Are there are any plans to do a MODERN SP version?
Moderator: MOD_SPWaW
Are there are any plans to do a MODERN SP version?
I was wondering if there were any plans to upgrade SP2 the way SPWAW has revolutionized SP1?
OK, that's asking a lot, but man would that be fun!
Calvin
OK, that's asking a lot, but man would that be fun!
Calvin
-
- Posts: 69
- Joined: Mon May 08, 2000 8:00 am
There's Steel Panthers:The Nam which covers a more modern time period and not just limited to the Vietnam conflict. I'm not sure when it's coming out but from what I've read it'll be sometime after the second SPWAW patch.
As if we've not been spoilt enough, eh?
As if we've not been spoilt enough, eh?

-------------------------
"There is nothing more
exhilarating than being
shot at without result"
- Winston Churchill
"There is nothing more
exhilarating than being
shot at without result"
- Winston Churchill
- David Heath
- Posts: 2529
- Joined: Wed Mar 29, 2000 5:00 pm
The truth is we are playing with the idea of droping the SPNAM only game and making a SP Modern Warfare game. It would cover 1950 - 2005. SPWAW was a big task and we still are not done so we don't want to jump into this. If we get enough gamers asking we will really think about doing it. Hey better yet if you would like to see a modern version based on SPWAW developed by Matrix Games Post a note here and lets see what type of response we get.
[This message has been edited by David Heath (edited 06-19-2000).]
[This message has been edited by David Heath (edited 06-19-2000).]
-
- Posts: 318
- Joined: Mon May 29, 2000 8:00 am
- Location: austin, texas
The problems with doing a post-WW2 version of SP are immense. Not only is the timespan much larger (on the order of 50+ years compared to 10 with SPWAW), the complexities of more recent battlefield technologies are much more difficult to model as well. I don't think either SP2 or SP3 succeeded very well (this is not a flame of those games but rather a recognition of the magnitude of what they were attempting).
We gave up trying to play "modern" SP3 and concentrated on WW2 instead since the game model worked much better with WW2. To name just one problem we had with "modern" SP3, the Apache attack helicopter proved so dominant in our games that play balance was totally ruined. The side with Apaches won and the side without them lost. Here's how. Take your Apaches and "absorb" them together into units of 6 Apaches each (and you can use the rating of the best Apache when absorbing the lesser Apaches into it and it will retain the ratings of that best unit). Now, with your 6-Apache "platoons" you simply fly into the direct rear of any AFV unit within range and blast away with your cannon at 1-hex range. Bye bye AFV unit. I'm glossing over details like AA missiles and stuff, but believe me it can be done and easier than you might think. I remember playing the SP3 Vietnam campaign and converting as many of my core troops to Hueys and Cobras as I could (once again using the "absorb" feature to create large, 6-copter platoons of each). Once airmobile, I won the remaining battles in the campaign (it was a short campaign) by ridiculous scores. In fact, I won 2 battles without suffering a single point of damage. Scores like 5993 to 8, 6012 to 0, stuff like that. And this is even after I'd jacked up the AI settings. Indeed, once we got our platoons of Apaches (not the 'Nam campaign, but several different generated "modern" campaigns), we had to set the computer to 250% tank toughness just to make the games even remotely interesting. But I digress...
I've no doubt that if Matrix Games decides to tackle a post-WW2 version of SP, then they will do a wonderful job. But producing it won't be nearly as "easy" as SPWAW has been for them to produce. And we all know how "easy" it's been for them to produce SPWAW, right?
We gave up trying to play "modern" SP3 and concentrated on WW2 instead since the game model worked much better with WW2. To name just one problem we had with "modern" SP3, the Apache attack helicopter proved so dominant in our games that play balance was totally ruined. The side with Apaches won and the side without them lost. Here's how. Take your Apaches and "absorb" them together into units of 6 Apaches each (and you can use the rating of the best Apache when absorbing the lesser Apaches into it and it will retain the ratings of that best unit). Now, with your 6-Apache "platoons" you simply fly into the direct rear of any AFV unit within range and blast away with your cannon at 1-hex range. Bye bye AFV unit. I'm glossing over details like AA missiles and stuff, but believe me it can be done and easier than you might think. I remember playing the SP3 Vietnam campaign and converting as many of my core troops to Hueys and Cobras as I could (once again using the "absorb" feature to create large, 6-copter platoons of each). Once airmobile, I won the remaining battles in the campaign (it was a short campaign) by ridiculous scores. In fact, I won 2 battles without suffering a single point of damage. Scores like 5993 to 8, 6012 to 0, stuff like that. And this is even after I'd jacked up the AI settings. Indeed, once we got our platoons of Apaches (not the 'Nam campaign, but several different generated "modern" campaigns), we had to set the computer to 250% tank toughness just to make the games even remotely interesting. But I digress...
I've no doubt that if Matrix Games decides to tackle a post-WW2 version of SP, then they will do a wonderful job. But producing it won't be nearly as "easy" as SPWAW has been for them to produce. And we all know how "easy" it's been for them to produce SPWAW, right?

