One of the fun things about playing games is that it makes you learn new IT stuff, so now I know a bit about .tga files that I did not know before and I have a V2 icon that at least I can include as a starter for my mod!
Unfotunately I have also discovered that there are several different places where GGWAW stores different versions of its icons but I am not yet clever enough to know how to make them transparent to the relevant background - perhaps someone can help me. I end up with my V2 icon sitting in its white box in the middle of Germany or in the production spiral blocking what is happening behind.
Returning to the V2 mod itself - I gave it evasion 12 and land damage 12 and had it appear about 1944. It was promptly shot down by an Allied fighter with an 8 attack - plainly 12 evasion is not enough so I have increased it to 20! It certainly causes consternation in the Allied airforce and now they all try to shoot it down to no avail!
The problem is that it blasts through only to destroy/damage a measly train - the Fuhrer is very disappointed with my mod as I am sure he was irl!! You can, if you wish, be sure of destroying one land or air unit but that may not be a good enough return when the Allies have landed 40 of them!
The V2 is in fact a modified CAG - it does become effectively indestructible unless its base is overrun (pretty much as happened irl). Thus I am quite pleased with it as a match for reality.
For those who would want to still have a Graf Zeppelin CV, I am afraid you would need to settle for it as a Cruise Missile Launcher, which could I suppose be useful, as the V2 will still link to it.
If anybody can advise me how to fully integrate my V2 icon then I will publish my Kamikaze and V2 data files under the generic title of "The revenge weapons' mod".
mike
