I put up a beta mission for the server which I will be editing over the next few days (when i get a chance after work). Basicly it is two fleets fighting over the solus system. I threw in a few locals just in case noone is online for you to fight but be easy on them once the local livestock is gone there is no bringing them back

Each playable ship has 21 lives.
Known issues: because I have enabled respawning there is going to be problem with the gameplay. When I was first makeing the mission today I figured they would respawn at their origin coordinates but that is not the case. Each ship will respawn at the 0,0,0 coords of the sector that it was destroyed in. Which fubar's my whole plan but I will have to live with it for now.
milo: is there any way to get the ships to respawn at the coordinates that they have listed in the file for their start?
have fun.