Decisively Beating the AI

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Harrybanana
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RE: Decisively Beating the AI

Post by Harrybanana »

ORIGINAL: loki100

Looking at the map, your nearest depot to the spearheads is Pescara?

Yes, at the time of the screenshots above Pescara was my closest depot. But on the next turn I built one in Teramo. I find having a depot within 5 hexes or so of the front line units is usually adequate to keep them fully supplied. But of course much depends on the weather and terrain.
Robert Harris
Harrybanana
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RE: Decisively Beating the AI

Post by Harrybanana »

Turn 17: Oct 23, 1943

The situation before my turn. Resting my armour last turn resulted in only a modest increase in my average CV to 9 but, more importantly, increased my average MPs to 41.


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Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

The situation at the end of my turn. Relatively modest gain of only a couple hexes Northward due primarily to the ground conditions of heavy mud and light mud. Still, another river crossed. I also moved one of my armoured divisions (broken down into regiments) West into unoccupied hexes. Meanwhile in the South I isolated a couple units in Gaeta. Unfortunately the 26th Panzer would escape due to a bug which has since been fixed.


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Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

Turn 18: October 30, 1943

Another turn with not too much happening due to a combination of weather and supply. Below is the screenshot from before my turn.


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Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

And this is the screenshot from after. As you can see I primarily just advanced into vacated hexes while resting and rebuilding my forces.

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Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

Turn 19: November 6, 1943

Another slow turn; but I did manage to advance into the circled hexes.

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Robert Harris
Harrybanana
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RE: Decisively Beating the AI

Post by Harrybanana »

Turn 20: Nov 13, 1943

Another week in Italy, another 20 mile advance.


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Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

Some Information for those who are interested.

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Robert Harris
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RE: Decisively Beating the AI

Post by Devonport »

Going well. You are getting decent Bombing VPs now, what is your strategy? I think that a higher number of targeted attacks by Bomber Command and 8th Air Force seem better than fewer, larger attacks on a wider area, but I have no evidence to justify that. I haven't been able to get the VP numbers that the experts have.

On the ground you seem to be heading for the Alps! Is that the strategy or will you go for the city points at Rome soon?
Harrybanana
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RE: Decisively Beating the AI

Post by Harrybanana »

ORIGINAL: Devonport

Going well. You are getting decent Bombing VPs now, what is your strategy? I think that a higher number of targeted attacks by Bomber Command and 8th Air Force seem better than fewer, larger attacks on a wider area, but I have no evidence to justify that. I haven't been able to get the VP numbers that the experts have.

Well compared to NOSBs 18-19 bombing VPs per turn, I thought 13 was pretty mediocre. I think I maxed out at 15 points a few turns ago, but bad weather has meant no missions for a few turns now. At this point in the game I had not even used Strategic/15th AF for strategic bombing. I am just playing the AI here so I am being very lazy with my bombing strategy. Bomber Command has had the same AD almost every turn, namely to bomb within a 3 hex radius of Dusseldorf. Priorities are Manpower and HI. I have about 1000 bombers in BC, so I set about 10 strikes of 100 aircraft each. I am only bombing 2 days per week. Meanwhile 8th AF has been bombing a variety of targets outside the Ruhr: Berlin, Leipzig, Schweinfurt and others. Whatever my recon says has a lot of HI. Sometimes I will just bomb 1 or 2 specific hexes/cities; other times I will bomb within a certain radius. Of course, every few turns I have to divert 8th to bomb the u-boats.
On the ground you seem to be heading for the Alps! Is that the strategy or will you go for the city points at Rome soon?

My long range plan is to push the Germans to the Alps. But my objective here was simply to stretch the German line by attacking wherever it was weakest. If the Germans were weak on the west coast I would have attacked there, if they were weak in the middle (unlikely with all the mountains) I would have attacked there. I don't worry too much about City points. My objective is Berlin before the New year. Of course, against a human opponent I might have to think differently.
Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

Turn 21: Nov 20, 1943

The stretching of the German line finally pays off as a large gap appears to the West. This time recon indicates that the way West is open and there is a rail line heading West as well. This could not come at a more opportune time as it is pefectly positioned to link with my next invasion and thus cut off (I hoped) a large chunk of the German Army in Italy. So 5th Army finally stops it's Northern advance and moves West

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Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

The only bad news is the bad weather, which shows no signs of abating.

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Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

Turn 22: Nov. 27, 1943

I think the screenshot below tells the whole story for T22. Heavy Rain=Heavy Mud=I'm not going anywhere.

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Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

Turn 23: Dec 4,1943

The weather clears a little and the Germans retreat North of Rome. I see my chance to surround the German Army in Italy disappearing so I hit the Invade button. However, my advance Westward from the East Coast remains stalled as I move up the infantry and wait for better supply.

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Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

Turn 24: December 11, 1943

The Invasion lands and 4th Canadian Armour in Perugia is fueled and ready to drive West to link up with 7th Army. Unfortunately, most of the German Army has already escaped.


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Robert Harris
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RE: Decisively Beating the AI

Post by Harrybanana »

The screenshot after my turn.

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Robert Harris
Harrybanana
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RE: Decisively Beating the AI

Post by Harrybanana »

Turn 25: Dec 18, 1943

The screenshot below is from before my turn. 8th Army is tasked with cleaning up the isolated German units. 5th Army will just hold the line in the East for now, while 7th Army (with help from some of 5th Army) pushes on towards Florence. This turn the 2 weakest German stacks are attacked (by infantry of course) and a 3rd is surrounded.

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Question: In the screenshot above I have toggled the "Isolated" Units button so that the isolated German units will be outlined in red. But does anyone know why some of my units are outlined in blue?
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Robert Harris
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RE: Decisively Beating the AI

Post by Seminole »

IIRC blue is refit status (purple is reserve, green is newly arrived, and orange means they are withdrawing (5 turns or less?))
"War is never a technical problem only, and if in pursuing technical solutions you neglect the psychological and the political, then the best technical solutions will be worthless." - Hermann Balck
soeren01
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RE: Decisively Beating the AI

Post by soeren01 »

ORIGINAL: Seminole

IIRC blue is refit status (purple is reserve, green is newly arrived, and orange means they are withdrawing (5 turns or less?))


Yes, that is right.
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Harrybanana
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RE: Decisively Beating the AI

Post by Harrybanana »

ORIGINAL: Seminole

IIRC blue is refit status (purple is reserve, green is newly arrived, and orange means they are withdrawing (5 turns or less?))

Thank you. I suppose I could have looked this up somewhere, but this was easier (for me).
Robert Harris
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