading the port with my ships.

But from the above, it sounds like that will slowly diminish supply since it a route cannot be drawn to a primary or secondary source.

Thanks again!
jonpfl
Posts: 64
Joined: Sat Mar 26, 2005 3:03 pm

Re: Port blockade/supply question

Post by jonpfl »

Platoonist wrote: Sat Sep 14, 2024 9:00 pm
jonpfl wrote: Sat Sep 14, 2024 7:59 pm All,

I have a few questions regarding blockading a port.

Using the below pic
1) If I have a ship at A and B, I assume the port is blockaded and the port 6 will become 5 the next turn (and then 4 and so on), correct?
2) If 1) is correct, what advantage does that provide me as the attacker?
3) If 1) is correct, does that affect the supply at Kalamata and Patras?
4) If there is an enemy unit at D, how do I go about starving it? Will the fact that my friendly unit at C is stopping the rails from providing support AS WELL AS the port blockade starve it out over X turns?
5) Assuming A and B have my ships and D is a friendly unit, will they still be getting supply from Kalamata or Patras? I assume yes BUT will that supply at both of those cities/town slowly degrade by 1 each turn (ie Kalamata from 6 to 5 to 4... and Patras from 4 to 3 to 2...)?
1. Yes, although you can sometimes speed up the process by naval or strategic bombardment.
2. It means supply levels drop throughout the Peloponnese peninsula from what they should be.
3. Also reduced since with the port and rail blockaded, they can't trace supply to a primary or secondary supply source anymore.
4. Yes, assuming it stays put and doesn't take refuge in one of those towns. Although at some point the enemy unit will suffer from so many negatives due to reduced morale, efficiency and low supply that it'd quicker to destroy it in a high odds attack then wait for it to slowly starve to zero.
5. You might have to clarify your question. If A and B are friendly ships and Kalamata and Patras are under your control, I fail to see why supply would degrade at all.
If I blockade with 2 ships BUT the cities can still trace to the capital via rail, will enemy units have reduced supply OR full supply?

I guess I am curious if I have a naval blockade BUT none of my units on land, will that affect enemy supply at all?

I read this thread: https://www.matrixgames.com/forums/view ... p?t=360051

It has this to say

"4. Land units have three potential sources of supply: urban resource hexes; ports; or HQ units. Often land units can trace a supply line to more than one of these sources. A unit's supply level is determined by the highest value supply source which it can reach through a line of supply."

This leads me to believe that IF I blockade a port then that port will provide NO supply BUT those enemy units will still be getting supply via land supply sources (ie capital cities, cities, towns, etc) if applicable, does that sound correct?

Thx
jonpfl
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BillRunacre
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Re: Port blockade/supply question

Post by BillRunacre »

That is correct. Hope you're enjoying the game!
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