Recon Question/Request

War in Russia is a free update of the old classic, available in our Downloads section.
Post Reply
PMCN
Posts: 625
Joined: Fri Sep 08, 2000 8:00 am
Location: Germany

Recon Question/Request

Post by PMCN »

In the manual the CV reported are supposed to be within 25% of the actual value but I have never seen this in the game. My general rule of thumb has been to multiply the value listed by 10.

Is it possible to get an official clarification of the situation? What does the reported CV correspond to?

I suspect the following request is too much like work for the programmer but is it possible to add in some recon function based on how long the units have been in contact? So that over time the information gets better. I think that giving a bonus for having a large number of recon vehicles would also make sense plus a futher bonus for having calvary divisions present. I thought I would ask this anyway...though I am not expecting that it will be implemented.

Its now the middle of august and the panzers are closing in on Lennigrad, Kursk, Velki Luki and Smolensk Image
Ed Cogburn
Posts: 1641
Joined: Mon Jul 24, 2000 8:00 am
Location: Greeneville, Tennessee - GO VOLS!
Contact:

Post by Ed Cogburn »

Originally posted by Paul McNeely:
In the manual the CV reported are supposed to be within 25% of the actual value but I have never seen this in the game. My general rule of thumb has been to multiply the value listed by 10.

Is it possible to get an official clarification of the situation? What does the reported CV correspond to?

The CV value tells you how many units are in the corps (not always 100% accurate), not the corps's strength.


I suspect the following request is too much like work for the programmer but is it
Your suspicions are correct (and your suggestion has come up before). It will be quite some time before the programmer starts adding major new features. He's been coding on this thing during a lot of his free time in the last 4-5 months, its time for him to take a break. Matrix may also want to wrap this thing up now, for all I know.
RickyB
Posts: 1151
Joined: Wed Jul 26, 2000 8:00 am
Location: Denver, CO USA

Post by RickyB »

Originally posted by Paul McNeely:
In the manual the CV reported are supposed to be within 25% of the actual value but I have never seen this in the game. My general rule of thumb has been to multiply the value listed by 10.

Is it possible to get an official clarification of the situation? What does the reported CV correspond to?
In addition to Ed's comment on the CV, you are right about the general CV value that gets listed for your units, if that is what you mean. The listed CV is the total strength based on 1 point per squad or artillery piece, more for AFVs, etc, adjusted for readiness and experience, and then the total is divided by 10.


------------------
Rick Bancroft
Semper Fi
Rick Bancroft
Semper Fi


Image

PMCN
Posts: 625
Joined: Fri Sep 08, 2000 8:00 am
Location: Germany

Post by PMCN »

Thanks guys. I didn't expect the programer would make the change but what can it hurt to ask.

As far as CV goes I am talking about the reported enemy combat value and that doesn't represent the number of divisions in the enemy force but is supposed to be (according to the manual) an +/-25% estimate of their strength (CV). It is in general not. I was just curious if there was an official word on what the number means. My rule of thumb of multipling by 10 works ok for values <10 but fails when I see something with a CV or 35 or so (when playing the russians) or at least I hope that doesn't represent a 350 CV unit.
Ed Cogburn
Posts: 1641
Joined: Mon Jul 24, 2000 8:00 am
Location: Greeneville, Tennessee - GO VOLS!
Contact:

Post by Ed Cogburn »

Originally posted by Paul McNeely:
(according to the manual) an +/-25% estimate of their strength (CV).

The manual is wrong, the programmer changed this at some point. The manaul isn't particulary helpful anymore as so many things have changed, but we (the beta testers in the WIR project) can't update the manual because we don't have a PDF editor and worst of all the programmer would have to be the one doing the editing because he's the only one who knows the details of what has changed.


[This message has been edited by Ed Cogburn (edited February 25, 2001).]
RickyB
Posts: 1151
Joined: Wed Jul 26, 2000 8:00 am
Location: Denver, CO USA

Post by RickyB »

Originally posted by Paul McNeely:
Thanks guys. I didn't expect the programer would make the change but what can it hurt to ask.

