New Patch
Moderators: Joel Billings, Tankerace, siRkid
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RE: New Patch
And witha CV TF which setting should I use to achieve "first strike'?

Art by the amazing Dixie
RE: New Patch
ORIGINAL: Ursa MAior
And witha CV TF which setting should I use to achieve "first strike'?
I would imagine you would have to assign only primary missions and no secondary missions to be sure they will fly in the morning (1st) phase. Ofcourse you could always be rained in...
In time of war the first casualty is truth. - Boake Carter
RE: New Patch
I do but can't work out how to send it to you.
It is saved to Floppy disk from the saved game file.
Any advice ?
It is saved to Floppy disk from the saved game file.
Any advice ?
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- Joined: Wed Apr 20, 2005 10:10 am
- Location: Hungary, EU
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- Posts: 1156
- Joined: Wed Apr 27, 2005 5:10 am
- Location: Los Osos, CA
RE: New Patch
If both Japs and Allies have airstrikes in the same phase (morning or afternoon), then I believe the strikes are considered simultaneous....
Is that clear as mud?
Chad
Is that clear as mud?
Chad
"If you want peace, prepare for war."
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RE: New Patch
ORIGINAL: DEB
I do but can't work out how to send it to you.
It is saved to Floppy disk from the saved game file.
Any advice ?
DEB,
Check the first post in this thread by Nikademus. It has the email address (just click on it) to use when sending in saves.
Gunner's Mate: A Boatswain's Mate with a hunting license.
RE: New Patch
lansoar@hotmail.com
Mike has produced a patch at this point so i cant gurantee he'll have time to look at further issues but send me the saves anyway.
Supply issue:
FT's that have spare capacity will default to "IDLE" status after fully loading a LCU. If they have spare capacity you can then click "Load Supply" and the unit should then preform that function and proceed towards it's destination with both the LCU and some supply
On the issue of supply disapearing after landing. Need to look at the saves and see if i can duplicate and/or better document what's happening.
Mike has produced a patch at this point so i cant gurantee he'll have time to look at further issues but send me the saves anyway.
Supply issue:
FT's that have spare capacity will default to "IDLE" status after fully loading a LCU. If they have spare capacity you can then click "Load Supply" and the unit should then preform that function and proceed towards it's destination with both the LCU and some supply
On the issue of supply disapearing after landing. Need to look at the saves and see if i can duplicate and/or better document what's happening.
RE: New Patch
Nic, how about the aircraft disappearing( like my F4F-4s)? Did you and /or Mike find anything? I have noticed that B-17s also seem to disappear, I am hopefull that any correction you guys make will fix it too.
RE: New Patch
Hello...
Here is list:
Uncommon Valor Completed List
Please delete uv.prfs file, before applying patch.
6/22/2005 v2.42
Bugs Fixed:
1) Aircraft, even if in groups in rear area and stood down, were disappearing for no apparent reason. Fixed.
2) Pilots in excess of maximum aircraft for group were being retained. Fixed. Note that if the group has many excess pilots, it may take a couple turns to reassign them all and pilots with kills will not be removed from group, so if you have a 24 plane group with 28 pilots, all of whom have kills, don’t worry. Be happy.
3) Coast watcher reports for enemy shipping far out to sea were being generated. Fixed.
4) Air groups in the reinforcement queue with zero aircraft were being classified as “Disbanded/Withdrawn”. Fixed. All groups in the queue are now classified as “Reinforcement”.
Clarification: When a player tries to bomb a target hex, with friendly troops in it, effectiveness will be reduced, as group commanders try to avoid friendly fire casualties.
Clarification: If orders to load a task force are given and the entire load can be accomplished, immediately, the load orders become “Idle”. So, if you give orders for a fast task force to load a small land unit and it can load the entire unit right then and there and you want to take some supply in some extra, empty destroyers, you should then click on “Load Supply”.
Hope You like it...
Michael Wood
Here is list:
Uncommon Valor Completed List
Please delete uv.prfs file, before applying patch.
6/22/2005 v2.42
Bugs Fixed:
1) Aircraft, even if in groups in rear area and stood down, were disappearing for no apparent reason. Fixed.
2) Pilots in excess of maximum aircraft for group were being retained. Fixed. Note that if the group has many excess pilots, it may take a couple turns to reassign them all and pilots with kills will not be removed from group, so if you have a 24 plane group with 28 pilots, all of whom have kills, don’t worry. Be happy.
3) Coast watcher reports for enemy shipping far out to sea were being generated. Fixed.
4) Air groups in the reinforcement queue with zero aircraft were being classified as “Disbanded/Withdrawn”. Fixed. All groups in the queue are now classified as “Reinforcement”.
Clarification: When a player tries to bomb a target hex, with friendly troops in it, effectiveness will be reduced, as group commanders try to avoid friendly fire casualties.
