Screen Resolution/Register
Moderators: Joel Billings, wdolson, Don Bowen, mogami
- VI66_slith
- Posts: 263
- Joined: Sat Sep 14, 2002 8:38 pm
- Location: U.S.A.
Screen Resolution/Register
Is there a way to change the resolution?
Is the reg function for WiTP up and running and if so why wont it except my reg #?
Thanks in advance
Is the reg function for WiTP up and running and if so why wont it except my reg #?
Thanks in advance
"Many, who should know better, think that wars can be decided by soulless machines, rather than by the blood and anguish of brave men." ~Patton
RE: Screen Resolution/Register
Is there a way to change the resolution?
Nope, it's fixed at 1024x768
RE: Screen Resolution/Register
Does the game default to 1024x768 resolution? I have a laptop that has a native resolution of 1280x800. When I run a game in 1024x768 it usually still looks pretty good.
But, when I run WITP it looks pretty bad. It looks like a game that will only do 800x600. The images are very blurry and the letters in the words are very fuzzy.
So, are you sure the game defaults to 1024x768?
But, when I run WITP it looks pretty bad. It looks like a game that will only do 800x600. The images are very blurry and the letters in the words are very fuzzy.
So, are you sure the game defaults to 1024x768?
RE: Screen Resolution/Register
So, are you sure the game defaults to 1024x768?
Yep, absolutely certain, there is no other video size available. Check if you can disable video scaling/expansion in your Bios, it will shrink the screen but should clean up the image quality.
- general billy
- Posts: 914
- Joined: Sun Sep 28, 2003 10:40 am
- Location: London UK
RE: Screen Resolution/Register
Why oh why, didnt that allow us to change the resolution?? [:@]
It looks real bad on my 21" monitor.
Will this ever change in a new patch?
It looks real bad on my 21" monitor.
Will this ever change in a new patch?
WITP Games
Scen 16 as Allied = Lost
Scen 13 as Jap = Won
Scen 15 as Allied = Won
Scen 16 as Jap = NA
WPO Games
Scen 6 as Allied = Won
Scen 6 as Japs = NA
RE: Screen Resolution/Register
Will this ever change in a new patch?
Not too likely, it would take a fair chunk of recoding I would think to make it resizeable.
- VI66_slith
- Posts: 263
- Joined: Sat Sep 14, 2002 8:38 pm
- Location: U.S.A.
RE: Screen Resolution/Register
They did ask our opinions awhile back so I have to believe they will offer resolution switching, but who knows.
"Many, who should know better, think that wars can be decided by soulless machines, rather than by the blood and anguish of brave men." ~Patton
RE: Screen Resolution/Register
Yup, I must admit that on a larger monitor visuals are not too great to be honest as everything looks rather large. I keep looking for the zoom out button even though there isnt one. This is strange as UV seemed okay....its almost like the hexes are larger in WITP?
Id really like to see an option for something larger in a patch too.
Dawg
Id really like to see an option for something larger in a patch too.
Dawg
RE: Screen Resolution/Register
When I get to the scenario briefing screen (Only looked at scenario #2 so far) I must admit that I have a very hard time reading the briefing.
-
- Posts: 532
- Joined: Thu Aug 02, 2001 8:00 am
RE: Screen Resolution/Register
yes, NOT able to play the game in the moment (at work), i just like to remember the people out there that something exist like TFT.... with fixed solution. So, if i have an 18"TFT with fixed solution 1280x1024, a "forced" 1024x768 is not so good (it is difficulty to read the words).... I just hope this is not so bad, cause with UV i had only small troubles (after 4 or 5 hours, my eyes got tired... poor uv... now it will lay in the corner and got a thick dust layer
but it was useful, it prepared myself (hopefully)...
But i think this problem should not be too high in priority... cause if bugs apear, they should handled with highest priority... but after all it seems that the game works fine (okay, 1 day is not really enough to comment... )
greetings... and oh, only 4 hours to be home and download it and another hour later it is mmmmmmmmmmmmmmmmmmmmmmmmmmmmmiiiiiiiiiiiiiiiiiiiiiiiiiiinnnnnnnnnnneeeeeeeeee !
yeah, thank god before the weekend...[&o][&o]

