It has it's merits when considered by itself.
It could have used all new names at least. It didn't have to ruin some of those original charcters. Col. Tigh as a drunk and Boomer as a Cylon, give me a break!

ORIGINAL: TheDeadlyShoe
I'd like to hear more about this LCA deck problem. Can you post the launch bay subsystems?
Code: Select all
//Fighter Launch Bays
flightdeck: {
name: "Launch Tube 1",
abrv: "Launch Tube 1",
azimuth: 1.57,
loc: ( 116, -32.25, 71),
cam: ( 112, -32.25, 71),
start: ( 116, -32.25, 71),
end: ( 133, -32.25, 71),
spot: { loc: ( 116, -32.25, 71), filter: 0x7 },
//Comment out the next line to deactivate shuttle launches from this tube
spot: { loc: ( 116, -32.25, 69), filter: 0x8 },
launch: true,
max_ships: 1,
cycle_time: 5,
size: 5,
hull_factor: 0.5,
}
flightdeck: {
name: "Launch Tube 2",
abrv: "Launch Tube 2",
azimuth: -1.57,
loc: ( -116, -32.25, 71),
cam: ( -112, -32.25, 71),
start: ( -116, -32.25, 71),
end: ( -133, -32.25, 71),
spot: { loc: ( -116, -32.25, 71), filter: 0x7 },
//Comment out the next line to deactivate shuttle launches from this tube
spot: { loc: ( -116, -32.25, 69), filter: 0x8 },
launch: true,
max_ships: 1,
cycle_time: 5,
size: 5,
hull_factor: 0.5,
}
flightdeck: {
name: "Launch Tube 3",
abrv: "Launch Tube 3",
azimuth: 1.57,
loc: ( 116, -32.25, 66),
cam: ( 112, -32.25, 66),
start: ( 116, -32.25, 66),
end: ( 133, -32.25, 66),
spot: { loc: ( 116, -32.25, 66), filter: 0x7 },
launch: true,
max_ships: 1,
cycle_time: 5,
size: 5,
hull_factor: 0.5,
}
flightdeck: {
name: "Launch Tube 4",
abrv: "Launch Tube 4",
azimuth: -1.57,
loc: ( -116, -32.25, 66),
cam: ( -112, -32.25, 66),
start: ( -116, -32.25, 66),
end: ( -133, -32.25, 66),
spot: { loc: ( -116, -32.25, 66), filter: 0x7 },
launch: true,
max_ships: 1,
cycle_time: 5,
size: 5,
hull_factor: 0.5,
}
//Shuttle Launch Decks
//Uncomment the following to replicate the no-launch LCA problem...
//flightdeck: {
// name: "Shuttlebay 1",
// abrv: "Shuttlebay 1",
// azimuth: 3.1416,
// loc: ( 102, -32.25, -170),
// cam: ( 100, -32.25, -167),
// start: ( 102, -32.25, -165),
// end: ( 102, -32.25, -800),
// spot: { loc: ( 102, -32.25, -170), filter: 0x8 },
// launch: true,
// max_ships: 1,
// cycle_time: 5,
// size: 5,
// hull_factor: 0.5,
// }
//flightdeck: {
// name: "Shuttlebay 2",
// abrv: "Shuttlebay 2",
// azimuth: 3.1416,
// loc: ( -102, -32.25, -170),
// cam: ( -100, -32.25, -167),
// start: ( -102, -32.25, -165),
// end: ( -102, -32.25, -800),
// spot: { loc: ( -102, -32.25, -170), filter: 0x8 },
// launch: true,
// max_ships: 1,
// cycle_time: 5,
// size: 5,
// hull_factor: 0.5,
// }
//Recovery Decks
flightdeck: {
name: "Landing Bay 1",
abrv: "Landing Bay 1",
loc: ( 102, -32.25, -160),
cam: ( 95, -32.25, -137),
start: ( 102, -32.25, -500),
end: ( 102, -32.25, -160),
approach: ( 102, -32, -1000),
approach: ( 800, -50, -800),
approach: ( 800, -100, 0),
approach: ( 800, -100, 800),
spot: ( 102, -32.25, -160),
recovery: true,
max_ships: 1,
cycle_time: 5,
size: 20,
hull_factor: 0.5,
}
flightdeck: {
name: "Landing Bay 2",
abrv: "Landing Bay 2",
loc: ( -102, -32.25, -160),
cam: ( -100, -32.25, -137),
start: ( -102, -32.25, -500),
end: ( -102, -32.25, -160),
approach: ( -102, -32, -1000),
approach: ( -800, -50, -800),
approach: ( -800, -100, 0),
approach: ( -800, -100, 800),
spot: ( -102, -32.25, -160),
recovery: true,
max_ships: 1,
cycle_time: 5,
size: 20,
hull_factor: 0.5,
}