What To Expect in the Patch

Uncommon Valor: Campaign for the South Pacific covers the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain.

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Chris21wen
Posts: 7459
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

Minelaying

Post by Chris21wen »

I think I’ve got the gist of the new minelaying rules, but please correct me if I’m wrong.

You are limiting where you can load mines and all minefields laid anywhere other than a friendly base hex (within 30 miles) are considered hostile. This makes sense (as does sub depot ships).

However:

Most minelayers are short on endurance, so just using Truk and Noumea won't work.

Sending DDs to refuel them does not make any sense. I was under the impression minelayers worked alone. Fast in, and get the hell out quick. The RN had minelayers capable of 40kts (Manxman, Welshman etc). No DD could keep up. I don't think they worked in the Pacific though. As a matter of interest the Manxman was scrapped in 1970. In 1965 it could still do 35+ Kts, with one of it's boilers removed.

The older and further away the minefield is from a friendly base the less able you are to maintain it. There isn’t a definitive cut off point (30 miles here) though. Some means of reflecting this would be ideal.

Please note another thread on Minelayers not running out of mines. For some unexplained reason I’ve not tried to get them to mine two location without reloading. I’ll try that tonight.
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