Poll: How many players use C&C?

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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johnhulten
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RE: Poll: How many players use C&C?

Post by johnhulten »

Yes, forever. Wasn't it available in the old Steel Panthers series? Maybe not the first SP but the second? I remember using it back then or at least when it first became available.
"Joss" Osborne
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RE: Poll: How many players use C&C?

Post by "Joss" Osborne »


I've never played with it off....

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plloyd
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RE: Poll: How many players use C&C?

Post by plloyd »

Yes I do, usually.

Often the AI is normally too easy to beat without it.
If you find yourself in a fair fight, you didn't plan your mission properly.
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Terminus
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RE: Poll: How many players use C&C?

Post by Terminus »

I've found no problem losing to the AI without C&C! [;)]
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Nikademus
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RE: Poll: How many players use C&C?

Post by Nikademus »

nope
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VikingNo2
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RE: Poll: How many players use C&C?

Post by VikingNo2 »

No, but I want to learn one day
Svennemir
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RE: Poll: How many players use C&C?

Post by Svennemir »

Yes.
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Major_Mess
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RE: Poll: How many players use C&C?

Post by Major_Mess »

Nope.



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Kokoda
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RE: Poll: How many players use C&C?

Post by Kokoda »

I use it for preference, but find that many scenarios are not well written for C&C. "Not intended for C&C but I've tried to keep units together" is usually a bit of a trap, I find. this is often code for "a company of tanks will appear on turn 12 in a forest within your rear perimeter".

It must be difficult to write in a way that provides a challenge if you are God (C&C off)and yet is still playable with C&C.

I can understand that C&C produces some weirdo situations. There are cases when obvious cover-seeking options are not pursued. I can't believe that a unit cresting a rise and coming under fire would sit there and take it without withdrawing 50m. But I'm not a military man so perhaps doctrine is indeed as dumb as C&C.

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Riun T
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RE: Poll: How many players use C&C?

Post by Riun T »

I use it on occasion, mostly dependant on the # of actual units that I find myself in command of, the real military works on a combination your aquired rank and the size of the force u govern. example { generals don't command squads,and corprals don't command divisions} command structure works by equaling your rank to your assets, I usually get about 3500point start to my campaign endevors which gives me a losely equaled regiment, 800 to 1500 men with all crews and attached specialty squads, so my command should be at least a major if not a colonel,then from regiment to division,1500 toabout 5000 men u get into brigadeer and leiutenant generals and so on and so on.
When my battles have a lot of support I tend to buy more secondary HQs and command posts which when u think of the logistics of so much intersquad intercommand radio traffic theyed need a bloody switchboard and how those runners don't smash face first into each other is beyond me. when u get too many forces for your command unit a natural gap in messages and orders can be expected thats when u should turn on C&C. RT
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Captain Cruft
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RE: Poll: How many players use C&C?

Post by Captain Cruft »

Yes.

But ... it really doesn't make any difference, at least not in PBEM Meeting Engagements.
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tracer
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RE: Poll: How many players use C&C?

Post by tracer »

No.

I've tried it many times, but the way the game engine chooses to move units under its control just isn't developed enough. After kicking it around for a few years, I decided that giving the AI additional units (vs. having my units 'behave' like their's do) results in a more realistic battle IMO. Its simply a matter of personal preference.

Note: threads on this topic (and there have been many) always devolve into fights!

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stevemk1a
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RE: Poll: How many players use C&C?

Post by stevemk1a »

Nope

Too lazy to learn it! [:'(]
baevans99
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RE: Poll: How many players use C&C?

Post by baevans99 »

C&C = NO
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Wild Bill
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RE: Poll: How many players use C&C?

Post by Wild Bill »

Never use it. Its nice that its there, but I much prefer playing without it. I do try, however, to design my scenarios in such a way that if one choose to use it, the units at least begin the game "in contact."

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Major Destruction
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RE: Poll: How many players use C&C?

Post by Major Destruction »

C&C ON? Yes whenever possible in pbem but rarely against the computer opponent.
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m10bob
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RE: Poll: How many players use C&C?

Post by m10bob »

NEVER......I've had my share of "micro-management".....It sucks and does not work on the real battlefield, anymore than it does in this great game.
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Procrustes
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RE: Poll: How many players use C&C?

Post by Procrustes »

ORIGINAL: Wild Bill

Never use it. Its nice that its there, but I much prefer playing without it. I do try, however, to design my scenarios in such a way that if one choose to use it, the units at least begin the game "in contact."

WB

Very interesting, WB - you're scenarios play so well with it on that I just assumed you used it yourself! Many thanks for considering the rest of us when you design! Best,

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Reg
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RE: Poll: How many players use C&C?

Post by Reg »

Affirmative......

(since V1.0)
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RockinHarry
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RE: Poll: How many players use C&C?

Post by RockinHarry »

Something about 50/50 when playing user made scenarios (incl. my own) and If I would play PBEM, C&C surely would divide boys from men (when selecting the opponent). [:D]If I would still play computer generated stuff, switching C&C on would not really add more fun to the game.[8|]
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