Pilots on Strike

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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foliveti
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RE: Pilots on Strike

Post by foliveti »

ORIGINAL: Captain Cruft

[
P.S. Aviation support is ONLY relevant with respect to repairing damaged planes, nothing else. If you're not getting heavy losses you can run bases at considerably less than the stated requirement.

I thought Aviation support also affected the number of missions which could be flown from a base?
Frank
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Captain Cruft
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RE: Pilots on Strike

Post by Captain Cruft »

ORIGINAL: foliveti
I thought Aviation support also affected the number of missions which could be flown from a base?

You may be right, what does the manual say?

Thayne, it seems highly likely to be a bug. You need to submit a save file to support@matrixgames.com with explanation.
Thayne
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RE: Pilots on Strike

Post by Thayne »

ORIGINAL: barbarrossa

Have you tried giving your bombers specific "ground" or "airfield" targets? Are these targets in range?

The airfields you are flying from...are they big enough to support your a/c? enough aviation support? supply situation good enough for ops?

Just a checklist, all these have been mentioned before in the thread. At least they're transferring![:D]

I haven't run into anything like this.


Yes, I have given them specific targets. I have also varied the targets on the off chance that bombers are not supposed to be able to attack ground units. I have set them to attack the same targets that they were successfully attacking in the first 2 weeks of the war. They ignore all of these requests.

I have set some of them to local commander's discretion. If I can't find something they want to attack -- maybe they can find something themselves.

No good.
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Grouchy
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RE: Pilots on Strike

Post by Grouchy »

Groups of my decide to go on strike after attacking a ground target 1x. If I switch them to an AF attack they do as ordered. Switch them back to ground attacks and I get the finger again [:(] .
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AmiralLaurent
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RE: Pilots on Strike

Post by AmiralLaurent »

Not got WITP yet, but this reminds me of some problems I had in UV (but not for so long).

Try flying recon or naval search, only to see if your airmen report something. Or even supply or troop transport. Then you will see if the problem is that they won't do any flying at all, or they refuse to fight Japan.

To reply to another post, to launch ground air attacks requires regular recon flights or the bombers refuse to fly.
IceCreamSolider
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RE: Pilots on Strike

Post by IceCreamSolider »

Severe weather will ground them too - even if they have orders.

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Drongo
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RE: Pilots on Strike

Post by Drongo »

Thayne,

Where are you currently at with this problem?
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CommC
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RE: Pilots on Strike

Post by CommC »

I'm having a similar problem with CAP not flying from a Air Combat TF. They haven't flown for several days (actually they have never flown since the TF was created). Enemy bombers keep flying over dropping bombs on the carriers with no opposition while the fighters stay on the deck. All the settings I can check, morale, pilots, supply, fuel, settings, etc seem ok.

The only explanation I can come up with is that they aren't flying due to bad weather. I thought that in UV, if an air group didn't fly due to bad weather, you got a message to that effect. I haven't seen any weather messages like that in WITP. Has anyone else? Should I expect such a message?

If it's weather, I'ld like to know how the enemy planes can fly and bomb accurately in the bad weather, but my planes won't take off.
Thayne
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RE: Pilots on Strike

Post by Thayne »

Funny you should ask.

I just finished another turn, trying the suggestion that I fly some recon missions to see what happens there.

Two pilots (1 Blenheim and 1 Hudson) actually took off and flew these missions.

I have no idea what this means -- other than the fact that it blows my theory that they are completely without any ounce of courage. I still think it may be difficult to fight a war without somebody willing to actually shoot something other than pictures.

Testing continues.
Drongo
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RE: Pilots on Strike

Post by Drongo »

ORIGINAL: CommC

I'm having a similar problem with CAP not flying from a Air Combat TF. They haven't flown for several days (actually they have never flown since the TF was created). Enemy bombers keep flying over dropping bombs on the carriers with no opposition while the fighters stay on the deck. All the settings I can check, morale, pilots, supply, fuel, settings, etc seem ok.

The only explanation I can come up with is that they aren't flying due to bad weather. I thought that in UV, if an air group didn't fly due to bad weather, you got a message to that effect. I haven't seen any weather messages like that in WITP. Has anyone else? Should I expect such a message?

If it's weather, I'ld like to know how the enemy planes can fly and bomb accurately in the bad weather, but my planes won't take off.

Since the TF being attacked by enemy a/c is also where your CAP is based, weather should have nothing to do with it.

