****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Not negative realist - it will be ready when its ready we are going as fast as we can [:D][:D]
- Jo van der Pluym
- Posts: 986
- Joined: Sat Oct 28, 2000 8:00 am
- Location: Heerlen, Netherlands
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Is't possible to list all the icons/symbols?
Greetings from the Netherlands
Jo van der Pluym
Crazy
Dutch
It's better to be a Fool on this Crazy World
Jo van der Pluym
Crazy
DutchIt's better to be a Fool on this Crazy World
- DuckofTindalos
- Posts: 39781
- Joined: Fri Apr 22, 2005 11:53 pm
- Location: Denmark
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Well, like Andy said, there's 90 of them, all in one graphics file for each national colour.
So they're a bit small, is what I'm trying to say...[;)]
So they're a bit small, is what I'm trying to say...[;)]
We are all dreams of the Giant Space Butterfly.
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Not a lot to say I am running for Singapore as fast as I can
I made a big mistake at Malacca 1 of my Divs was in strat mode which is why I got bounced by such a huge margin.
Andy

I made a big mistake at Malacca 1 of my Divs was in strat mode which is why I got bounced by such a huge margin.
Andy

- Attachments
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- 20.jpg (104.16 KiB) Viewed 374 times
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Not a lot to say I haqve pulled back into Singapore and broken off I have 1,172 AV in Singapore
Japanese are closing up on Johore and it will fall soon
Date is now about 15th January 42
Japanese are closing up on Johore and it will fall soon
Date is now about 15th January 42
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
AFTER ACTION REPORTS FOR 01/14/42
And so it begins Japanese Armour forces a crosdsing obviously the causeway was not blown.....
I would shock attack in return but I can see a mass of units close behind them.
Andy
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 1488 troops, 0 guns, 104 vehicles, Assault Value = 68
Defending force 50707 troops, 589 guns, 287 vehicles, Assault Value = 1319
Japanese max assault: 64 - adjusted assault: 0
Allied max defense: 1502 - adjusted defense: 2109
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
766 casualties reported
Vehicles lost 49
Allied ground losses:
179 casualties reported
Guns lost 3
Vehicles lost 6
And so it begins Japanese Armour forces a crosdsing obviously the causeway was not blown.....
I would shock attack in return but I can see a mass of units close behind them.
Andy
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 1488 troops, 0 guns, 104 vehicles, Assault Value = 68
Defending force 50707 troops, 589 guns, 287 vehicles, Assault Value = 1319
Japanese max assault: 64 - adjusted assault: 0
Allied max defense: 1502 - adjusted defense: 2109
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
766 casualties reported
Vehicles lost 49
Allied ground losses:
179 casualties reported
Guns lost 3
Vehicles lost 6
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
More Japanese cross....
AFTER ACTION REPORTS FOR 01/15/42
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 7205 troops, 67 guns, 111 vehicles, Assault Value = 1237
Defending force 50870 troops, 593 guns, 280 vehicles, Assault Value = 1334
Japanese max assault: 112 - adjusted assault: 4
Allied max defense: 1553 - adjusted defense: 1909
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
2648 casualties reported
Guns lost 27
Vehicles lost 31
Allied ground losses:
1407 casualties reported
Guns lost 31
Vehicles lost 21
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Ground combat at Singapore (50,84)
Allied Bombardment attack
Attacking force 34089 troops, 382 guns, 100 vehicles, Assault Value = 1296
Defending force 36764 troops, 203 guns, 163 vehicles, Assault Value = 1194
Japanese ground losses:
408 casualties reported
Guns lost 11
Vehicles lost 8
Allied ground losses:
525 casualties reported
Guns lost 11
Vehicles lost 8

AFTER ACTION REPORTS FOR 01/15/42
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 7205 troops, 67 guns, 111 vehicles, Assault Value = 1237
Defending force 50870 troops, 593 guns, 280 vehicles, Assault Value = 1334
Japanese max assault: 112 - adjusted assault: 4
Allied max defense: 1553 - adjusted defense: 1909
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
2648 casualties reported
Guns lost 27
Vehicles lost 31
Allied ground losses:
1407 casualties reported
Guns lost 31
Vehicles lost 21
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Ground combat at Singapore (50,84)
Allied Bombardment attack
Attacking force 34089 troops, 382 guns, 100 vehicles, Assault Value = 1296
Defending force 36764 troops, 203 guns, 163 vehicles, Assault Value = 1194
Japanese ground losses:
408 casualties reported
Guns lost 11
Vehicles lost 8
Allied ground losses:
525 casualties reported
Guns lost 11
Vehicles lost 8

- Attachments
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- 21.jpg (186.3 KiB) Viewed 373 times
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
The siege is on I have a lot of guns but all to many of them are AA and the Japanese have brought forward several big guns
