B1676 Friendly fire on NOCOMM units

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Quixotic1917
Posts: 10
Joined: Fri Oct 25, 2024 11:30 pm

B1676 Friendly fire on NOCOMM units

Post by Quixotic1917 »

I had noticed this behavior a few times on enemy units and managed to catch it perfectly on a save here. The NASAMS at Zamboanga/Edwin Andrews will try to engage the friendly P-3 shortly after unpause, I imagine the RBS 70s will join in shortly after.

My internals, if helpful:
CPU-AMD Ryzen 5 3550H @2.1GHz 4 cores 6MB
GPU AMD Radeon RX 560X 4GB
Memory *GB DDR4 2400 MHz
Storage 2TB

Display 1- 1920x1080 60Hz
Display 2- 1920x1080 60Hz

Thank you devs :)
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Nikel
Posts: 2171
Joined: Tue Mar 24, 2009 10:51 am

Re: B1676 Friendly fire on NOCOMM units

Post by Nikel »

Edit: also happens in B1706, once in several tries, like in B1676.

Code: Select all

[CJTF 667] No. 5 Sqn RNZAF #1 (P-3K2 Orion) suffered penetration on pressurized cabin - Disintegrating in mid-air!

22-Jul-23 22:45:18 - [Olvana] New contact! Designated MISSILE #1042 - Detected by 3/3 Gds UAV Bn #1 (WZ-7 Soaring Dragon UAV)  [Sensors: Generic SIGINT] at 145deg - Estimated 304nm

22-Jul-23 22:45:18 - [Olvana] New contact! Designated MISSILE #1043 - Detected by 3/3 Gds UAV Bn #1 (WZ-7 Soaring Dragon UAV)  [Sensors: Generic SIGINT] at 145deg - Estimated 303nm

22-Jul-23 22:45:18 - [CJTF 667] No. 5 Sqn RNZAF #1 (P-3K2 Orion) has been destroyed!

22-Jul-23 22:45:18 - MIM-120C-7 NASAMS II [AMRAAM] #1759 HIT: Weapon: MIM-120C-7 NASAMS II [AMRAAM] #1759 is attacking No. 5 Sqn RNZAF #1 (P-3K2 Orion) with a base PH of 95%. PH adjusted for weapon speed: 89% (pure-aerodynamic attitude control). Final PH: 89% Result: 86 - HIT.

22-Jul-23 22:45:18 - [CJTF 667] Contact No. 5 Sqn RNZAF #1 has been lost.

22-Jul-23 22:45:18 - [CJTF 667] Contact No. 5 Sqn RNZAF #1 detected by CJTF 667 droppped - for my unit

There is also something strange in that unit, sometimes it does not appear in the scenario.
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blu3s
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Joined: Fri Jul 08, 2022 9:45 am

Re: B1676 Friendly fire on NOCOMM units

Post by blu3s »

I'm unable to repro this in 1711, tried several times even manually launching, the missiles seems unable to lock on the target...

In fact I'd expect a blue on blue if you're unable to ID the contact so the post should be WAD but the results I'm getting are not IMO (might be WAD, I need to check)
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blu3s
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Re: B1676 Friendly fire on NOCOMM units

Post by blu3s »

Tried in another scenario, and yes if you don't ID the unit, and your ROE let you fire to non-ID contacts, or even you class the contact as hostile (due to Exclusion Zone) you might have a blue on blue, so be careful with your ROEs
Quixotic1917
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Joined: Fri Oct 25, 2024 11:30 pm

Re: [WAD] B1676 Friendly fire on NOCOMM units

Post by Quixotic1917 »

I apologize if I'm missing something, but the P-3 is ID'd as friendly ('A' beneath contact) and the NASAMS Air ROE is set to tight. They will engage even if manually ID'd as friendly with 'F" keypush.
Dimitris
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Re: B1676 Friendly fire on NOCOMM units

Post by Dimitris »

Re-opening.
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