Farcasting?

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Isil`Zha
Posts: 27
Joined: Tue Apr 13, 2004 10:04 am

Farcasting?

Post by Isil`Zha »

I found old code on it I used before, but it's not working... what's the code to connect one farcaster to another?
"To strive, to seek, to find, and not to yield."
Mehrunes
Posts: 257
Joined: Wed Mar 31, 2004 6:56 am
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RE: Farcasting?

Post by Mehrunes »

objective: { cmd: Vector, tgt: "Arrival Point" },
Isil`Zha
Posts: 27
Joined: Tue Apr 13, 2004 10:04 am

RE: Farcasting?

Post by Isil`Zha »

ohhhhhhh, yeah, the code was changed. Thanks :)
"To strive, to seek, to find, and not to yield."
Isil`Zha
Posts: 27
Joined: Tue Apr 13, 2004 10:04 am

RE: Farcasting?

Post by Isil`Zha »

While I'm at it... will carriers now automatically launch fighters to fight?
"To strive, to seek, to find, and not to yield."
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TheDeadlyShoe
Posts: 549
Joined: Tue Apr 06, 2004 3:06 pm

RE: Farcasting?

Post by TheDeadlyShoe »

If they have Command AI turned on, yes.
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
Isil`Zha
Posts: 27
Joined: Tue Apr 13, 2004 10:04 am

RE: Farcasting?

Post by Isil`Zha »

That's all I needed to know, thanks. [:)][8D]
"To strive, to seek, to find, and not to yield."
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