What is the Polder terrain type?

Panther Games' Highway to the Reich revolutionizes wargaming with its pausable, continuous time game play and advanced artificial intelligence. Command like a real General, under real time pressures to achieve real objectives on a real map all within the fog of war. Issue orders to your powerful AI controlled subordinates or take total control of every unit. Fight the world's most advanced AI opponent or match wits against your friends online or over a LAN. Highway to the Reich covers all four battles from Operation Market Garden, including Arnhem, Nijmegen, Eindhoven and the 30th Corps breakout from Neerpelt.

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vamp07
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What is the Polder terrain type?

Post by vamp07 »

Subject says it all -Thanks!!
madmickey
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RE: What is the Polder terrain type?

Post by madmickey »

It is a very soft water-logged ground. A large percentage of the land mass of Holland is below sea level and is kept from flooding by dikes.
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Arjuna
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RE: What is the Polder terrain type?

Post by Arjuna »

I'll leave the definitive description to our resident Dutch beta tester, Grouchy.
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RE: What is the Polder terrain type?

Post by Mr. Personality »

Here's a question that asks which game reflects reality better - Close Combat or HTTR. In Close Combat II in the "Island" scenario, IIRC, you could move your tracked vehicles off the road, but you risked a high probability of getting the vehicle mired in the polder or whatever terrain surrounded the highway.

In HTTR, I've played the Arnhem scenarios probably more than ones dealing with the other two landing zones, and although it is true that traveling by the highway is the fastest route for 30 Corps north, the routes to the west and to the east aren't outrageously less speedy. Furthermore, if I need to cross over terrain that doesn't have any road, the mechanized/motorized units don't seem to suffer an enormous disadvantage.

Is this in fact a discrepancy where only one of the two games is right, or are the situations I've described truly apples and oranges?

A final thought just came up - years ago in the V for Victory series (again IIRC), there also seemed to be a huge penalty for veering off the highway. Even then when I was younger, the game made me think to myself - what were the planners of Operation Garden thinking? [;)]
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Arjuna
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RE: What is the Polder terrain type?

Post by Arjuna »

Mot units move at 5% their normal rate when traversing polder. I would regard that as "outrageously less speedy". True we don't apply a breakdown penalty for Mot movement across polder. But the reality is that 30th Corps did get off Hell's highway. 43rd Mot Inf Div did so to attack Elst and the Gds Arm Div did so in its efforts to find an alternate route to the Rhine.

One needs to remember that we are simulating reality at the operational not tactical levels and so what is a critical factor at the tactical level is not necessarily so at the operational level where other factors come into play.
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Tactics
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RE: What is the Polder terrain type?

Post by Tactics »

One needs to remember that we are simulating reality at the operational not tactical levels and so what is a critical factor at the tactical level is not necessarily so at the operational level where other factors come into play.

STOP IT! You're turning me on. I'd insert another compliment on HTTR here, but you've already received stacks. Besides, it should be enough that Im you've aroused me. I know its wrong, but it feels so right.
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Arjuna
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RE: What is the Polder terrain type?

Post by Arjuna »

LOL

It's alright folks. He's from California! [;)]
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JudgeDredd
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RE: What is the Polder terrain type?

Post by JudgeDredd »

For Christs sake - sell the game as a digital download or find a supplier in the uk!!!

I've had enough of people bigging up the game - I want to taste it. I can ask my wife for £29.99 and that's it - over £30 and she goes into one of those Close Combat modes of old - what was that now - oh yeah - BERSERK!!!
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Grouchy
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RE: What is the Polder terrain type?

Post by Grouchy »

ORIGINAL: vamp07

Subject says it all -Thanks!!
4/2/2004 2:23:44 AM

Some pictures as they says more then words [;)]

From the air
Image

After a rainy day
Image

Image
Image
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Marc von Martial
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RE: What is the Polder terrain type?

Post by Marc von Martial »

ORIGINAL: JudgeDredd

For Christs sake - sell the game as a digital download or find a supplier in the uk!!!

I've had enough of people bigging up the game - I want to taste it. I can ask my wife for £29.99 and that's it - over £30 and she goes into one of those Close Combat modes of old - what was that now - oh yeah - BERSERK!!!

We have a new webstore since almost a week now [;)]. You can order the game from us directly and have it shipped from a warehouse in the UK via Royal Mail for the standard shipping fee of 2.99 or Express for 4.83.
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JudgeDredd
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RE: What is the Polder terrain type?

Post by JudgeDredd »

ORIGINAL: Marc Schwanebeck
ORIGINAL: JudgeDredd

For Christs sake - sell the game as a digital download or find a supplier in the uk!!!

I've had enough of people bigging up the game - I want to taste it. I can ask my wife for £29.99 and that's it - over £30 and she goes into one of those Close Combat modes of old - what was that now - oh yeah - BERSERK!!!

We have a new webstore since almost a week now [;)]. You can order the game from us directly and have it shipped from a warehouse in the UK via Royal Mail for the standard shipping fee of 2.99 or Express for 4.83.

YA BEAUTY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

And for the steal of £29.99!!! Now I have to wait until next month because :-
Car Alternator - £200 + House Insurance - £350 + Car Tax - £165 = BROKE!

Man - life gets you down sometimes!!!

Thx that Mark - I will be looking to buy that in the near future....BUT before I do...how long is it before Battles for the Bulge is released? I mean, is it this side of summer, this side of Christmas, no idea?
Alba gu' brath
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JudgeDredd
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RE: What is the Polder terrain type?

Post by JudgeDredd »

One other thing - any chance of getting a promotional code? [;)]
Alba gu' brath
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RE: What is the Polder terrain type?

Post by Mr. Personality »

Thanks for the info Dave. Now I'm thinking I should have examined the movement table in the manual before placing my foot firmly in my mouth. [:)]

Regarding the efforts by 30 Corps at the end of Operation, it sounds like the Guards Armored Division used (or attempted to use) the minor roads to either the west or the east of the highway. Did they have any success advancing by using these roads? Another related question - how far had 30 Corps advanced before they essentially gave up on advancing further for the time being? If the 43rd attacked Elst, then it would seem that they must have advanced fairly close to Arnhem before calling off the operation.

Btw, playing the Arnhem scenarios, I have had some luck bypassing German concentrations on the highway itself by using the minor roads, although quite often I bump into very stubborn German artillery units. Despite running into these units, on the whole it has seemed like it is worth the effort to get a selection of units further to the north.

Thanks,
John
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RE: What is the Polder terrain type?

Post by Grouchy »

They where halted by KG Knaust around the Ressen crossroads. They called for airsupport, but he, remember murphy's law...indeed those wonderfull VHF radiosets that arn't working when you need them and your artillery is on the move when you most need them.
On the 22nd they tried again, but Knaust defense was good and they decided to concentrate on another route.

30 Corps (squadron of 4th/7 Dragoons, 5th duke of Cornwall's L. Inf) linked up with the Poles at Driel using those roads (Oosterhout-Valburg-Snodenoek-Driel that's 10 miles) in just 45 minutes!
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Arjuna
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RE: What is the Polder terrain type?

Post by Arjuna »

As Grouchy says, 30th Corps did make contact with 1st Abn at Driel. They even crossed over a Bn of infantry ( most of whom never came back ). They were seriously considering forceing a crossing at Wagginingen to the West and then doing a left hook into Arnhem. But as plans for this were being developed the Germans cut the Highway yet again at Koevering and the GDs were forced once again to send bakc a firebrigade to reopen the highway. That was the telling moment for Horrocks, who decided to cut their losses and await for 8th and 12 Corps to secure their flanks.
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