Questions and perhaps some help.

Please post here for questions and discussion about scenario design and general game modding. The graphics and scenarios are easily modifiable. Discuss your experiements in this area and get tips and advice!

Moderators: Joel Billings, JanSorensen

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Daykeras
Posts: 142
Joined: Wed Jun 08, 2005 10:07 pm

Questions and perhaps some help.

Post by Daykeras »

I am currently working on a few mods that directly affect enemy research. One such mod will have a chance to make the research they did in a unit come to nothing. The idea is espionage and spy games.

I don't have units or anything yet, I just want to know if my implimentation works (Still unsure if it'll work for TCP/IP, but I assume it will).

So a few questions for the moderators:

Exactly how much modification leeway do I have? Can I use hex editing to impliment this? Am I allowed to tinker with the executable? I want to know what I can and cannot do so I can make this, and perhaps more indepth mods that work around the whole hard coded in problem. There isn't much that cannot be simply fixed via XML, but I still would like to know what else we can do.

For the players I need 1 tester. I don't need a real game, just a pbem tester to see how well it works and converts over.

Thank you
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