ORIGINAL: ravinhood
Oh and the other problem I have with direct download and even direct sales as far as Matrixgames is concerned is "lack of a manual" with either purchase. In the retail market I am guaranteed at least a nice printed manual to read where and when I wish. PDF files just don't cut it with me either. We pay more for less so to speak. With the "savings" Matrixgames have accomplished with direct download/direct sales they won't even spend a buck to give us a printed manual.
We are actively working to provide a "manual on demand" option. We've posted that several times and are not ignoring these requests. However, it's not as simply to integrate this into "game on demand" as you might think.
What we accomplish with the "savings" is to keep us and our developers in business. Our prices are not outrageous and most are quite affordable.
One more note, I've recently purchased some retail games that did not come with a manual. Registration card, check. Quick reference hotkeys list, check. No manual. Who do I talk to about that? [;)] Overall, I've seen the quality of retail game manuals decline as well. These days, all I really expect is something like a 16-24 page quick start and installation guide since that's what I generally get. A full 100+ page manual is, at least in my retail buying experience, becoming more and more rare.
The above story never happens in a "retail sale", product is right there on the shelf, there's no waiting, no fuss, instant satisfaction in the sale and receipt of goods.
Exceptions can be provided, but they don't prove a rule. We also have a lot of customers very happy with their download and purchase experience through our store. We always work with those customers who have a complaint to make sure it is resolved to their satisfaction.
As to the comment above, I have walked into a retail store many times (often as my main goal on the trip) only to find that an anticipated release was "not in yet" and the release date mentioned the previous week had been changed or that the last copy was bought by someone an hour ago. Who do I talk to about that?
When everything goes right in either model, the customer has a good experience. When it goes wrong, the company or the retail store has to provide support. I don't really see that there's much difference either way, except that retail no longer really supports PC games and they charge an arm and a leg to do business with you for however long they keep your PC game title on the back corner shelf.
Regards,
- Erik