War in the East...

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

User avatar
critter
Posts: 139
Joined: Fri Mar 26, 2004 9:34 pm

RE: War in the East...

Post by critter »

For me roads are not an issue..Don't matter as I'm sure the movement factors let you gallop thru Russia untill you hit the zoc's..Then it's hex by hex anyway.
Makes me laugh to see people complaining about the biggest land battle in history having to many counters...While a couple of warm up sens are probly needed..What East front warrior can't wait to get the campaign in his hands?
In the above example...How would the AI handle it? Would it counter attack to break out? Would it try to air supply it's units..Is it as good as you say?
Will the AI Germans push you back to Moscow and hold up for the whole campaign? Surround units and eliminate the pockets?
Would love to play as the Russians vs the AI in an East front game that didn't fall apart.
How many mailings per turn/side in a pbem turn?
What do you mean we're out of amunition???
User avatar
critter
Posts: 139
Joined: Fri Mar 26, 2004 9:34 pm

RE: War in the East...

Post by critter »

In the above example are the Russian units so weak because of their supply state? I know a Germ div was the equal to a Ruski Corps..But it still seems the Russians are a little weak... Man can hardly wait to get my hands on this.

Also... am I reading it right that you will look at certain User made sens and give them official blessing? Perhaps include them in a patch that will include them in the game?
I play another system that ignors user sens that are as good as the ones they put out. It can only help in advertisement of your product.


What do you mean we're out of amunition???
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: War in the East...

Post by elmo3 »

I have not spent any time with the AI yet and it's still being improved so I don't know how the AI handles pockets, either making them or breaking them.  PBEM is not really implemented yet. We only need to send one file manually each turn now so I'm guessing that is how it will be with PBEM but don't hold me to that.  There has been some informal discussion about a future scenario pack but no decision has been made.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
jaw
Posts: 1049
Joined: Fri Jul 24, 2009 1:07 pm

RE: War in the East...

Post by jaw »

ORIGINAL: critter

In the above example are the Russian units so weak because of their supply state? I know a Germ div was the equal to a Ruski Corps..But it still seems the Russians are a little weak... Man can hardly wait to get my hands on this.

You are seeing the game from the Russian side in the screen shot, so the values you see for the Russian are the ATTACK strengths. If you were to see the game from the German side you would see considerably higher defense strengths for the Russian units. Russian rifle divisions are individually poor on offense because they don't contain much organic artillery but are much better on defense due to having plenty of infantry and support weapons (mortars, machineguns, ATRs).


Neal_MLC
Posts: 180
Joined: Tue Feb 02, 2010 2:27 pm

RE: War in the East...

Post by Neal_MLC »

The more information I see about this game the more I want it. IE

"You are seeing the game from the Russian side in the screen shot, so the values you see for the Russian are the ATTACK strengths. If you were to see the game from the German side you would see considerably higher defense strengths for the Russian units. "

This little detail is incredible
no matter where you go, there you are
Post Reply

Return to “Gary Grigsby's War in the East Series”