Question - are your CV a/c capacities being exceeded by more than 10% (each)?
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Thayne
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RE: Pilots on Strike

Post by Thayne »

Another turn done.

This turn included 1 successful recon mission, and 1 successful bombing mission.

Well, 'successful' in the sense that they flew to the target, dropped some bombs, and came back. They still can't hit anything.

THEY ACTUALLY ATTACKED SOMETHING!

(And, yes, it was a target that was reconned in the previous turn).
Drongo
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RE: Pilots on Strike

Post by Drongo »

All the problems with recon, strike, escort, etc. will normally have an explanation(s).

However, the no show for CAP over it's own airbase when attacked is very strange since you've stated several times that you have ample supply, aviation support, you appear to be operating from an airfield of size 3 or greater and the CAP fighters weren't off performing any other mission.

I'm running a few tests on my machine but in the meantime, keep reporting your results.
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Thayne
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RE: Pilots on Strike

Post by Thayne »

ORIGINAL: Drongo

All the problems with recon, strike, escort, etc. will normally have an explanation(s).

However, the no show for CAP over it's own airbase when attacked is very strange since you've stated several times that you have ample supply, aviation support, you appear to be operating from an airfield of size 3 or greater and the CAP fighters weren't off performing any other mission.

I'm running a few tests on my machine but in the meantime, keep reporting your results.


The enemy did not attack in a region where I had CAP in the last 2 turns, so I do not know if this has changed. I will report as soon as I have information.
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Captain Cruft
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RE: Pilots on Strike

Post by Captain Cruft »

ORIGINAL: Drongo
However, the no show for CAP over it's own airbase when attacked is very strange since you've stated several times that you have ample supply, aviation support, you appear to be operating from an airfield of size 3 or greater and the CAP fighters weren't off performing any other mission.

I've just had a brainstorm. It's probably not relevant but sufficient runway damage will stop CAP flying ...
CommC
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RE: Pilots on Strike

Post by CommC »

I have 3 CVLs in two TFs where the cap won't fly. On one of the CVLs there are 28 planes, where capacity is 27. In the other TF, one CVL has 27 planes with capacity of 27, the other has 31 planes, with capacity of 27. This one may be over stocked. How do I get rid of these extra planes? They don't show up as part of the air groups, nor can they be selected for transfer.

Could this be why the CAP is not flying?

Thanks.
Drongo
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RE: Pilots on Strike

Post by Drongo »

The CV that has 31 a/c will definitely not be able to conduct air ops. However, it should not be interfering with CAP operations from the other 2 CVs.

I really need a lot more info to help me understand your exact situation.

Which CV's are you using, are all the squadrons the original ones or did you transfer additional units, how many a/c are in reserve, etc.

Can you post a screen shot?
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CommC
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RE: Pilots on Strike

Post by CommC »

OK, what is the quick and easiest way to take a screenshot?

The carrier screen shows the two airgroups, fighter and bomber with 19 and 8 planes respectively, then by the capacity line it shows a "27/31". No other planes or airgroups are listed.
Thayne
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RE: Pilots on Strike

Post by Thayne »

I am afraid I have reached the point of giving up.

It has now been 17 days, and only the one combat mission I mentioned earlier has been reported. (None in the last 5 days). Recon missions seem to work, but I get nothing in the form of combat or CAP. The frustration level has reached unbearable levels.

Thayne
ian77
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RE: Pilots on Strike

Post by ian77 »

ORIGINAL: Grouchy

Groups of my decide to go on strike after attacking a ground target 1x. If I switch them to an AF attack they do as ordered. Switch them back to ground attacks and I get the finger again [:(] .


My problem was Jap fighters not flying LRCap to protect a supply TF in range, as ordered, but instead flying escort for LBs. This happened for 4 days running, despite numerous re ordering, and quiting and reloading.

I know this game has nearly everything, but surely not built in mis directed orders and /or insubordination as well!
Drongo
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RE: Pilots on Strike

Post by Drongo »

ORIGINAL: CommC

OK, what is the quick and easiest way to take a screenshot?

The carrier screen shows the two airgroups, fighter and bomber with 19 and 8 planes respectively, then by the capacity line it shows a "27/31". No other planes or airgroups are listed.

Depends on your PC set up but it should be:
press the Print Scrn key and then open up something like MS-Paint and you should be able to paste the screen in. Then remove any unneeded details from the image and save the file as a JPG (I think that's the format that Matrix accepts).

But before you try that and make a complete hash of it, can you post the details of which CVs (their names) and also list which air units you have on board each one.
Have no fear,
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