But i think this problem should not be too high in priority... cause if bugs apear, they should handled with highest priority... but after all it seems that the game works fine (okay, 1 day is not really enough to comment... )
greetings... and oh, only 4 hours to be home and download it and another hour later it is mmmmmmmmmmmmmmmmmmmmmmmmmmmmmiiiiiiiiiiiiiiiiiiiiiiiiiiinnnnnnnnnnneeeeeeeeee !
yeah, thank god before the weekend...[&o][&o]
Don't tickle yourself with some moralist crap thinking we have some sort of obligation to help these people. We're there for our self-interest, and anything we do to be 'nice' should be considered a courtesy dweebespit
RE: Screen Resolution/Register
One thing Id like is to be able to increase the font size for mouse overs and reports. One point size larger would be perfect, anybody know if this is possible or is it hard coded in?
Myros
Myros
RE: Screen Resolution/Register
ORIGINAL: myros
One thing Id like is to be able to increase the font size for mouse overs and reports. One point size larger would be perfect, anybody know if this is possible or is it hard coded in?
Myros
Those messages about spotting and ships sinking - the onse which appear in the middle o fthe screen in a black box - are pretty hard to read with these old four eyes. Kinda hard to follow the action. Coulda made them a bit bigger without messiing up the asthetics of the screen. Ah well.[:(]
Quote from Snigbert -
"If you mess with the historical accuracy, you're going to have ahistorical outcomes."
"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
"If you mess with the historical accuracy, you're going to have ahistorical outcomes."
"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
RE: Screen Resolution/Register
I "fixed" it by replacing the font.
Game uses Times New Roman which really is a poor font to use for small non-alliased text. I tried regular Verdana first and it looked fantastic but was to big so the text all ran into eah other which sucked lol. Eventualy settled on Sans Serif which is another arial type text (like the font in this forum) but not as wide as verdana. Not quite perfect but to my eyes easier to read than the regular ingame one.
Myros
Game uses Times New Roman which really is a poor font to use for small non-alliased text. I tried regular Verdana first and it looked fantastic but was to big so the text all ran into eah other which sucked lol. Eventualy settled on Sans Serif which is another arial type text (like the font in this forum) but not as wide as verdana. Not quite perfect but to my eyes easier to read than the regular ingame one.
Myros
RE: Screen Resolution/Register
If you have a TFT with a fixed resolution higher than 1024x768, you can try running the game in windowed mode. First make a shortcut directly to the game. Open the preferences to the shortcut and add '-window' in the destination line.

-
- Posts: 532
- Joined: Thu Aug 02, 2001 8:00 am
RE: Screen Resolution/Register
Hehe, it was me who asked this.
Well, yes, this is a possibility, but does this not mean a lack of performance ?
i use a p4 2,8, 1 gb ram, 160 GB SATA, Sapphire ATI 9800pro@XT WIN XP....
a window is slower as a fullscreen !?! Has someone here experience about this ?
Thank you for the idea [:)]
Well, yes, this is a possibility, but does this not mean a lack of performance ?
i use a p4 2,8, 1 gb ram, 160 GB SATA, Sapphire ATI 9800pro@XT WIN XP....
a window is slower as a fullscreen !?! Has someone here experience about this ?
Thank you for the idea [:)]
Don't tickle yourself with some moralist crap thinking we have some sort of obligation to help these people. We're there for our self-interest, and anything we do to be 'nice' should be considered a courtesy dweebespit
RE: Screen Resolution/Register
It is not slower in windows mode. Plus it is more easy to switch between manual and game[8D].

- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: Screen Resolution/Register
Guys,
Please note that the windowed mode is unsupported. If you run into any problems in that mode, you are on your own. If it works for you, great, but we are only supporting the normal fullscreen mode for any issues.
Regards,
- Erik
Please note that the windowed mode is unsupported. If you run into any problems in that mode, you are on your own. If it works for you, great, but we are only supporting the normal fullscreen mode for any issues.
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
-
- Posts: 1283
- Joined: Fri Apr 09, 2004 5:07 am
RE: Screen Resolution/Register
ORIGINAL: Mr.Frag
Will this ever change in a new patch?
Not too likely, it would take a fair chunk of recoding I would think to make it resizeable.
Ugh....
GUI widget sizes hard coded like so much else. No
::MoveWindow( hwnd,
GetDisplayWidth() - GetDisplayWidth() *.90,
GetDisplayHeight() - GetDeisplayHeight() * .90,
GetDisplayWidth() * .65,
GetDisplayHieght() *.50,
TRUE);
Just
::MoveWindow( hwnd, 50, 50, 750, 385, TRUE );
Again, ugh....
RE: Screen Resolution/Register
hi
wher do you make the changes to the font ?
im having real problems with eye strain
wher do you make the changes to the font ?
im having real problems with eye strain

RE: Screen Resolution/Register
myros, can you explain how to change the font in the game? I didn't know you could do that.
Thanks.
Thanks.