VAH
Very simply put,"you would get my money". That a game of this scale and complexity can be done and will be done is just a question of time and by whom. I'm not much for eye candy and real time, but throw in a control for the speed of the game and 3d modeling so the hits can be modeled right and you've got something. I'd even buy the units as installments, kind of like I did as a kid with my HO scale tanks and troops. Every so often as I saved my money I could afford that Tiger tank or the group of new German troops to go with my collection. Now I'm not asking you to take me back some 40 years, wouldn't want to, WAW is better 
------------------
Good hunting,
Pack Rat

------------------
Good hunting,
Pack Rat
PR
Adding my vote for the modern scale of WaW !
Oh, BTW victorhauser, when i played SP2, i modified the OOB to include AA/Sams into the HQ formation of the enemy in campaigns. This way the AI always had some. Added them too into On-map Arty formations. I can tell you that with such mods, your helos will have better to stay way back from the frontline until the enemy is broken
Then they can be of use to mop up. Unless you want to buy them back at each scen of course 
Oh, BTW victorhauser, when i played SP2, i modified the OOB to include AA/Sams into the HQ formation of the enemy in campaigns. This way the AI always had some. Added them too into On-map Arty formations. I can tell you that with such mods, your helos will have better to stay way back from the frontline until the enemy is broken


-
- Posts: 34
- Joined: Sun Jun 18, 2000 8:00 am
- Location: Helsinki, Finland
- Contact:
- Recon_slith
- Posts: 111
- Joined: Mon Apr 03, 2000 8:00 am
- Location: Adelaide, Australia
Up to 2005 from 1950? That's a looong period and also would include weapons still in development when it's hard enough to get the WW2 gear correct and complete.
Better break it up into SP'NAM and another, later period SP title. I really think you would be biting off more than can be conveniently chewed.
------------------
Wait for Death. There's a choice?
Recon
Better break it up into SP'NAM and another, later period SP title. I really think you would be biting off more than can be conveniently chewed.
------------------
Wait for Death. There's a choice?
Recon
Let me make the superstitions of a nation and I care not who makes its laws or its songs either.
-- Mark Twain
-- Mark Twain
I'd love it.But it is rather a large under taking.Maybe you should break it up into time periods.Maybe allow campaign carry over from one to another time period would help?
HAHAh I already have a place set aside on my Game shelf for any thing yall make.So bring it on guys I love yalls work.
Semper Fi
HAHAh I already have a place set aside on my Game shelf for any thing yall make.So bring it on guys I love yalls work.
Semper Fi
Krull
-
- Posts: 419
- Joined: Tue May 23, 2000 8:00 am
- Contact:
-
- Posts: 80
- Joined: Sun Jun 11, 2000 8:00 am
- Location: Waterford WI, USA