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Ground combat at Singapore (50,84)
Japanese Bombardment attack
Attacking force 35109 troops, 236 guns, 108 vehicles, Assault Value = 1096
Defending force 40988 troops, 389 guns, 161 vehicles, Assault Value = 1141
Japanese max assault: 0 - adjusted assault: 0
Allied max defense: 1313 - adjusted defense: 2161
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
467 casualties reported
Guns lost 12
Vehicles lost 8
Allied ground losses:
1049 casualties reported
Guns lost 19
Vehicles lost 17
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Ground combat at Singapore (50,84)
Japanese Bombardment attack
Attacking force 35109 troops, 236 guns, 108 vehicles, Assault Value = 1096
Defending force 40988 troops, 389 guns, 161 vehicles, Assault Value = 1141
Japanese max assault: 0 - adjusted assault: 0
Allied max defense: 1313 - adjusted defense: 2161
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
467 casualties reported
Guns lost 12
Vehicles lost 8
Allied ground losses:
1049 casualties reported
Guns lost 19
Vehicles lost 17
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
More of the same allied AV is dropping steadily
AI has not yet brough up air cover so my light bombers and fighters are taking a toll
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Ground combat at Singapore (50,84)
Japanese Bombardment attack
Attacking force 35781 troops, 250 guns, 93 vehicles, Assault Value = 1076
Defending force 40660 troops, 394 guns, 150 vehicles, Assault Value = 1129
Japanese max assault: 0 - adjusted assault: 0
Allied max defense: 1312 - adjusted defense: 2009
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
568 casualties reported
Guns lost 28
Vehicles lost 10
Allied ground losses:
1165 casualties reported
Guns lost 29
Vehicles lost 19
AI has not yet brough up air cover so my light bombers and fighters are taking a toll
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Ground combat at Singapore (50,84)
Japanese Bombardment attack
Attacking force 35781 troops, 250 guns, 93 vehicles, Assault Value = 1076
Defending force 40660 troops, 394 guns, 150 vehicles, Assault Value = 1129
Japanese max assault: 0 - adjusted assault: 0
Allied max defense: 1312 - adjusted defense: 2009
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
568 casualties reported
Guns lost 28
Vehicles lost 10
Allied ground losses:
1165 casualties reported
Guns lost 29
Vehicles lost 19
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Uncomfortably close.....
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 37805 troops, 211 guns, 78 vehicles, Assault Value = 1069
Defending force 39254 troops, 352 guns, 134 vehicles, Assault Value = 1109
Japanese max assault: 1924 - adjusted assault: 970
Allied max defense: 1292 - adjusted defense: 1801
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
2678 casualties reported
Guns lost 23
Vehicles lost 23
Allied ground losses:
2727 casualties reported
Guns lost 46
Vehicles lost 30
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 37805 troops, 211 guns, 78 vehicles, Assault Value = 1069
Defending force 39254 troops, 352 guns, 134 vehicles, Assault Value = 1109
Japanese max assault: 1924 - adjusted assault: 970
Allied max defense: 1292 - adjusted defense: 1801
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
2678 casualties reported
Guns lost 23
Vehicles lost 23
Allied ground losses:
2727 casualties reported
Guns lost 46
Vehicles lost 30
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
ORIGINAL: Andy Mac
AFTER ACTION REPORTS FOR 01/14/42
And so it begins Japanese Armour forces a crosdsing obviously the causeway was not blown.....
I would shock attack in return but I can see a mass of units close behind them.
Andy
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 1488 troops, 0 guns, 104 vehicles, Assault Value = 68
Defending force 50707 troops, 589 guns, 287 vehicles, Assault Value = 1319
Japanese max assault: 64 - adjusted assault: 0
Allied max defense: 1502 - adjusted defense: 2109
Japanese assault odds: 0 to 1 (fort level 0)
First of all, thanks for the yummy AAR - since the Elf's appeared on this board, I have restarted to look at the AE section of the WITP formus more often, and this one is a worthy continuation. I think this is an excellent way to keep out excitement boiling, which appeared to fading off a bit.
Still, I was surprised to see that AI is going to try crossing a river with a single unit in spite of the fact that there is notable opposition in the next hex. If it sends the units over one by one, it is going to hurt its forces quite a bit. Should/could that be changed ? I am aware that this will harm the ability to pursue quickly across the river, but isn't that the smaller problem compared to getting threshed over and over again in forced shock attacks ?
Thanks for the good work to get AE going
Hartwig
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
It only came over in two waves after this I have a few tweaks to make to the AI anyway I will try to improve this again two of the crossing shock attacks almost worked so I would rather they hadnt done it !!
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
OK I confess now something has went wrong with the Japanese - interestingly each attack is hurting my forces a lot !!!!
