ORIGINAL: Joshuatree
It strikes me as strange though that the AI in First Person shooters is pretty good, Half Life 2 for instance,
In realtime games need for fast reaction gives bonus to AI. And it doesnt take much to code an AI that can shoot accurately or run around multiplayer map. Often they also add scripts to sp to enhance the AI but that is not really AI at all.
and in chessgames, but maybe wargames are more, much more complex.
Chess has a limited amount of moves which can be mapped so the AI can easily select the optimum path. In wargames though i.e witp the amount of different moves is so huge (insanely so) that its not possible to map all future moves. Wargames need more advanced different kind of AI that can calculate good moves from only limited set of information. Witp AI afaik is also based on fair amount of scripts because they are unable to do a real AI for it.
Empire total war the newest looks like it doesnt have scripts but the AI is brainless as always. Almost impossible to loose battle. In RTS games though AI has som chance because it can quickly do multiple things like build base, units and handle many combats around the map. It looses to human in single battles but it can overcome with mass.
Empire total wars AI was also handicapped further with the strategic map they added with the roman war. They should have sticked to the original one just to keep the game somwhat challenging on strategic level atleast.
Way to succesful AI in wargames is not necesserily through AI but by illusion with cheating,scripting,etc whatever means possible. It doesnt matter if the AI cheats as long as the player is unaware of it while having fun and challenging opponent. Even this though can be hard if not impossible to create in bigger wargames like witp.
I studied game theory in uni but most I remember was the sexy ukrainian woman teaching it with her "ukranian" accent. So allthough I find it interesting its not really my field but good luck to anyone who is willing to give it a try to create challenging wargame AIs. Im mostly a singleplayer wargamer so I need it.