RotS question (spoilers)

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

Moderator: MOD_DW2

Post Reply
Rochndil
Posts: 10
Joined: Fri Jun 30, 2017 3:41 pm

RotS question (spoilers)

Post by Rochndil »

OK, I had a crazy idea, but it would take a LOOONG time to implement and require rolling back to an older save to test...so before I invest all that effort, I'd like to know if anyone else has tried it.

I just had the Shakturi show up around the rift, and then blitz off for the far corners of the galaxy. I could roll it a bit back and get a fleet or two there, but they're a good deal beyond my current tech level, so I'm not sure if it would have much impact. SO, the crazy idea is, put a mining base attached to every stinking rock around that rift. Sure, individually they're not that tough, but that adds up to a LOT of gun platforms. What I don't know is if their ships are immune/immortal to attacks when they spawn - the data they do display makes that look possible. There's not much point in investing years and an enormous pile of credit for no purpose.

So the magic question is, is there any point in trying to attack the Shakturi fleet at spawn? Other than to just piss them off of course. :)

Rochndil, who does enjoy pissing off the bad guys...
Post Reply

Return to “Distant Worlds 2”