What should I convert, and how many?
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- Steely Glint
- Posts: 594
- Joined: Tue Sep 23, 2003 6:36 pm
What should I convert, and how many?
I know that on Turn One I need to start my conversions of AK's to AR's and AV's and such. Ditto gunboats to PT boat tenders and such.
But...how many of what do you recommend converting, and to what?
But...how many of what do you recommend converting, and to what?
“It was a war of snap judgments and binary results—shoot or don’t, live or die.“
Wargamer since 1967. Matrix customer since 2003.
Wargamer since 1967. Matrix customer since 2003.
RE: What should I convert, and how many?
Strategy tip ...
Some MLE's are a good thing to have.
Japan is short on AR ships in a big way.
Rest is up to you [;)]
Some MLE's are a good thing to have.
Japan is short on AR ships in a big way.
Rest is up to you [;)]
- Steely Glint
- Posts: 594
- Joined: Tue Sep 23, 2003 6:36 pm
RE: What should I convert, and how many?
IOW, "no advice for you," eh? 

“It was a war of snap judgments and binary results—shoot or don’t, live or die.“
Wargamer since 1967. Matrix customer since 2003.
Wargamer since 1967. Matrix customer since 2003.
RE: What should I convert, and how many?
[:D]
Seriously, it's really a function of how aggressive you play. I kick out enough AR's to have 2 size 10 ports running with maximum bonuses (thats 7 ships as you have 1 - Japan).
The other types of ships, well, you have quite a few ... if you don't loose them, you don't need more of them [;)]
The MLE is the exception being a unique ship that you have none of. Without it, the only source for mines is a size 9 port. You have to think where you are going to be in half a year or so and guess your needs. If you are not a mine happy type, a couple will do you fine. If on the other hand you are sloppy, you'll loose these slow ships and need replacements. I can't tell you what your play style is so I can't recommend how many to make.
Seriously, it's really a function of how aggressive you play. I kick out enough AR's to have 2 size 10 ports running with maximum bonuses (thats 7 ships as you have 1 - Japan).
The other types of ships, well, you have quite a few ... if you don't loose them, you don't need more of them [;)]
The MLE is the exception being a unique ship that you have none of. Without it, the only source for mines is a size 9 port. You have to think where you are going to be in half a year or so and guess your needs. If you are not a mine happy type, a couple will do you fine. If on the other hand you are sloppy, you'll loose these slow ships and need replacements. I can't tell you what your play style is so I can't recommend how many to make.
- Oliver Heindorf
- Posts: 1911
- Joined: Wed May 01, 2002 2:49 am
- Location: Hamburg/Deutschland
RE: What should I convert, and how many?
does not the number of ML ships has an effect of how many MLE I nned to have ?
Just asking becasue I think I am gonna have 6-10 Mine laying capable ships aviable, so I only need 5 MLE or so ?
I assume that I can lay mines only with ML ships. ( ? )
Thank you
Just asking becasue I think I am gonna have 6-10 Mine laying capable ships aviable, so I only need 5 MLE or so ?
I assume that I can lay mines only with ML ships. ( ? )
Thank you
RE: What should I convert, and how many?
Nope, the MLE simply adds mine handling abilities to a smaller port. No relationship to the number of ML's
- Steely Glint
- Posts: 594
- Joined: Tue Sep 23, 2003 6:36 pm
RE: What should I convert, and how many?
Well, I like mines a lot, so definitely some MLE's for me. How many PT boat tenders will I probably need?
“It was a war of snap judgments and binary results—shoot or don’t, live or die.“
Wargamer since 1967. Matrix customer since 2003.
Wargamer since 1967. Matrix customer since 2003.
-
- Posts: 1107
- Joined: Thu Jul 24, 2003 3:20 am
RE: What should I convert, and how many?
I think it is a grave design error that only the Allied side can convert AK ships to AD (destroyer tenders). AD ships allow you to resupply torpedoes and since the Japanese doctrine centered around the torpedo I would think this would be a conversion they would be doing a lot of.
- Ron Saueracker
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RE: What should I convert, and how many?
I'm still concerned that the mass construction of MLEs and MSW respawning will turn the game into a minefest.[X(]


Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
- Ron Saueracker
- Posts: 10967
- Joined: Mon Jan 28, 2002 10:00 am
- Location: Ottawa, Canada OR Zakynthos Island, Greece
RE: What should I convert, and how many?
ORIGINAL: Damien Thorn
I think it is a grave design error that only the Allied side can convert AK ships to AD (destroyer tenders). AD ships allow you to resupply torpedoes and since the Japanese doctrine centered around the torpedo I would think this would be a conversion they would be doing a lot of.
It's already bad enough that torps can be reloaded in most ports in the game. With all gun ammo being available in any port with supply, naval logistics are all but ignored in the game. As such, I don't see having this restriction as being a "grave design error." Personally, I did not realize Japan was restricted from doing this and wonder why.


Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
RE: What should I convert, and how many?
Ron, seriously.. are you suggesting more supply rules? ouch. although I do see your point....
"Tanks forward"
- Oliver Heindorf
- Posts: 1911
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- Location: Hamburg/Deutschland
RE: What should I convert, and how many?
ORIGINAL: Mr.Frag
Nope, the MLE simply adds mine handling abilities to a smaller port. No relationship to the number of ML's
ups, i didnt explained myself good enough.
I meant in general, MLE ships are a waste of time/money if you dont have suffuicient customers ( the ML ships ) for them. example : you have 4 ML type ships and you dont get anymore for the game, it is useless to have more MLE ships then ML ships- I hope this makes it clear.
secvond question : only ML & DML ships are capable to lay mines ?
thank you !
RE: What should I convert, and how many?
I also think many people will go overboard creating fleets of MLEs [:D]. Also can you still replenish 16" shells at a size 1 port?

- Ron Saueracker
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RE: What should I convert, and how many?
ORIGINAL: MCKClaudi
I also think many people will go overboard creating fleets of MLEs [:D]. Also can you still replenish 16" shells at a size 1 port?
Yepper but I believe this is for the AI to behave correctly.


Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
RE: What should I convert, and how many?
How the heck do you convert AKs as you are describing?[&o] I've tried to find it in the manual and tried different ways in the game, but don't see what you need to do to convert AK's.[:@] I'm playing Japan so maybe that is part of the problem.
thanks,
Doug
thanks,
Doug
RE: What should I convert, and how many?
ORIGINAL: BoerWar
How the heck do you convert AKs as you are describing?[&o] I've tried to find it in the manual and tried different ways in the game, but don't see what you need to do to convert AK's.[:@] I'm playing Japan so maybe that is part of the problem.
thanks,
Doug
As Japan go to Osaka, look at ships in port select any 7000 AK and on the ships detail screen you will see a 5 button list of options of what the AK can be converted to. Select the type you want to select and the ship is removed from the game and will return in 180 days as what you ordered it changed to.
RE: What should I convert, and how many?
quote:
ORIGINAL: BoerWar
How the heck do you convert AKs as you are describing? I've tried to find it in the manual and tried different ways in the game, but don't see what you need to do to convert AK's. I'm playing Japan so maybe that is part of the problem.
thanks,
Doug
As Japan go to Osaka, look at ships in port select any 7000 AK and on the ships detail screen you will see a 5 button list of options of what the AK can be converted to. Select the type you want to select and the ship is removed from the game and will return in 180 days as what you ordered it changed to.
Thanks,
One AR just wasn't going to do the job.[:)]
- Pascal_slith
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RE: What should I convert, and how many?
ORIGINAL: Ron Saueracker
ORIGINAL: Damien Thorn
I think it is a grave design error that only the Allied side can convert AK ships to AD (destroyer tenders). AD ships allow you to resupply torpedoes and since the Japanese doctrine centered around the torpedo I would think this would be a conversion they would be doing a lot of.
It's already bad enough that torps can be reloaded in most ports in the game. With all gun ammo being available in any port with supply, naval logistics are all but ignored in the game. As such, I don't see having this restriction as being a "grave design error." Personally, I did not realize Japan was restricted from doing this and wonder why.
Definitely agree. It would have been nice to have different levels of complexity in the logistics system, especially for major types of supply.
So much WitP and so little time to play.... 



-
- Posts: 1107
- Joined: Thu Jul 24, 2003 3:20 am
RE: What should I convert, and how many?
ORIGINAL: Ron Saueracker
ORIGINAL: Damien Thorn
I think it is a grave design error that only the Allied side can convert AK ships to AD (destroyer tenders). AD ships allow you to resupply torpedoes and since the Japanese doctrine centered around the torpedo I would think this would be a conversion they would be doing a lot of.
It's already bad enough that torps can be reloaded in most ports in the game. With all gun ammo being available in any port with supply, naval logistics are all but ignored in the game. As such, I don't see having this restriction as being a "grave design error." Personally, I did not realize Japan was restricted from doing this and wonder why.
Having more detailed supply rules is a seperate issue. I could be happy with that but I suspect it would cripple the AI.
I just think it is wrong that the Japanese wouldn't have the ability to make ships that reload torpedoes when torpedoes were such an integral part of their battle doctrine. Even the US can make ships that reload torpedoes and torpedoes are kind of an afterthought to the battle doctirne of the US by the time of WW2. Heck, they even removed torpedoes from their CAs.
I hope 2by3 adds AD to the type of ships that Japan can convert their AK to.