Clarification: If orders to load a task force are given and the entire load can be accomplished, immediately, the load orders become “Idle”. So, if you give orders for a fast task force to load a small land unit and it can load the entire unit right then and there and you want to take some supply in some extra, empty destroyers, you should then click on “Load Supply”.
Hope You like it...
Michael Wood
ORIGINAL: Nomad
Nic, how about the aircraft disappearing( like my F4F-4s)? Did you and /or Mike find anything? I have noticed that B-17s also seem to disappear, I am hopefull that any correction you guys make will fix it too.
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- Joined: Wed Apr 27, 2005 5:10 am
- Location: Los Osos, CA
RE: New Patch
hey Mike, sorry to pester you with this at the 11th hour....BUT,
I think I recall in the readme of 2.41 that "attacking fighters that failed a morale check during air-to-air combat would not break-off....FIXED"
However, in the short time I had 2.41 installed...I noticed they were still not breaking off...
Attacking bombers would if morale failed.....but never saw the number of fighters decrease while in air-to-air...
Could you maybe take a look at that? Again, I'm sorry.....thanks for your dedication to this classic game....[&o]
And if ever in San Luis Obispo area, Corona's are on me...
Chad
I think I recall in the readme of 2.41 that "attacking fighters that failed a morale check during air-to-air combat would not break-off....FIXED"
However, in the short time I had 2.41 installed...I noticed they were still not breaking off...
Attacking bombers would if morale failed.....but never saw the number of fighters decrease while in air-to-air...
Could you maybe take a look at that? Again, I'm sorry.....thanks for your dedication to this classic game....[&o]
And if ever in San Luis Obispo area, Corona's are on me...
Chad
"If you want peace, prepare for war."
RE: New Patch
This was a pesky problem with WitP too, and I know Mike squashed it there. I'll take a look. its easy enough to produce.
RE: New Patch
Great, my aircraft will quit disappearing.
Thanks mike [&o][&o]
Thanks mike [&o][&o]
RE: New Patch
My game save is "not supported" ( .UVS ) it is also too big ( 370KB ).[&:]
It now also appears to be too late anyway. [:@]
( Is it not possible to apply the same/similar "fix" as previously used to Sc. 11 ? ) [&o]
How do you copy a game screen ??
It now also appears to be too late anyway. [:@]
( Is it not possible to apply the same/similar "fix" as previously used to Sc. 11 ? ) [&o]
How do you copy a game screen ??
RE: New Patch
Hi Mike,
Any estimate for when the patch will be out?
Thanks!
Any estimate for when the patch will be out?
Thanks!
To quote from Evans/Peattie`s {Kaigun}
"Mistakes in operations and tactics can be corrected, but
political and strategic mistakes live forever". The authors were refering to Japan but the same could be said of the US misadventure in Iraq
"Mistakes in operations and tactics can be corrected, but
political and strategic mistakes live forever". The authors were refering to Japan but the same could be said of the US misadventure in Iraq
RE: New Patch
Hello...
No. During final testing one more problem has so far appeared.
Bye...
Michael Wood
No. During final testing one more problem has so far appeared.
Bye...
Michael Wood
ORIGINAL: jeffs
Hi Mike,
Any estimate for when the patch will be out?
Thanks!
RE: New Patch
One more problem..
USN ships that have damaged parts do not repair them when the ships are sent to
PH...Can that be fixed??Please[&o]
USN ships that have damaged parts do not repair them when the ships are sent to
PH...Can that be fixed??Please[&o]
To quote from Evans/Peattie`s {Kaigun}
"Mistakes in operations and tactics can be corrected, but
political and strategic mistakes live forever". The authors were refering to Japan but the same could be said of the US misadventure in Iraq
"Mistakes in operations and tactics can be corrected, but
political and strategic mistakes live forever". The authors were refering to Japan but the same could be said of the US misadventure in Iraq
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- Posts: 1156
- Joined: Wed Apr 27, 2005 5:10 am
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RE: New Patch
Are you sure???
I know IJN ships "repair" immediately after being sent back....in 2.30 anyways..
Chad
I know IJN ships "repair" immediately after being sent back....in 2.30 anyways..
Chad
"If you want peace, prepare for war."
- Gary Thomas
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- Joined: Tue May 31, 2005 1:46 am
RE: New Patch
Each day, when I get to work, the first thing I do is check this forum to see if the new patch is ready. The mystery of the incredible shrinking squadrons must be solved!
Is progress being made?
Cheers
Is progress being made?
Cheers
RE: New Patch
ORIGINAL: Juggalo
Are you sure???
I know IJN ships "repair" immediately after being sent back....in 2.30 anyways..
Chad
Yes, it has bee a bug since they brought out the game. They never fixed it as far as I know.