Thinking on Text Files

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

Post Reply
Wild Bill
Posts: 6428
Joined: Fri Apr 07, 2000 4:00 pm
Location: Smyrna, Ga, 30080

Thinking on Text Files

Post by Wild Bill »

I've played through the monster Steel Shield once. Took 14 hours, as the Americans. I got a draw, but had the upper hand at the end of 40 turns.

I've started today as the Germans to see where this will lead.

I have in mind including something for the larger scenarios in the text file and/or as an attachment.

It would be a resume of objective locations and another of the units in the battle. A battle this size requires at least some mental bookkeeping and some serious map searching for those 21 objectives scatted over a map well over 10 miles in length and 3 miles deep.

What do you think? Or should it be a separate document as an aid to play? Or both?

Wild Bill

------------------
In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
Image
In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Six-pk
Posts: 43
Joined: Tue May 09, 2000 8:00 am
Location: Cal USA
Contact:

Post by Six-pk »

Or should it be a separate document as an aid to play? Or both?
Separate doc so I could run it in the background and look at it as needed. THX! WB Image

Six
Six-pk
Seth
Posts: 646
Joined: Tue Apr 25, 2000 8:00 am
Location: San Antonio, TX USA

Post by Seth »

In any possible future version, it might be neat to have a sidebar button that would pop up the file. I suppose you'd have to deal with some coding issues there. It would eliminate alt-tabbing and fiddling with windows.
Moonwolf
Posts: 62
Joined: Tue Jun 06, 2000 8:00 am

Post by Moonwolf »

Originally posted by Wild Bill:

It would be a resume of objective locations and another of the units in the battle. A battle this size requires at least some mental bookkeeping and some serious map searching for those 21 objectives scatted over a map well over 10 miles in length and 3 miles deep.

What do you think? Or should it be a separate document as an aid to play? Or both?

Seems that such in-depth documents will be essential once we get to these LARGE battles. And once we get used to having such a play-aid, we'll want them available for every scenario -- no matter how small.

I'd like to see it accessible within the game.


------------------
| Moonwolf |
----------------
Ed Mortimer

Meglio un Giorno da Leone
schmoe
Posts: 26
Joined: Thu May 25, 2000 8:00 am
Location: Portland, Oregon, USA

Post by schmoe »

A text file would be enough for me because I will probably print it no matter how it is presented. I'd want to see the battlefield at the same time as the piece of paper. I need something I can scribble on.

nikb
Posts: 89
Joined: Sat Apr 15, 2000 8:00 am

Post by nikb »

I'm one for having everything as possible accessable from within the game engine.

Nik
Nik
Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”