Questions

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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THC
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Questions

Post by THC »

Hey... great game, Glad to see it being published my Matrix Games.

Im just wondering about the manual. Is it going to have ALL information in it?
What I mean is, after playing the recent version of the demo, I didnt really find the manual very imformative. What I mean is, it left alot of questions unanswered... what those questions were, i cant remember at the moment[:)] I wanted to know things like the statistics of weapons and ships.... how to target ship systems (Not sure if you can, just I thought I heard someone mention it in old forum).... and other various things.
se5a
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RE: Questions

Post by se5a »

you can cycle ship systems yes. I forget which key it is, check your key mappings.
John DiCamillo
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RE: Questions

Post by John DiCamillo »

The default key is semicolon. As a starship commander, you can also target subsystems using the weapons console (press W to display).

The final manual is currently in work. It is already twice the length of the demo manual. Most of the new material is a thirty page chapter on flight systems that describes:
06|Flight Systems
Camera Views
Head-Up Display (HUD)
Gunsights, Targeting, and Shoot Cues
Multifunction Displays (MFDs)
Sensors and Probes
Stealth and EMCON
Caution and Warning Panel
Fire Control
Shields
Countermeasures
Navigation
Flight Planning and Navpoints
Engineering
Flight Operations

There is also a new fifteen page chapter on using the built-in mission editor. Plus other chapters on tactical communications and the player logbook.

I'm not sure how we're going to deal with ship and weapon stats and other background data just yet. I will try to keep you posted.
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Pheonix Starflare
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RE: Questions

Post by Pheonix Starflare »

ORIGINAL: John DiCamillo
I'm not sure how we're going to deal with ship and weapon stats and other background data just yet. I will try to keep you posted.

Did you ever get the original WC? (I'm guessings thats a 'yes') They had the schematics/stats for all the fighters on seperate sheets. You could show firing arcs and locations of systems and how vulnerable they are! But thats probably wayy too much work. It'd be cool though...
"An optimist sees a glass half full, a pessimist sees a glass half empty and an engineer sees a glass thats twice as big as it has to be."

"What do you get when you cross a chicken and and elephant? Chicken elephant sine(theta)"
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Veloxi
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RE: Questions

Post by Veloxi »

It's not only a lot of work, but might needlessly jack up the cost as well. I can live without ship stats and what not as long as the manual is better than a pamphlet, and yes, Lock-On, I'm looking at you... :)
THC
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RE: Questions

Post by THC »

[:D] That sounds great.
That flight systems chapter pretty much covers everythin i was goin to question.

I dont know about everyone else... But I enjoy reading a nice beefy manual. Sometimes more than playin the game itself[X(]
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Veloxi
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RE: Questions

Post by Veloxi »

ORIGINAL: THC

I dont know about everyone else... But I enjoy reading a nice beefy manual. Sometimes more than playin the game itself[X(]
Are you kidding? I worship at the tome of the Falcon 4.0 manual. ;) I miss good manuals. Microprose and Janes had the BEST...
John DiCamillo
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RE: Questions

Post by John DiCamillo »

Hey, I would have paid full price for the Falcon 4.0 binder even if it didn't have a game CD in it!

Now, there's no way Starshatter's manual will ever be that comprehensive. But I did make sure to keep the Falcon 4.0 binder near my desk while I was writing, just to keep myself honest. [:)]
benneyb
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RE: Questions

Post by benneyb »

Amen to that!

What about just dumping the stats to an Excel file, and including that on the CD/download?
Kuokkanen
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RE: Questions

Post by Kuokkanen »

milo, if you could give ship and weapon definition files to someone who you trust and he/she could make sheets about ships and their stats?
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

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THC
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RE: Questions

Post by THC »

ORIGINAL: benneyb

Amen to that!

What about just dumping the stats to an Excel file, and including that on the CD/download?


That sounds good enough.

Mattis sounds better though[:D]
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