Which is better? Why do you prefer one over the other?
This question has plagued me since childhood (honestly!). I never cared much for operational games(naval/air excluded). Then or now. And though I'm usually pretty good (I'd like to think) at articulating my reasons and/or opinions, in this case I'm not so sure I'm able to.
It seems these days that a greater number of wargames are of an operational nature than not. Lets say 40% at least (vs 30% each for the other two) if not more. When I say i dont like operational wargames I really mean the more predominately land-based varieties and not games such as Uncommon Valor (which I tend to actually love)
If I had to try to argue why I like Tactical or Strategic Games better, in a very simple way, it would be something like:
1. Strategic Games offer a larger scope. Your decisions have greater impact and political, economic and other elements can also often be included.
2. Tactical Games offer more personalized control and a level of tactics that results in larger degrees of movement and alteration of forces or perhaps more simply put, more action and more realism.
In a way, I guess I could say, most operational games are more "boring" too me. And also lack the same level of "strategy and tactics" that the other 2 levels provide for better, if only slightly.
But to play the other side. I think a greater number of wargamers are probably "military history buffs" which means something like replaying the whole invasion of normandy is of high interest to see how you would or wouldn't do things differently. etc. etc. Harder to "model" with tactical or strategic level games if not altogether impossible.
So I get it to an extent, if that reasoning is correct.
Please note I'm not trying to knock anyone for liking Operational Wargames. I'm clearly in the minority.
I also like Fantasy and Sci-Fi Wargames (Which oddly always seem to be at either the tactical or strategic level and never operational). I suppose that could be another reason why. Also sort of proves my point about my belief Operational Games are geared more towards recreating a moment in history above and beyond all other objectives whereas the other two levels stress more of a Strategy & Tactics sort of approach first (hence more applicable to the "made up" worlds of Sci-Fi and Fantasy). Maybe someone else can explain it much better..
Anyway was more-so curious what others thought than to throw out my own opinions.
There are operational games that I have liked and one day I'd love to make one(meaning land-based) if only because, if I could make one I'd like, it would probably have to be a damn fine operational game.

Don't know.
So Tactical - Operational - Strategic , Historical - Fantasy - Science Fiction ?
How do you like your slice of wargame pie?