New Scenario

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drw61
Posts: 842
Joined: Wed Jun 30, 2004 12:58 pm
Location: South Carolina

RE: New Scenario

Post by drw61 »

Andy, Just checking in, how is this mod coming along? I need an update fix because I want to make a DBBB version of this [:D]
Daryl
PaulWRoberts
Posts: 904
Joined: Sun Apr 22, 2001 8:00 am

RE: New Scenario

Post by PaulWRoberts »

I'm following this closely. The possibility of a new AI opponent has got me interested in WITPAE again!

Any news?
Andy Mac
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RE: New Scenario

Post by Andy Mac »

Sorry all got buried by day job for last few months will pick up again from mid Nov
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drw61
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RE: New Scenario

Post by drw61 »

Thanks Andy for the update, I know that life can be hectic some times!
I'm in the middle of adopting my 3 year grandniece! Who would have thought at 54 I'd be starting a family again. [:D]
ORIGINAL: Andy Mac

Sorry all got buried by day job for last few months will pick up again from mid Nov
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Admiral DadMan
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Location: A Lion uses all its might to catch a Rabbit

RE: New Scenario

Post by Admiral DadMan »

ORIGINAL: Andy Mac

Sorry all got buried by day job for last few months will pick up again from mid Nov

The last file you uploaded is from May 21st, but it appears that you've done some work since then, is there another download link of work since the link on post #1 that I'm missing?
Scenario 127: "Scraps of Paper"
(\../)
(O.o)
(> <)

CVB Langley:
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Andy Mac
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Location: Alexandria, Scotland

RE: New Scenario

Post by Andy Mac »

Sorry All been distracted by last few months working on it againb but a slower pace
Andy Mac
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Location: Alexandria, Scotland

RE: New Scenario

Post by Andy Mac »

I have the new scenario more or less working just constantly testing the AI base scenario
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PaxMondo
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RE: New Scenario

Post by PaxMondo »

ORIGINAL: Andy Mac

I have the new scenario more or less working just constantly testing the AI base scenario
Welcome back!
Pax
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drw61
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Location: South Carolina

RE: New Scenario

Post by drw61 »

ORIGINAL: Andy Mac

I have the new scenario more or less working just constantly testing the AI base scenario

Good to hear, Thanks for the update
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Chickenboy
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Joined: Fri Jun 28, 2002 11:30 pm
Location: San Antonio, TX

RE: New Scenario

Post by Chickenboy »

ORIGINAL: drw61

ORIGINAL: Andy Mac

I have the new scenario more or less working just constantly testing the AI base scenario

Good to hear, Thanks for the update

I've been away for quite some time, and am considering honing my skills on the AI for a bit before taking the plunge anew.

What is the latest AI patch / file looking like Andy Mac, et. al.?
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Schorsch
Posts: 81
Joined: Mon Jan 25, 2010 2:51 pm
Location: Germany

RE: New Scenario

Post by Schorsch »

Hi, coming back to ae after a long break and found this thread. if i understand correctly this scen is up to date for playing as allies and the allied ai is not updated from v0.3 to v0.4 yet. is that correct?
Timotheus
Posts: 495
Joined: Fri Dec 13, 2013 11:13 am

RE: New Scenario

Post by Timotheus »

I just wanted to thank you for doing this.

I have done a few of the smaller scenarios and am totally, 100% not ready to play GC with a human opponent - except maybe as a guide on how to lose the game quickest; but this fits the bill.

Fantastic that you have fixed the AI so that it should not butt into a base "it REALLY wants" time after time after time.

Can I play this with AI set on historical - or should I bump it to HARD anyway?
Edit; more questions: PDU on or off or does not matter to AI?


Edit: This was custom made for new players, basically, and, well, I feel like it was custom made for me personally since I want a working AI, not a suicidal one from vanilla, historical Japanese AI is right up my alley, and... well, this is just awesome.
NEWBIE GUIDE Distant Worlds Universe
http://tinyurl.com/k3frrle

War in the Pacific Poradnik po Polsku
http://tinyurl.com/nxd4cesh

INSTALL WITPAE on modern PC
https://tinyurl.com/l5kr6rl
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Yaab
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Location: Poland

RE: New Scenario

Post by Yaab »

Don't know if the scenario 33 is still supported. Anyway, I fiddled a bit with scenario 33 and scenario 100 today, and found those generic leaders in scenario 33, when I tried to change the captain for an Australian AM.

Image

Some stat randomisation would be better for immersion
morphin
Posts: 756
Joined: Fri Apr 26, 2002 6:51 pm
Location: Switzerland

RE: New Scenario

Post by morphin »

bump

Any news? It seems one of the best Allied AI....

Thank's
Andy
Rogue187
Posts: 146
Joined: Mon Feb 07, 2005 5:51 am

RE: New Scenario

Post by Rogue187 »

Good Evening AndyMac! I have downloaded the revised Scenario 1 (listed as scenario save 33 I assume) and I can't find it in the game scenario selection. I was able to extract it to the SCEN folder, but it isn't in the game. When I compared the zipped files with the other scenario data files, I noticed there isn't a .txt file or a .cmt file. I created a .txt file for scenario 33, but it still doesn't show up in the scenario selection. Are these important?
Timotheus
Posts: 495
Joined: Fri Dec 13, 2013 11:13 am

RE: New Scenario

Post by Timotheus »

wrong scen thread
NEWBIE GUIDE Distant Worlds Universe
http://tinyurl.com/k3frrle

War in the Pacific Poradnik po Polsku
http://tinyurl.com/nxd4cesh

INSTALL WITPAE on modern PC
https://tinyurl.com/l5kr6rl
palioboy2
Posts: 190
Joined: Wed Dec 16, 2009 8:15 pm
Location: Canada

RE: New Scenario

Post by palioboy2 »

Any updates on how this is working? From what I read it still seemed to be in a beta stage.
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