As far as CV goes I am talking about the reported enemy combat value and that doesn't represent the number of divisions in the enemy force but is supposed to be (according to the manual) an +/-25% estimate of their strength (CV). It is in general not. I was just curious if there was an official word on what the number means. My rule of thumb of multipling by 10 works ok for values <10 but fails when I see something with a CV or 35 or so (when playing the russians) or at least I hope that doesn't represent a 350 CV unit.
As Ed said, the enemy CV listing now just shows the estimated number of division equivalents in the HQ, with a more accurate number where there are more friendly planes in the area. For a HQ, it is the estimated number of plane groups in the HQ. This is detailed in one of the readme files with the game.

Actually, I just realized that you mentioned a CV of 35, so that cannot happen in the latest 3.0 release. Are you playing 3.0 or the earlier releases? If it is an earlier release, then our comments do not apply to it. Also, there has been at least one player who upgraded but put the 3.0 version in a new place and was still unknowingly playing 2.1. Anyway, for 3.0, the CV will not go higher than 8 divs ? in that format.
------------------
Rick Bancroft
Semper Fi

[This message has been edited by RickyB (edited February 25, 2001).]
Rick Bancroft
Semper Fi


Image

Arnaud
Posts: 13
Joined: Sun May 21, 2000 8:00 am
Location: France

Post by Arnaud »

Hello Paul !
I am the programmer of the new version.

The manual is wrong. The displayed value has never been an estimate of the CV, but rather, of the number of enemy division-equivalents (and aircraft groups for HQs).

Originally posted by Paul McNeely:
In the manual the CV reported are supposed to be within 25% of the actual value but I have never seen this in the game. My general rule of thumb has been to multiply the value listed by 10.

Is it possible to get an official clarification of the situation? What does the reported CV correspond to?

I just improved the routine, which gave very strange results. The accuracy depends on distance and the presence of air groups nearby.
It's all explained in the readme file !

yes, counting the number of recon vehicles is a good idea, but it's also a long calculation, and currently the game does not keep track of the past locations of unit, so it'd be a bit hard to take into account how long units have been in contact. So, yes, you are right not to expect me to code it Image

But I am keeping the idea in store.....
Arnaud


I suspect the following request is too much like work for the programmer but is it possible to add in some recon function based on how long the units have been in contact? So that over time the information gets better. I think that giving a bonus for having a large number of recon vehicles would also make sense plus a futher bonus for having calvary divisions present. I thought I would ask this anyway...though I am not expecting that it will be implemented.

Its now the middle of august and the panzers are closing in on Lennigrad, Kursk, Velki Luki and Smolensk Image

PMCN
Posts: 625
Joined: Fri Sep 08, 2000 8:00 am
Location: Germany

Post by PMCN »

Thanks for the help guys on this topic.

Now the change in the game but no change in the manual....that explains what I am seeing. Ah duh.

The one thing that still puzzels me is the report on the number of air groups in an enemy HQ. I have yet to ever see a number there, yet I have seen the units launch air attacks (I have taken to watching very carefully during the turn to see who launched what and then repling in kind Image ). What is required for a number to show up. It would make my life easier if I got some indication of which units had air groups and which didn't since my memory of 2.1 as the soviet is that the second I move an air group into a HQ the german air force decends upon it full force even before some event triggered its use.

BTW thank you Arnaud for all the work you have done. I realy appreciate it, c'est magnifique! The latest version is super, and I was having a real good game which unfortunately made the results of the blizzards that much more shocking.
PMCN
Posts: 625
Joined: Fri Sep 08, 2000 8:00 am
Location: Germany

Post by PMCN »

It just dawned on me last night that I was misunderstanding the enemy HQ intellegence. I feel like a nit wit. I thought CV: 2 GRP ? ment CV = 2 GRP = ? rather than "we estimate 2 air groups present"! AH Duh!!!

ARGH! The Luftwaffe is about to become substantially more effective in its air raids...

Sorry for the stupid question.
Post Reply

Return to “War In Russia: The Matrix Edition”