AFTER ACTION REPORTS FOR 01/21/42
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 30329 troops, 162 guns, 32 vehicles, Assault Value = 836
Defending force 32323 troops, 219 guns, 60 vehicles, Assault Value = 973
Japanese max assault: 1190 - adjusted assault: 1466
Allied max defense: 1106 - adjusted defense: 1565
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
1409 casualties reported
Guns lost 5
Vehicles lost 13
Allied ground losses:
1742 casualties reported
Guns lost 21
Vehicles lost 17
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AFTER ACTION REPORTS FOR 01/22/42
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 28087 troops, 165 guns, 16 vehicles, Assault Value = 766
Defending force 30690 troops, 199 guns, 60 vehicles, Assault Value = 935
Japanese max assault: 1410 - adjusted assault: 1109
Allied max defense: 1060 - adjusted defense: 1457
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
1014 casualties reported
Guns lost 5
Vehicles lost 4
Allied ground losses:
1776 casualties reported
Guns lost 21
Vehicles lost 17
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AFTER ACTION REPORTS FOR 01/23/42
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 26885 troops, 160 guns, 18 vehicles, Assault Value = 715
Defending force 28700 troops, 185 guns, 49 vehicles, Assault Value = 892
Japanese max assault: 1358 - adjusted assault: 1151
Allied max defense: 1007 - adjusted defense: 1901
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
955 casualties reported
Guns lost 1
Vehicles lost 6
Allied ground losses:
1806 casualties reported
Guns lost 31
Vehicles lost 14
AFTER ACTION REPORTS FOR 01/21/42
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 30329 troops, 162 guns, 32 vehicles, Assault Value = 836
Defending force 32323 troops, 219 guns, 60 vehicles, Assault Value = 973
Japanese max assault: 1190 - adjusted assault: 1466
Allied max defense: 1106 - adjusted defense: 1565
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
1409 casualties reported
Guns lost 5
Vehicles lost 13
Allied ground losses:
1742 casualties reported
Guns lost 21
Vehicles lost 17
--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR 01/22/42
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 28087 troops, 165 guns, 16 vehicles, Assault Value = 766
Defending force 30690 troops, 199 guns, 60 vehicles, Assault Value = 935
Japanese max assault: 1410 - adjusted assault: 1109
Allied max defense: 1060 - adjusted defense: 1457
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
1014 casualties reported
Guns lost 5
Vehicles lost 4
Allied ground losses:
1776 casualties reported
Guns lost 21
Vehicles lost 17
--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR 01/23/42
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Ground combat at Singapore (50,84)
Japanese Shock attack
Attacking force 26885 troops, 160 guns, 18 vehicles, Assault Value = 715
Defending force 28700 troops, 185 guns, 49 vehicles, Assault Value = 892
Japanese max assault: 1358 - adjusted assault: 1151
Allied max defense: 1007 - adjusted defense: 1901
Japanese assault odds: 0 to 1 (fort level 0)
Japanese ground losses:
955 casualties reported
Guns lost 1
Vehicles lost 6
Allied ground losses:
1806 casualties reported
Guns lost 31
Vehicles lost 14
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
As tactic go its dammed effective down to 600AV so the Japanese have halfed my AV in a week - I would like to rest trrops but the constant shock attacks make that to dangerous if I rest troops they will recover but they are also piss poor at defending and witht he poor set of leaders I have I dare not rely on reserve mode
Its not a good positio to be in
Its not a good positio to be in
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Maintaining combat mode 24/7 is hard on troops.....
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Going to end this now before Singapore has fallen a new build is out to be tested that fixes a couple of issues I have noticed so we will do another one soon.
Hope you enjoyed it
Hope you enjoyed it
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Thanks, would have liked to have seen the aircraft lost screen, the Buffalo I seems to have done very well with few A2A losess.
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
It did damned well because I kept it out of the fight and user error (mine) meant that when the AI diverted half of 25th Army for an ealry attack on burma (it does that occasionally to keep folks on there toes.....) it meant that Kuantan was bypassed and Kuantan was a critical air bridge base hence all the Jap air staying in North Malaya......
I wondered why the IJAAF kept out of the fight - now I know and am adjusting !!!!
I wondered why the IJAAF kept out of the fight - now I know and am adjusting !!!!
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
I learn somethign about the AI and am able to refine it on every single run through...
RE: ****** OFFICIAL ADMIRAL's EDITION AAR V2*****
Andy, they (Matrix) should pay you for that.
It's the most fascinating "marketing" I've seen for a long time.
Thank you very, very much.
And now hurry back to the drawing board/beta test chair and don't waste your time with "fishing for compliments" anymore [;)]
(Tongue in cheek, of course. Please don't stop with this delicious "marketing").
Cheers
Rainer
It's the most fascinating "marketing" I've seen for a long time.
Thank you very, very much.
And now hurry back to the drawing board/beta test chair and don't waste your time with "fishing for compliments" anymore [;)]
(Tongue in cheek, of course. Please don't stop with this delicious "marketing").
Cheers
Rainer
WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid
WitW / Torch
1.01.37 - 1.01.44 beta
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid
WitW / Torch
1.01.37 - 1.01.44 beta

