Multiplayer Ootion

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

Moderators: MOD_Strategic_Command_3, Fury Software

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krek99
Posts: 4
Joined: Mon Apr 25, 2005 9:19 pm

Multiplayer Ootion

Post by krek99 »

I don’t see the multiplayer option anywhere in my game. Can someone explain where it is ?
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Taxman66
Posts: 2279
Joined: Tue Mar 18, 2008 10:28 pm
Location: Columbia, MD. USA

Re: Multiplayer Ootion

Post by Taxman66 »

Option 1: Hot Seat (multiple players at one place/same computer)

Option 2: Pbem++ (will open a loby to start or join a game)
This option allows for only 2 players.
"Part of the $10 million I spent on gambling, part on booze and part on women. The rest I spent foolishly." - George Raft
krek99
Posts: 4
Joined: Mon Apr 25, 2005 9:19 pm

Re: Multiplayer Ootion

Post by krek99 »

Thanks Taxman. Sorry, I assumed multiplayer was more than 2 players. Doh 🙄
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Elessar2
Posts: 1440
Joined: Wed Nov 30, 2016 12:35 am

Re: Multiplayer Ootion

Post by Elessar2 »

Yeah, we've been wishing for true MULTIplayer for eons now (technically what we have now is DUAL player). If everyone on one side has that side's password, they can trade off doing their turns, then save it on exit and let their opponents have a shot. Or use old fashioned email to swap the saved game file around. I wanted to try the former method about a year ago, but certain developments on both my end and the devs' end kind of put that notion on the back burner.
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