This looks pretty interesting

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benpark
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RE: This looks pretty interesting

Post by benpark »

Forget DDay, and the Western Front altogether.

I want something that looks like the game shown in this thread, plays like a better version of OpFlashpoint, based upon real engagements/terrain, and isn't scripted. Oh, and allows the player to easily create new scenarios/campaigns. All on the Eastern Front, WW2. From either side (including Rumania, Hungary, Slovakia...).

That's my dream FPS.
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Les_the_Sarge_9_1
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RE: This looks pretty interesting

Post by Les_the_Sarge_9_1 »

I might have missed it, if it exists I guess I have missed it, but wouldn't it be nice to have someone produce a rolegame sort of game where the setting was WW2.

Something that follows the same sort of design as say Temple of Elemental evil which employs the Dungeons and Dragons rolegame system.

The idea being, you could design a soldier from ANY part of WW2, and fight with that dude in myriad battles from ANY part of WW2.

Not so much a shooter, yawn getting boring seeing yet another shooter. But something that is actually able to employ the same software that makes the fantasy rolegames popular.

Or is it possible, no one out there really gives a hoot to make us a genuine military rolegame?
And no, I don't want it to be some sort of flaky quasi scifi creation.

And no, it does NOT have to be in 3d (why does everyone have to insist on 3d?) Well the sort of 3d that uses more computer than is really necessary that is.

I have temple of elemental evil. I like that sort of graphic basically.
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ShermanM4
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RE: This looks pretty interesting

Post by ShermanM4 »

Something that follows the same sort of design as say Temple of Elemental evil which employs the Dungeons and Dragons rolegame system.

Hey Les I never played "Temple of Elemental Evil." That is similar to "Never Winter Nights" and "Diablo" right? I agree something like that would be cool. Something that combines roleplaying with a dynamic campaign is definately something this genre is calling for. Though I must admit I think that was tried with...............oh good lord I just forgot the name. You had 5 guys in WWII and you were a specialist squad. Each guy had a different nationality. All I remember doing was messing up alot and everybody dying all of a sudden. So you had to save and start over a whole bunch. It Came out several years ago. I did not like that one very much. I did like some of the strategy aspect of it though.
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Peever
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RE: This looks pretty interesting

Post by Peever »

Frank W.
"also you know the germans are stupid and evil, who wants to play such people"

Belisarius
"Good question. But we won't see any first-person games featuring a scenario campaign with a German in the lead role anytime soon I recon. Taboo.

The big reason for the non-German side of view is due to the propaganda and de-humanizing of Germany. Call of Duty lets you play in the shoes of a Soviet Union conscript and that county became our enemy. Besides pople like to play "the bad guys". Look at the Grand Theft Auto series or even the Star Wars Knights of the Old Republic where you can be a dark force wielding jedi. Playing as the "enemy" is nothing new to war games.
Clive Thompson
"...part of the fun of some war games is that they allow players to cross battle lines. Germans happily buy World War II games in which they whack the Third Reich, and Vietnam games sell nicely in Southeast Asia. American gamers loved Panzer General, in which players control Nazi forces against the Allies and try to dominate Europe for Hitler. And plenty of folks—Yank and Reb alike—played Sid Meier's Gettysburg! so they could command the Confederate army against the marauding forces of Northern aggression. One of the pleasures of these war games is that they give you the weirdly rebellious experience of being in the other guy's foxhole, where you regard your nation's flag as the enemy. " (Read full article HERE)

Obviously the game would need a good story or have that movie like quality to it, such as Call of Duty, to get players to want to play as the Germans. It could take place on the Eastern front so that you would not have to kill Americans.

I believe that war games that take place on something other than Normandy would sell. The big conglomerates such as EA might never make such a game but a smaller firm could. The big companies are just too afraid to stray from a proven formula. That's why sequals are more common than original ideas.
"Sergeant the Spanish bullet isn't made that will kill me," Bucky O'Neil seconds before receiving a fatal shot to the head at the battle of San Juan Hill.
Les_the_Sarge_9_1
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RE: This looks pretty interesting

Post by Les_the_Sarge_9_1 »

To the best of my knowledge, it is only the law in Germany that stunts some past icons/imagery from being incorporated into WW2 based games.

It's not a global condition.

Now I have played German forces in games, and I have played Japanese forces in some games.

If I truely thought I was in some way glorifying the past deeds of the axis powers, by taking that sides forces during the playing of a game, then it is also likely possible I would need psychiatric help as well.

I am actually more concerned with people concerned with it, than I am concerned with my playing the axis side in a game.

The only thing that ever counts with me, is whether the subject matter is both interesting, as well as worth my time simulating.
Some stuff is just not interesting.

If I already have 3-5 games that cover the event in board game, computer game options, then it is very unlikely I am going to rush out and buy yet another game for the exact same material.

Money is not unlimited in my life, and redundant games don't serve my purposes.
I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.
Rummy
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RE: This looks pretty interesting

Post by Rummy »

I agree. I'm not familiar with the games you mentioned, but after another disappointing 'Call of Duty' game (a huge disappointment by the way--virtually identical to MOH, just more bodies and better graphics) I was thinking that the FPS genre desperately needs to innovate.

One thought I had was to get rid of the stupid compass and let the player figure out how to accomplish the mission himself; make it wide open so that the player has a myriad of options for doing the job, rather than guiding him along a specific path that, if he gets off of, he's killed.

Or, even better, make the FPS games like those silly 'choose your own adventure' books we (I) grew up on in the 80s so that you can play one mission ten times and not do the same thing twice.
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pterrok
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RE: This looks pretty interesting

Post by pterrok »

Apart from Gary Grigsby's World at War, which I WILL be getting, I had been thinking about getting Codename: Panzers. It was due the first quarter this year but slipped; I just went back to gamespot (http://www.gamespot.com/pc/strategy/codenamepanzers/index.html) and they now have a demo!

It's by a German company--maybe it'll feature a German perspective? <g>

(I'm not trying to hijack the thread, but it IS something I found interesting!)
Les_the_Sarge_9_1
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RE: This looks pretty interesting

Post by Les_the_Sarge_9_1 »

I looked at Codename Panzers.

Unsure if it is nothing more than colourful screenshots though.

Being able to make stunning 3d graphics doesn't imply you can make a stunning wargame though.
Just means you might just as easily be working for hollywood's next movie just as easily.
I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.
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Sarge
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RE: This looks pretty interesting

Post by Sarge »

ORIGINAL: pterrok

Apart from Gary Grigsby's World at War, which I WILL be getting, I had been thinking about getting Codename: Panzers. It was due the first quarter this year but slipped; I just went back to gamespot (http://www.gamespot.com/pc/strategy/codenamepanzers/index.html) and they now have a demo!

It's by a German company--maybe it'll feature a German perspective? <g>

(I'm not trying to hijack the thread, but it IS something I found interesting!)
You can get the demo which you can link to from Wargamer. Stayed on my HD for like 10 minutes [8|]. I will give it one thing, it sure looks good.
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