ORIGINAL: panzers
LOL. What a joke. Anyone that buys into that deserves everything they get when their mommies and daddies want to know what their viruses are on their pc's. Nothing worse than a twinked up character because they feel they have top buy their way in real dollars to make their toons better than anyone else's.
Supposedly, WOW is cracking down on that and permanantly banning people for doing that.
It's all a matter of perspective. It's also not kids on average that spend the money.. its adults. And for that matter a good number of them do it because they don't have the time or patience to grind through the game just to get to the endgame. Another reason is that they already did with one character only to find out that class was nerfed or whatever and the thought of having to start all over again just to get back to where they were is unbearable (So they pay for the power-leveling).
Here again its a matter of perspective. I don't play the endgame much because I don't currently usually put enough time into a game to get to it. This is further diluted by the fact that I enjoy playing multiple classes/characters which only lengthens that process.
But there are those that don't enjoy any of the rest. They just enjoy the massive battles / RAIDs etc.
It's a game after all. Who says you have to "earn" your way or right to play a certain way? Especially if you don't enjoy it.
Back before gold farming and the selling of virtual gold was a full time job for Asians, there were actually legitimate services being offered to MMO players that the game didnt offer directly. These weren't always for profit either. I was involved in plenty in UO being a bit of the pioneer there. One was a server transfer service (To move you and your liquidized belongings from one server to another), the next was a Virtual Real Estate Service (To sell your castle, home, etc or find you something affordable you were looking for, the next was a travel service (Essentially hoards of runebooks with every concievable desitination.. be it normal or excrutiatingly exotic). The last was especially profitable/useful/etc. as it wasn't much fun for the average person to go around spending countless hours marking runes.
But there again, UO had a real player based economy. Most everything you bought you would walk over to someones actual house and buy it off a vendor. It just isnt like that in newer MMOs...
In UO it was done as much as part of becoming the richest most powerful guild with the best castle etc... Nothing to do with supporting a family of 8 and putting rice on the table...
Of course I'm just trying to point out the other side and the whole story here. I am extremely against the selling of gold or anything else that messes with the virtual economy. I suppose I don't really have a problem with paying for power-leveling though. It doesnt really hurt anyone else and if they haven't played another character through from the start then they will probably not be a good player anyway.
I wish I could make a living in America by playing games for other people....