How many Large AKs do you convert on first turn as Allies

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Ron Saueracker
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RE: How many Large AKs do you convert on first turn as Allies

Post by Ron Saueracker »

I'm a weirdo regarding this. I convert based on need but I only convert ships with like names. AK Mercury becomes an AR, so does Maine and Vermont, perhaps Atlantic and Pacific, Olapana and Onomea become Otus class ASs, Diamond Head, Mauna Loa and Mauna Ala become AEs, Aroostook an AV...etc. Really weird but what the hell.

Need, for the Allies, has a lot to do with what was lost at Manila and what is available. If I want an AR for Royal Navy, I'll convert a Brithish AK
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WhoCares
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RE: How many Large AKs do you convert on first turn as Allies

Post by WhoCares »

Just curious (as Jap Fanboy), can allies accellerate the ship arrivals?
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mc3744
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RE: How many Large AKs do you convert on first turn as Allies

Post by mc3744 »

At least 4 AR, 2 AD and 4 MLE.

I'm a freak for mines. Give me a MLE and a few subs and I'll mine the entire world!
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Oliver Heindorf
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RE: How many Large AKs do you convert on first turn as Allies

Post by Oliver Heindorf »

I convert as much as possible in the beginning.

I usually have 16-24 AR's ( remember you need for max efoort 4 AR's per Port )so you have Seattle, SF, LA, Diego, PH = 4 each = 20 AR's Then comes Sydney & Trico.....another 8 ?
So the more the better !

then I put in action 4-8 MLE's to have forward mining capacity - I want mines, I want tons of them and I want them fast where I need them. When I need to mine PM, Brisbane is too far away for me.

I convert 4-6 AV's just in case if I loose some later

I convert 4-8 AD's

I convert 4-8 AS's

Charlston I sometimes convert, sometimes I wont.
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Ron Saueracker
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RE: How many Large AKs do you convert on first turn as Allies

Post by Ron Saueracker »

ORIGINAL: Oliver Heindorf

I convert as much as possible in the beginning.

I usually have 16-24 AR's ( remember you need for max efoort 4 AR's per Port )so you have Seattle, SF, LA, Diego, PH = 4 each = 20 AR's Then comes Sydney & Trico.....another 8 ?
So the more the better !

Plan on getting your ass kicked? Holy expectation of MASSIVE losses!
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Tristanjohn
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RE: How many Large AKs do you convert on first turn as Allies

Post by Tristanjohn »

Well, in my first PBEM I converted four AKs to ARs and sent those straight off to Noumea, where I've established a strong base for future operations. At present it's a 6 port and doing good repair business! I also sent an AS there.

Also right off the bat I put three MLEs into the pipepline, and couple of ADs and two or three AVDs, I forget (for getting around fast with extra aviation support in the early part of the war).

I then made a bunch more ARs when that large batch of AKs hit SF, plus a few more MLEs, a couple more ASs just in case I wanted to use smaller bases for sub ops, and several more AVs to spread around. I think I made two AGPs. I also have a few AEs coming, but I forget how many.

At the moment I could use those MLEs but they're not ready yet.
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RE: How many Large AKs do you convert on first turn as Allies

Post by Central Blue »

at the begining of the game I convert all 7000 ton AK's at Frisco. Mostly AR, but also a *few* AD and AS. After numerous trips through the early months of the war I don't feel a crushing need for any of the other types.

There are enough 4500 ton AK's at Frisco to set up convoys to most existing bases. There are other AK's on the west coast that can be consolidated at Frisco over time -- but I handle Midway and North Pacific supply from Seattle. Against the AI there is time to get oil out of DEI to Australia with tankers in the region. When that is no longer feasible you'll have merchies and tankers out your ears.

In a PBEM I think I would add a few PT tenders. I don't need them, or PT's, against the AI, except for what I already have in PI and DEI. Against a human opponent they might be usefully expendable here and there from time to time.
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RE: How many Large AKs do you convert on first turn as Allies

Post by Tristanjohn »

ORIGINAL: Central Blue

at the begining of the game I convert all 7000 ton AK's at Frisco. Mostly AR, but also a *few* AD and AS. After numerous trips through the early months of the war I don't feel a crushing need for any of the other types.

There are enough 4500 ton AK's at Frisco to set up convoys to most existing bases. There are other AK's on the west coast that can be consolidated at Frisco over time -- but I handle Midway and North Pacific supply from Seattle. Against the AI there is time to get oil out of DEI to Australia with tankers in the region. When that is no longer feasible you'll have merchies and tankers out your ears.

In a PBEM I think I would add a few PT tenders. I don't need them, or PT's, against the AI, except for what I already have in PI and DEI. Against a human opponent they might be usefully expendable here and there from time to time.

In my PBEM I've sure gotten good use out of my PTs.
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Oliver Heindorf
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RE: How many Large AKs do you convert on first turn as Allies

Post by Oliver Heindorf »

ORIGINAL: Ron Saueracker

Plan on getting your ass kicked? Holy expectation of MASSIVE losses!

No, just to cut down the yard time. remember, its war, so the warships belong to the sea, not to the yard [;)]
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RE: How many Large AKs do you convert on first turn as Allies

Post by bradfordkay »

" I don't find AGPs very useful."

C'mon... you've got to build those society yachties their seagoing yacht clubs! Where are they going to gather for drinks if you don't build them some tenders? Most of the game the PT crews have nothing to do, so you may as well give them a place in which to do it. [;)]
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